Punch Club 2: Fast Forward

Punch Club 2: Fast Forward

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grail666 Aug 8, 2023 @ 3:28am
Stuck in 2nd Division. Could use some advice.
So I'm still trying to wrap my mind around the difference between the first and second games. In the first game I went agility and stamina and just kept pumping into that. This game requires a lot more nuance it seems.

I'm doing another agility build (AGIL-32/STAM-21) and focusing on Cobra and Scorpion. But I'm stuck on Braveheart. His build is one that perfectly counters mine, negating my dodges.

How do I counter him?
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Showing 1-15 of 16 comments
Infernator Aug 8, 2023 @ 3:34am 
I think in this game sometimes you need to counter what the adversary does, at least that was my tactic, planned my skills around that, but then i was pretty balanced. 24/24/23 at the end. Maybe you can try one of the green ones since you do have good stamina?

I don't recall what Bravehart does, can you post it?
Last edited by Infernator; Aug 8, 2023 @ 3:35am
grail666 Aug 8, 2023 @ 3:38am 
Originally posted by Infernator:
I think in this game sometimes you need to counter what the adversary does, at least that was my tactic, planned my skills around that, but then i was pretty balanced. 24/24/23 at the end. Maybe you can try one of the green ones since you do have good stamina?

I don't recall what Bravehart does, can you post it?

He's a stamina build that focuses on blocking and countering dodge builds.

I guess I'm looking for meta knowledge here. I haven't really grasped what I'm doing with all the dodging and blocking and striking yet.

I also am not really sure how to get more GPP so I can unlocked different skills to experiment. I hack every fight for the extra points, but I'm only ever getting something like 110-120 GPP out of that and at this point I need 150+ GPP to unlock skills.
Lazy Bear  [developer] Aug 8, 2023 @ 4:41am 
Originally posted by grail666:
Originally posted by Infernator:
I think in this game sometimes you need to counter what the adversary does, at least that was my tactic, planned my skills around that, but then i was pretty balanced. 24/24/23 at the end. Maybe you can try one of the green ones since you do have good stamina?

I don't recall what Bravehart does, can you post it?

He's a stamina build that focuses on blocking and countering dodge builds.

I guess I'm looking for meta knowledge here. I haven't really grasped what I'm doing with all the dodging and blocking and striking yet.

I also am not really sure how to get more GPP so I can unlocked different skills to experiment. I hack every fight for the extra points, but I'm only ever getting something like 110-120 GPP out of that and at this point I need 150+ GPP to unlock skills.

Police duty could give you more GPP. Also we rebalanced the game a little bit - do you have the latest ver. 1.004?
Mortimer Aug 8, 2023 @ 7:08am 
You don't need to fight this guy.
Just fight the lowest Guy possible below you and hack the fight.
So you'll get min. +100 GPP and 400$-1100$ every time.
You'll rank up this way much easier AND you're making money off of it^^
You can do this until you reach Rank 1 and progress to chapter 3.
There's no need to fight every Enemy. If you want to pay them money, you can also skip him and fight the next higher Fighter instead. Just remember to hack the fight. :-)
Last edited by Mortimer; Aug 8, 2023 @ 7:09am
grail666 Aug 8, 2023 @ 10:56pm 
Originally posted by Mortimer:
You don't need to fight this guy.
Just fight the lowest Guy possible below you and hack the fight.
So you'll get min. +100 GPP and 400$-1100$ every time.
You'll rank up this way much easier AND you're making money off of it^^
You can do this until you reach Rank 1 and progress to chapter 3.
There's no need to fight every Enemy. If you want to pay them money, you can also skip him and fight the next higher Fighter instead. Just remember to hack the fight. :-)

Yeah, I do. Not for the 2nd division, but to progress through either the Police job or the Sensei job. It's the same guy with the same move set and style.
grail666 Aug 8, 2023 @ 11:05pm 
Originally posted by Lazy Bear:
Originally posted by grail666:

He's a stamina build that focuses on blocking and countering dodge builds.

I guess I'm looking for meta knowledge here. I haven't really grasped what I'm doing with all the dodging and blocking and striking yet.

