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as for stats. what path are you going down?
Strength increases energy consumption on all attacks. it should not be close to your stamina, if you are not going down the red path .
Agility increases the amount of actions you can perform and combined with you high strength. so you if you are not going down the blue path, maybe don't increase your actions too much.
I can do jobs to get money but at the same time it increases 1 of my stats. I accidentally did all because they all give money at different time of day and quests for more stuff but now I am an allrounder and not good at anything. Was I supposed to only do 2 of them or just 1?
2. Also you can just train more agility to have more moves and energy
3. You can work for Bobo and unlock Slime melange, it recovers 35 eneregy at the start of round(i think i completed it at 15 stat
4. Use perks, seriously
As for double inhale, I got that not too long after making the post, but it was a bit of a ride getting the stat level and the GPP to afford it.
I feel like it's a terrible idea to not dodge or block because by the time you need to restore stamina like that, you'll probably get wrecked without any defense.
Man, I feel that. I made a new playthrough yesterday to try a different approach to chapter 1 and zeroing in on slime punching and neurotraining stamina primarily made a world of difference. Depending on where you are, I'd recommend either saving up money with slime punching, run down to the gym and get some training focused on stamina, and then going home to eat and sleep. In C2, you get more training options that offer only stamina and agility, so you can use that to purposefully lag your strength.
The first game def does a better job conveying that you need to pick an area of focus, though. I don't recall this game doing anything to really explain that high strength = high consumption outside of when you scroll over the strength bar in the menu, but that's not very obvious.
Another problem is a knock down, not only you are out of stamina and cannot attack, but the enemy seems to get another turn to pummel you. If that's the mechanic then why not just end the fight right there, you have almost no chance of recovering and just end up getting frustrated.
When enemy low at stamina he usually just removes his moves and starts to recover energy with 1 atack and 1 or 0 blocks/doges you can recover twice more with double inhale (just dont remove all your attacks keep at least 1 to exhaust him or do decent damage)
There is the tip when you see that enemys moves needs a lot of energy to use, you can remove your atacks and just wait utill he runs out of energy, there is no need to try overdamage your opponent.
Dont waste your energy when you see, that enemy probably just doge or block your attack with 3 or more blocks/doges in his build.
This game not only about management your time, its also about management your moves between rounds.
+25 energy between rounds