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And you actually have 2 days in which you work either as coach or as cop so it's super late-game the mechanic
Sure you can, you work double duty at the jobs for a couple of days and you'll have a bunch of it. Do the slime punching during the day, then do one of the night jobs. It gives you more then enough money to get some neurotraining in while stocking up your fridge.
Well its not that it's spectacular, especially by itslef. But on my latest I didn't do any old school training until i got the dojo. by the mid games its a when you can do it kind of thing and i mainly use old school by then but i tend to rotate them when able. I don't recommend using just neurotraining though, on my second game when I went the cop route and had ♥♥♥♥♥♥ equipment and mainly used neurotraining I felt limited as the dojo with the better old school training equipment is superior just for that alone. At the beginning though when you just have the push up mat, neurotraining helps you build stats faster.
still doesn't feel worth using except as a side bonus to stats when you can.
like if you're working at bobo's you can bus to the gym and do a neurotrain for 9 bucks and spar for happiness. just as a side bonus to the training you're already doing here and there. it adds up over time
It's meant to be an either/or.
So you'll have:
1 day where you fight,
1 day where you work
and
1 day off where you train.
(Although you can also train on the day of the fight)
And if you have Money-problems, you didn't understand how the 2nd & 1st Division Leagues function.
You fight People with higher GPP than you: -> you'll pay THEM.
You fight People with lower GPP than you: -> they'll pay YOU.
If you hack the fight you'll always get +100/+200GPP and still climb the leaderboard whilst getting paid 400$-1100$ per fight.
This offsets any job in the Game. I'm currently on a Bear-Build just entered 1st Division and I have 8.500$ lying around unable to spent.
I'm Gym-Route and already purchased ALL Equipment, Perks and even paid the 500$ fine at the Bridge.
If you have Money-Problems from Chapter 2 onwards, it's not the Games fault ;-)
i haven't beaten pc2 yet though, so i don't know if its the same type of thing as pc1 with having a day counter and stuff to beat the game in a certain period of time or not.
far as i can tell, you can take as long as you want to do anything you want...including farming gpp by hacking the fights and fighting people with less gpp than you. you get paid and will always get +100 gpp. from your post it sounds like you get +200gpp in division 1, even better
this way you can literally get all skills you want, including from other schools if you really wanted to
Not quite. You rank up based on your GPP. (In Theory:) You don't need to fight ANYONE in the league.
As you can get GPP from working at the Police as well. Once you have 9.000 GPP, you'll enter the Epilogue (Chapter 3.5).
(Maybe you need to win 1 fight once you've reached 9.000 GPP to trigger it, but that's it.)
The Problem is, if you don't fight at all, you'll lose GPP.
If you hack your fight, you'll get always +100/+200 GPP (instead of the +1 to +12 GPP for fighting lower ranks).
There's also some Bonus GPP for defeating an Opponent for the first time.
Which means you'll rank up in the league almost every time even when fighting downwards.
It's maybe 3-4 Fights slower then fighting upwards, but instead of losing money you'll be making money and can spend those on Food + Energy + Training making Life easier & in my opinion faster overall.
I finished the Game on my first Playthrough in 144 Days with 14.277$, 95% Achievements done and final Stats of [31 / 20 / 33], Lazy Bear - Build, Gym-Route.
(Remaining 5% Achievements are done through the Police-Route, so I'm on a 2nd Playthrough right now.)
If you really want to stay in 2nd Division / 1st Division, fight downwards and NOT hack your fight. in this case, you'll get only 1-12 GPP per fight and stay still for the most part.
Although as proven by my Stats above, you don't need to stay for long really. :D
EDIT: Just FYI, If you fight downwards, you'll automatically skip Chappie/Jax (The Rank 1s), as the Game progresses once you've reached Rank 1. (In this Case being Rank 2 and fighting Rank 3 or 4)
OR you can pay for neurotraining, then pay for those things AFTER you start earning enough money to be able to easily afford them.
That, and all the initial equipment (which costs $150 each) is given to the dojo in working order once you unlock it, even if it wasn't in working order before - saving you $450 right there. At THAT point old-school training is definitely preferable due to your free time being often outside of gym opening hours at that point.
Neurotraining becomes a lot better after the extreme version becomes available - until then it's not fantastic, but it does save one from having to spend $450 on gym equipment, which is annoying to save up for at the start (at least if one wishes to progress continuously).
so the game does track your days?
also doesn't seem like theres achievements for any type of speedrun stuff unlike the first, is that correct?