I also am not really sure how to get more GPP so I can unlocked different skills to experiment. I hack every fight for the extra points, but I'm only ever getting something like 110-120 GPP out of that and at this point I need 150+ GPP to unlock skills.

Police duty could give you more GPP. Also we rebalanced the game a little bit - do you have the latest ver. 1.004?

Yes, I do. I'm not so worried about acquiring in game resources. I don't understand how to build my character to counter other fighters, because I don't understand what I'm countering.

Braveheart (chapter 2 enemy - in 2nd division, also last guy I have to fight for both the police job and the sensei job) counters dodge builds, which is what my character is. So how do I counter that? And if I have to counter that, what else will I have to counter in the future? This is somewhat of a rock, paper, scissor issue, but I don't know what your game's version of rock, paper, scissor is.

Could you elaborate on that part, please?
JunK Aug 9, 2023 @ 6:22am 
the thing is, you have essentially 4 fighting styles to swap around with. im doing a turtle build and haven't done tiger yet, but i can see that you have scorpion cobra tiger and taekwond-yo
these are how you counter the enemy. you make your focus not what they counter, or to counter them. and if you can't because every single one of your fighting styles is dodging. then just pay more attention to the effects of his school and yours, and the moves etc

in this game characters will change their movesets as the fight evolves. so as one runs out of enemy, they'll remove their strikes/defenses and modifiers.
when battling a fighter who "counters" you, i often find its just a battle of attrition. so don't use a bunch of dodges you'll just get hit in the face.

i've opened the game and im looking at all these things. i don't know what skills you've unlocked, but feel free to just pick who you want to fight to gain as much gpp as you want in order to get the skills you need to fight someone like braveheart. however, you should be able to go the whole game without fighting him (except there is one quest where you do).


so lets see here. braveheart definitely is setup against dodging, hardcore. he has a good chance to hit dodgers, and you lose an initiative point when you try to dodge. this right here means you need to not dodge literally at all. so go defenseless if you have to.

i don't have the details to what each school does (except taekwond-yo) since i don't have them unlocked. like i don't see what modifiers they give you, but reading the descriptions it sounds like you want either tiger or scorpion 100%. do not use cobra vs this guy.
taekwond-yo might not be terrible, but im sure scorpion or tiger would be better. cause taekwond-yo you have a better chance to dodge, and get energy back when a dodge doesn't work
scorpion still might be better though, since he is so focused on blocking and has many blocking modifiers to make you lose energy and possibly initiative if he does block.

however tiger says its focus is counterattacking and dealing undefended damage.
well since you won't be dodging, counterattacking is what you'll be doing. the first thing i'd try (again depending on the mods you get per school) is whether a counterattack even COULD be dodged or not.
so try that. also make sure you unlock block, just the basic block, and at least use that.
you could even spec through arrrkido and get hard block. its a great block and wouldn't take much to unlock it.
now let me see which each ability/modifiers you might have are. you have 32 agi so you probably have nearly the whole tree unlocked in your respective areas....

through scorpion you have weak point. definitely use that modifier to help get through the blocks for your attacks. stabbing punch right after is the same thing, double them up and you'll hit way more often now. right aftger is energy absorption. this is a must vs braveheart i'd say. at this point you'll just be fighting to see who runs out of energy first and will need to change their loadout first.
you WANT braveheart to run out of energy, or at least get low, that way he'll either change his attacks or defenses to be more energy conservative, and thats when you can break through
ura tsuki jodan seems like your best attack vs this guy too, meaning yeah for sure scorpion is the way to go here. punctured lung seems incredible as well, you probably should have that by now too.

if you have them, mortal strike, blocked chakra and bypassing protection would be incredble counters to braveheart.

after reading some of this crap, im wondering how you have any trouble with this dude at all! lol

with this stuff you'll just have to play around a bit. you don't want to run out of energy after the first round either, but remember you just need to win the fight, meaning even if you have 1 hp and 1 energy you still win, so don't feel bad about having to take a round to the face in order to put the enemy in a better place for you.

