Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't think it's necessarily a terrible thing, it's just a different type of game design.
For 1v1, you can make it a best of 5 rounds (just like it's in singleplayer), but each round is a best of 2, where first player A picks skills and player B picks after him, then hp is reset and player B picks first and player A picks after him. To avoid too many ties, the amount of HP difference would be the decider, for example in Round 1 A first player wins with 20 hp difference, in round 1 B second player wins with 35 hp difference, this means overall player 1 Wins the round with +15 hp and the score is 1-0, then repeat until whoever reaches 3-X first. That would be the most fair way. Alternatively, a blind mode where both players pick skills blindly aka in secret, though that one is a bit more like rock paper scissor, so i like the first way more.
You can replay it to beat it with all 3 paths, but i do admit it's pretty boring on the 2nd and 3rd playthrough asides from from the fights themselves and unlocking new skills.
Use cheat engine speedhack, put it on x5 speed. This way instead of 20-25 hours for a playthrough it will only take you about 6-7 hours. If you put it on x10 speed, you can prob shave off another hour, but there's diminishing returns, plus the perceived fps will decrease. I can run the game at 75 fps on x5 speed (equivalent to 375 fps on x1 speed) about 95% of the time, but on x10 speed you will have half the framerate, so about 35-40 fps. The game cannot use your gpu at 100% because it's a non-demanding pixel game, so at least for me it never runs above 400 fps even if my gpu is at 20%. Then because i run it at x5 speed that's x5 less fps, so it becomes around 75-80 fps. Which again doesn't matter much because at x5 speed the frames are so fast you won't even notice the fps if there ain't a counter.
I think the tonus-system wasn't just a replacement to force players to spend time on training, but rather to take into consideration during fights. If you go crazy with the better skills that have 2 or 3 cost, you might run out of your base stat and have to take some off in long fights.
In all honesty, getting tonus back after a fight is really not that much of a chore.
And let's not forget about spoon boy. With this system, you can lower stats you overtrained or use stats of secondary concern to replenish the tonus of your most important stat. A lower stat can be trained significantly faster than a higher one, especially if you're willing to change the chips.
No, i really don't think the main intention was to extend the length of the game.
I don't see how tonus is the same as decay. I was a little stingy using it which is a nice risk reward mechanic, as you can risk fighting with fewer strong skills to progress faster.
Also: With the perk for it you get it back basically instantly. No longer do I need to workout a WEEK to get from 20 to 21 just because it drains so fast... This is soooo much more relaxed. With the perks for training equipment I got more than one bar back per tick ! So after a short amount of time, you can make actual progress again.
About it feeling bad that you used less advanced skills: That was also an issue in punch club 1, because some of the later ones were actually worse than earlier skills.
If you rush through the second league, your mom gets to hospital before you maxed out the cop job or gym. It feels more like you're under pressure that way, in your first play through, anyway.
I do, however, prefer chapter two in this game over the one in PC1. The prison/Siberia part was anything but exciting.
Once you return there was, if i remember correctly, only the champion mansion before they expanded the dark fist storyline with the DLC, otherwise that part would have been just as empty. Aside from maybe picking up side story lines you left unfinished, there was really only the occasional visit to the grocery store.
Anyway, the storytelling in chapter 3.5 does feel like an exposition dump that could have been stretched out more. Piecing things together works really better if it doesn't come in one huge block. Ok, it worked in "The usual suspects", but that's different.
About getting all the achievements in one run, that's a glitch. You're not supposed to be able to do that. I ran into the same situation on my first play through.
The save game dilemma might also just be a bug. I posted it in the bug forum, but there was no response.
Finally, to answer your questions. I hope they were not rhetorical.
In the cop route, there are no more movies. Which means, yes, you will not get the bonuses from those. It takes extra points from the gym to unlock all of them, and most are specifically designed to help with the gym. The reward from the cop route is extra GPP, one hundred every time you can manage to fill the daily bar completely. If that's better or worse than the movies can be debated.
Overall, i was entertained and had fun with this game. For additional play throughs, yea, plural, i restricted myself to play by arbitrary rules.
One run was for instance not using any slime food and certainly not beating them, poor little things.
In another, i played strict by the law. Cop all the way, no cheating with Lil Bobo no drugs from the smuggler and no gym at all.
Just some ideas for those, who are still hesitant to play it a second time.
Agreed, I much prefer the tonus system and agree with everything else too.
As for the main thing I too feel the ending was a little meh, but overall I liked this one better then the first one.
considering it took 5 years to develop, would be amazing if it didn't
I agree that the Storyline here is more linear compared to PC1..
I lost the appeal to replay the game for the 2nd run..
And the ending also could be better - it feels very short and anticlimax.
Overall this is still a good game, a decent sequel for the great original PC.