the way this game is different from pc1 is you just really need to play your cards right per round. its about tactics way more than the 1st, like WAY more. less about stats, more about abilities and the proper combination to take advantage of the enemies setup. you gotta spend way more time reading their abilities, your own, etc.

for instance, again, braveheart having the modifier zone control in his school trapper, where the opponent spends 1 initiative more when dodging, this means you shouldn't ever try to dodge. you'll most likely fail the dodge anyway, and you'll be one less initiative meaning less dodges and attacks.
if you're even trying to dodge at all, this is what is killing you 100%.

if you can counter braveheart enough where he changes his loadout just enough he could end up losing that perk, then you could start dodging again.
grail666 Aug 9, 2023 @ 11:07pm 
Originally posted by JunK:
the thing is, you have essentially 4 fighting styles to swap around with. im doing a turtle build and haven't done tiger yet, but i can see that you have scorpion cobra tiger and taekwond-yo
these are how you counter the enemy. you make your focus not what they counter, or to counter them. and if you can't because every single one of your fighting styles is dodging. then just pay more attention to the effects of his school and yours, and the moves etc

in this game characters will change their movesets as the fight evolves. so as one runs out of enemy, they'll remove their strikes/defenses and modifiers.
when battling a fighter who "counters" you, i often find its just a battle of attrition. so don't use a bunch of dodges you'll just get hit in the face.

i've opened the game and im looking at all these things. i don't know what skills you've unlocked, but feel free to just pick who you want to fight to gain as much gpp as you want in order to get the skills you need to fight someone like braveheart. however, you should be able to go the whole game without fighting him (except there is one quest where you do).


so lets see here. braveheart definitely is setup against dodging, hardcore. he has a good chance to hit dodgers, and you lose an initiative point when you try to dodge. this right here means you need to not dodge literally at all. so go defenseless if you have to.

i don't have the details to what each school does (except taekwond-yo) since i don't have them unlocked. like i don't see what modifiers they give you, but reading the descriptions it sounds like you want either tiger or scorpion 100%. do not use cobra vs this guy.
taekwond-yo might not be terrible, but im sure scorpion or tiger would be better. cause taekwond-yo you have a better chance to dodge, and get energy back when a dodge doesn't work
scorpion still might be better though, since he is so focused on blocking and has many blocking modifiers to make you lose energy and possibly initiative if he does block.

however tiger says its focus is counterattacking and dealing undefended damage.
well since you won't be dodging, counterattacking is what you'll be doing. the first thing i'd try (again depending on the mods you get per school) is whether a counterattack even COULD be dodged or not.
so try that. also make sure you unlock block, just the basic block, and at least use that.
you could even spec through arrrkido and get hard block. its a great block and wouldn't take much to unlock it.
now let me see which each ability/modifiers you might have are. you have 32 agi so you probably have nearly the whole tree unlocked in your respective areas....

through scorpion you have weak point. definitely use that modifier to help get through the blocks for your attacks. stabbing punch right after is the same thing, double them up and you'll hit way more often now. right aftger is energy absorption. this is a must vs braveheart i'd say. at this point you'll just be fighting to see who runs out of energy first and will need to change their loadout first.
you WANT braveheart to run out of energy, or at least get low, that way he'll either change his attacks or defenses to be more energy conservative, and thats when you can break through
ura tsuki jodan seems like your best attack vs this guy too, meaning yeah for sure scorpion is the way to go here. punctured lung seems incredible as well, you probably should have that by now too.

if you have them, mortal strike, blocked chakra and bypassing protection would be incredble counters to braveheart.

after reading some of this crap, im wondering how you have any trouble with this dude at all! lol

with this stuff you'll just have to play around a bit. you don't want to run out of energy after the first round either, but remember you just need to win the fight, meaning even if you have 1 hp and 1 energy you still win, so don't feel bad about having to take a round to the face in order to put the enemy in a better place for you.

the way this game is different from pc1 is you just really need to play your cards right per round. its about tactics way more than the 1st, like WAY more. less about stats, more about abilities and the proper combination to take advantage of the enemies setup. you gotta spend way more time reading their abilities, your own, etc.

for instance, again, braveheart having the modifier zone control in his school trapper, where the opponent spends 1 initiative more when dodging, this means you shouldn't ever try to dodge. you'll most likely fail the dodge anyway, and you'll be one less initiative meaning less dodges and attacks.
if you're even trying to dodge at all, this is what is killing you 100%.

if you can counter braveheart enough where he changes his loadout just enough he could end up losing that perk, then you could start dodging again.

Yeah, I've beaten him three times now. I basically switched out dodge for block and used scorpion to counter his blocking. Then I had to bump my STR a bit so that I could tank some damage because, as you said, it's attrition at that point.
Yo Aug 11, 2023 @ 9:09am 
Originally posted by JunK:
the thing is, you have essentially 4 fighting styles to swap around with. im doing a turtle build and haven't done tiger yet, but i can see that you have scorpion cobra tiger and taekwond-yo
these are how you counter the enemy. you make your focus not what they counter, or to counter them. and if you can't because every single one of your fighting styles is dodging. then just pay more attention to the effects of his school and yours, and the moves etc

in this game characters will change their movesets as the fight evolves. so as one runs out of enemy, they'll remove their strikes/defenses and modifiers.
when battling a fighter who "counters" you, i often find its just a battle of attrition. so don't use a bunch of dodges you'll just get hit in the face.

i've opened the game and im looking at all these things. i don't know what skills you've unlocked, but feel free to just pick who you want to fight to gain as much gpp as you want in order to get the skills you need to fight someone like braveheart. however, you should be able to go the whole game without fighting him (except there is one quest where you do).


so lets see here. braveheart definitely is setup against dodging, hardcore. he has a good chance to hit dodgers, and you lose an initiative point when you try to dodge. this right here means you need to not dodge literally at all. so go defenseless if you have to.

i don't have the details to what each school does (except taekwond-yo) since i don't have them unlocked. like i don't see what modifiers they give you, but reading the descriptions it sounds like you want either tiger or scorpion 100%. do not use cobra vs this guy.
taekwond-yo might not be terrible, but im sure scorpion or tiger would be better. cause taekwond-yo you have a better chance to dodge, and get energy back when a dodge doesn't work
scorpion still might be better though, since he is so focused on blocking and has many blocking modifiers to make you lose energy and possibly initiative if he does block.

however tiger says its focus is counterattacking and dealing undefended damage.
well since you won't be dodging, counterattacking is what you'll be doing. the first thing i'd try (again depending on the mods you get per school) is whether a counterattack even COULD be dodged or not.
so try that. also make sure you unlock block, just the basic block, and at least use that.
you could even spec through arrrkido and get hard block. its a great block and wouldn't take much to unlock it.
now let me see which each ability/modifiers you might have are. you have 32 agi so you probably have nearly the whole tree unlocked in your respective areas....

through scorpion you have weak point. definitely use that modifier to help get through the blocks for your attacks. stabbing punch right after is the same thing, double them up and you'll hit way more often now. right aftger is energy absorption. this is a must vs braveheart i'd say. at this point you'll just be fighting to see who runs out of energy first and will need to change their loadout first.
you WANT braveheart to run out of energy, or at least get low, that way he'll either change his attacks or defenses to be more energy conservative, and thats when you can break through
ura tsuki jodan seems like your best attack vs this guy too, meaning yeah for sure scorpion is the way to go here. punctured lung seems incredible as well, you probably should have that by now too.

if you have them, mortal strike, blocked chakra and bypassing protection would be incredble counters to braveheart.

after reading some of this crap, im wondering how you have any trouble with this dude at all! lol

with this stuff you'll just have to play around a bit. you don't want to run out of energy after the first round either, but remember you just need to win the fight, meaning even if you have 1 hp and 1 energy you still win, so don't feel bad about having to take a round to the face in order to put the enemy in a better place for you.

the way this game is different from pc1 is you just really need to play your cards right per round. its about tactics way more than the 1st, like WAY more. less about stats, more about abilities and the proper combination to take advantage of the enemies setup. you gotta spend way more time reading their abilities, your own, etc.

for instance, again, braveheart having the modifier zone control in his school trapper, where the opponent spends 1 initiative more when dodging, this means you shouldn't ever try to dodge. you'll most likely fail the dodge anyway, and you'll be one less initiative meaning less dodges and attacks.
if you're even trying to dodge at all, this is what is killing you 100%.

if you can counter braveheart enough where he changes his loadout just enough he could end up losing that perk, then you could start dodging again.

This guy wrote an even longer essay than me
MoreEvilSquid Aug 11, 2023 @ 8:24pm 
Originally posted by JunK:
the thing is, you have essentially 4 fighting styles to swap around with. im doing a turtle build and haven't done tiger yet, but i can see that you have scorpion cobra tiger and taekwond-yo
these are how you counter the enemy. you make your focus not what they counter, or to counter them. and if you can't because every single one of your fighting styles is dodging. then just pay more attention to the effects of his school and yours, and the moves etc

in this game characters will change their movesets as the fight evolves. so as one runs out of enemy, they'll remove their strikes/defenses and modifiers.
when battling a fighter who "counters" you, i often find its just a battle of attrition. so don't use a bunch of dodges you'll just get hit in the face.

i've opened the game and im looking at all these things. i don't know what skills you've unlocked, but feel free to just pick who you want to fight to gain as much gpp as you want in order to get the skills you need to fight someone like braveheart. however, you should be able to go the whole game without fighting him (except there is one quest where you do).


so lets see here. braveheart definitely is setup against dodging, hardcore. he has a good chance to hit dodgers, and you lose an initiative point when you try to dodge. this right here means you need to not dodge literally at all. so go defenseless if you have to.

i don't have the details to what each school does (except taekwond-yo) since i don't have them unlocked. like i don't see what modifiers they give you, but reading the descriptions it sounds like you want either tiger or scorpion 100%. do not use cobra vs this guy.
taekwond-yo might not be terrible, but im sure scorpion or tiger would be better. cause taekwond-yo you have a better chance to dodge, and get energy back when a dodge doesn't work
scorpion still might be better though, since he is so focused on blocking and has many blocking modifiers to make you lose energy and possibly initiative if he does block.

however tiger says its focus is counterattacking and dealing undefended damage.
well since you won't be dodging, counterattacking is what you'll be doing. the first thing i'd try (again depending on the mods you get per school) is whether a counterattack even COULD be dodged or not.
so try that. also make sure you unlock block, just the basic block, and at least use that.
you could even spec through arrrkido and get hard block. its a great block and wouldn't take much to unlock it.
now let me see which each ability/modifiers you might have are. you have 32 agi so you probably have nearly the whole tree unlocked in your respective areas....

through scorpion you have weak point. definitely use that modifier to help get through the blocks for your attacks. stabbing punch right after is the same thing, double them up and you'll hit way more often now. right aftger is energy absorption. this is a must vs braveheart i'd say. at this point you'll just be fighting to see who runs out of energy first and will need to change their loadout first.
you WANT braveheart to run out of energy, or at least get low, that way he'll either change his attacks or defenses to be more energy conservative, and thats when you can break through
ura tsuki jodan seems like your best attack vs this guy too, meaning yeah for sure scorpion is the way to go here. punctured lung seems incredible as well, you probably should have that by now too.

if you have them, mortal strike, blocked chakra and bypassing protection would be incredble counters to braveheart.

after reading some of this crap, im wondering how you have any trouble with this dude at all! lol

with this stuff you'll just have to play around a bit. you don't want to run out of energy after the first round either, but remember you just need to win the fight, meaning even if you have 1 hp and 1 energy you still win, so don't feel bad about having to take a round to the face in order to put the enemy in a better place for you.

the way this game is different from pc1 is you just really need to play your cards right per round. its about tactics way more than the 1st, like WAY more. less about stats, more about abilities and the proper combination to take advantage of the enemies setup. you gotta spend way more time reading their abilities, your own, etc.

for instance, again, braveheart having the modifier zone control in his school trapper, where the opponent spends 1 initiative more when dodging, this means you shouldn't ever try to dodge. you'll most likely fail the dodge anyway, and you'll be one less initiative meaning less dodges and attacks.
if you're even trying to dodge at all, this is what is killing you 100%.

if you can counter braveheart enough where he changes his loadout just enough he could end up losing that perk, then you could start dodging again.

Alternatively, just counter what he's countering with: there's a skill that gives an initiative back on dodge, and you can buff yourself to increase dodge chance. Scorpion is still best choice for an AGI build against him, but that doesn't mean not dodging at all - just use "better" dodges, or actually use ones that don't use initiative and add skills that give you initiative on dodge, and ideally also skills that reduce the enemy's initiative as well. But of course need to ensure that you don't run out of energy, but he does (or at least gets low enough to adjust his move set).

I have to admit he did kick my ass the first time because I didn't pay close enough attention to his loadout and skill set, but wasn't too bad after tweaking things a little.
grail666 Aug 11, 2023 @ 8:30pm 
Originally posted by MoreEvilSquid:
Originally posted by JunK:
the thing is, you have essentially 4 fighting styles to swap around with. im doing a turtle build and haven't done tiger yet, but i can see that you have scorpion cobra tiger and taekwond-yo
these are how you counter the enemy. you make your focus not what they counter, or to counter them. and if you can't because every single one of your fighting styles is dodging. then just pay more attention to the effects of his school and yours, and the moves etc

in this game characters will change their movesets as the fight evolves. so as one runs out of enemy, they'll remove their strikes/defenses and modifiers.
when battling a fighter who "counters" you, i often find its just a battle of attrition. so don't use a bunch of dodges you'll just get hit in the face.

i've opened the game and im looking at all these things. i don't know what skills you've unlocked, but feel free to just pick who you want to fight to gain as much gpp as you want in order to get the skills you need to fight someone like braveheart. however, you should be able to go the whole game without fighting him (except there is one quest where you do).


so lets see here. braveheart definitely is setup against dodging, hardcore. he has a good chance to hit dodgers, and you lose an initiative point when you try to dodge. this right here means you need to not dodge literally at all. so go defenseless if you have to.

i don't have the details to what each school does (except taekwond-yo) since i don't have them unlocked. like i don't see what modifiers they give you, but reading the descriptions it sounds like you want either tiger or scorpion 100%. do not use cobra vs this guy.
taekwond-yo might not be terrible, but im sure scorpion or tiger would be better. cause taekwond-yo you have a better chance to dodge, and get energy back when a dodge doesn't work
scorpion still might be better though, since he is so focused on blocking and has many blocking modifiers to make you lose energy and possibly initiative if he does block.

however tiger says its focus is counterattacking and dealing undefended damage.
well since you won't be dodging, counterattacking is what you'll be doing. the first thing i'd try (again depending on the mods you get per school) is whether a counterattack even COULD be dodged or not.
so try that. also make sure you unlock block, just the basic block, and at least use that.
you could even spec through arrrkido and get hard block. its a great block and wouldn't take much to unlock it.
now let me see which each ability/modifiers you might have are. you have 32 agi so you probably have nearly the whole tree unlocked in your respective areas....

through scorpion you have weak point. definitely use that modifier to help get through the blocks for your attacks. stabbing punch right after is the same thing, double them up and you'll hit way more often now. right aftger is energy absorption. this is a must vs braveheart i'd say. at this point you'll just be fighting to see who runs out of energy first and will need to change their loadout first.
you WANT braveheart to run out of energy, or at least get low, that way he'll either change his attacks or defenses to be more energy conservative, and thats when you can break through
ura tsuki jodan seems like your best attack vs this guy too, meaning yeah for sure scorpion is the way to go here. punctured lung seems incredible as well, you probably should have that by now too.

if you have them, mortal strike, blocked chakra and bypassing protection would be incredble counters to braveheart.

after reading some of this crap, im wondering how you have any trouble with this dude at all! lol

with this stuff you'll just have to play around a bit. you don't want to run out of energy after the first round either, but remember you just need to win the fight, meaning even if you have 1 hp and 1 energy you still win, so don't feel bad about having to take a round to the face in order to put the enemy in a better place for you.

the way this game is different from pc1 is you just really need to play your cards right per round. its about tactics way more than the 1st, like WAY more. less about stats, more about abilities and the proper combination to take advantage of the enemies setup. you gotta spend way more time reading their abilities, your own, etc.

for instance, again, braveheart having the modifier zone control in his school trapper, where the opponent spends 1 initiative more when dodging, this means you shouldn't ever try to dodge. you'll most likely fail the dodge anyway, and you'll be one less initiative meaning less dodges and attacks.
if you're even trying to dodge at all, this is what is killing you 100%.

if you can counter braveheart enough where he changes his loadout just enough he could end up losing that perk, then you could start dodging again.

Alternatively, just counter what he's countering with: there's a skill that gives an initiative back on dodge, and you can buff yourself to increase dodge chance. Scorpion is still best choice for an AGI build against him, but that doesn't mean not dodging at all - just use "better" dodges, or actually use ones that don't use initiative and add skills that give you initiative on dodge, and ideally also skills that reduce the enemy's initiative as well. But of course need to ensure that you don't run out of energy, but he does (or at least gets low enough to adjust his move set).

I have to admit he did kick my ass the first time because I didn't pay close enough attention to his loadout and skill set, but wasn't too bad after tweaking things a little.

This is basically I what I did but I still have very little success beating him. I also have the best dodge abilities and it doesn't matter on quality. He counters dodging itself so dodging with him is useless. I had a build that drained his stamina and initiative (as much as possible) and relied on blocking instead. I did far better than before, but still quite mediocre. At this point I'm soft locked out of progress because I can't farm GPP to purchase more abilities to experiment with. Taking a break to see what others say in response to the things I've posted, but if I can't make any changes I'm going to abandon the game and give it a negative review.
JunK Aug 11, 2023 @ 10:01pm 
why would you give it a negative review for not being able to figure out how to beat the opponent?
any school you choose you can beat any opponent, you just have to adapt. you can't just do the same thing over and over without changing abilities, thinking things through etc, like you could in pc1

it doesn't matter how easily you beat them or not, the point is you beat them. and you don't even need to fight certain people if you don't want to, just farming gpp from lower level fights or ones you prefer to fight against over and over.
grail666 Aug 11, 2023 @ 10:09pm 
Originally posted by JunK:
why would you give it a negative review for not being able to figure out how to beat the opponent?
any school you choose you can beat any opponent, you just have to adapt. you can't just do the same thing over and over without changing abilities, thinking things through etc, like you could in pc1

it doesn't matter how easily you beat them or not, the point is you beat them. and you don't even need to fight certain people if you don't want to, just farming gpp from lower level fights or ones you prefer to fight against over and over.

I would give it a negative review because I'm soft locked in my progress and have to start the game over from scratch.

I'm not doing the same thing over and over again, and I am thinking things through. I LITERALLY can no longer earn GPP to purchase new skills to experiment. You're not listening to what I've been saying.
Carlo Holse Aug 12, 2023 @ 1:03am 
thx
JunK Aug 12, 2023 @ 1:55pm 
Originally posted by grail666:
I'm not doing the same thing over and over again, and I am thinking things through. I LITERALLY can no longer earn GPP to purchase new skills to experiment. You're not listening to what I've been saying.

i am reading what you're saying, i just don't think you get it.
you essentially can't be softlocked in this game. where exactly are you locked at? you can earn more GPP unless you can't fight any of the like 5 fighters available to fight at any given time throughout division 2.
if you're stuck at a fight just lose it, if you literally cannot win it no matter what (which also is another problem of your own and not the games). after you lose the fight, continue training and fight people you can beat. if they're lower in rankings you get almost no gpp, but you can still hack the fight and grind gpp that way, all while training/working and improving elsewhere

if you've grinded enough gpp that you can't actually challenge anyone else, then you absolutely how more than enough gpp to get skills to counter literally anyone in the game. just because you can't figure it out doesn't mean it isn't possible

i just can't understand how you can think you're locked and need to start over. theres essentially no scenario in which i can imagine that possible.
Last edited by JunK; Aug 12, 2023 @ 1:57pm
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