Punch Club 2: Fast Forward

Punch Club 2: Fast Forward

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Luiz - Jul 23, 2023 @ 8:01pm
The game feels completely unbalanced
Stats doesnt matter much. Enemies guardind, evading and attacking much more than we do without deplet energy...

The game doesnt feel right.
Originally posted by harberst:
I don't think the game does a great job of clarifying its mechanics (which to be fair was an issue in the first game too, so I expected some non-intuitive shenanigans with stats/moves). But I had the same experience as Yo, didn't really lose much until I went against Jenkins (and it didn't take too many tries to find a strategy - it was definitely changing up my move set as needed to better manage energy regeneration vs damage dealing rather than needing more stats).

I just wonder what their stat distributions and skill tree unlocks are, because I went stamina (torture to be specific) and focused in on that tree - beelining directly to the vampire modifier and only after that starting to collect side skills. Maybe some people are getting to many items off of side branches rather than focusing - that could lead to a number of low damage moves that drain out initiative even if there are stats for higher damage moves. Not to mention are they switching moves out on occasion/leaving an attack empty to allow for more energy regen during the fight? It also seems like a number of people who do post their stats are going to hard on strength and not enough in stamina (have people on an agility build been having trouble? ).
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Showing 1-8 of 8 comments
Tank Jul 23, 2023 @ 9:42pm 
Red stats improves HP and Hit power
Blue stat improves how many times you can attack during your turn
Green stat improves stamina

The main focus is your moveset, you have to have a balanced moveset for it to feel right. The workout stats do not make you a better fighter, the moves you select do.. The Red/Blue/Green stats also unlock new moves so working out gets you better moves, better moves makes you a better fighter. Its different than the first a bit but it's for sure more balanced. Meaning focus on your movesets more than your stats. Hope this helps.
MaruCapital Jul 24, 2023 @ 6:53pm 
It feels completely jank how little the stats matter.
Shui Jul 24, 2023 @ 7:09pm 
I'd say they still matter. You just have to understand them and use them right. Look at your opponent's moves. How much stamina are they spending in their set? If your opponent just has 3 attacks that cost 8 stam each and you have 4 moves that cost 10 each + 3 evasive moves + modifiers... it should come as no surprise that you're burning through your energy faster.

Try to build your moveset around what your opponent is using. Try to spend around the same amount of stamina per round while doing more damage. Pay attention when they pull back moves to conserve energy. You may need to do the same. Though when they get low, I just go all out and don't worry about energy. Chances are, I'll knock them out before running out anyway.
󠀡󠀡 Jul 24, 2023 @ 7:11pm 
the amount of skill issue posts is insane, actually put some time into figuring out how the skills work
Luiz - Jul 24, 2023 @ 7:16pm 
Originally posted by Sorroh:
the amount of skill issue posts is insane, actually put some time into figuring out how the skills work

You really dont need to go across the forum saying everyone is bad and youre good kiddo.
Yo Jul 24, 2023 @ 7:44pm 
I kinda agree though, people lose, don't take time to test different builds/skill and stat distributions/schools and just immediately come to the forum to complain that game is unbalanced, energy runs out too fast, enemies are cheating with "infinite energy", their moves are teh same but cost less and other stuff...

Meanwhile on my first playthrough (on normal) i only lost like three times the whole game, once vs skinny jenkins, once vs boris and once on the last phase of the final boss, but surely the game is unbalanced! Can't possibly be the fact that you're just too bad or impatient at the game!
Last edited by Yo; Jul 24, 2023 @ 7:45pm
The author of this thread has indicated that this post answers the original topic.
harberst Jul 24, 2023 @ 8:01pm 
I don't think the game does a great job of clarifying its mechanics (which to be fair was an issue in the first game too, so I expected some non-intuitive shenanigans with stats/moves). But I had the same experience as Yo, didn't really lose much until I went against Jenkins (and it didn't take too many tries to find a strategy - it was definitely changing up my move set as needed to better manage energy regeneration vs damage dealing rather than needing more stats).

I just wonder what their stat distributions and skill tree unlocks are, because I went stamina (torture to be specific) and focused in on that tree - beelining directly to the vampire modifier and only after that starting to collect side skills. Maybe some people are getting to many items off of side branches rather than focusing - that could lead to a number of low damage moves that drain out initiative even if there are stats for higher damage moves. Not to mention are they switching moves out on occasion/leaving an attack empty to allow for more energy regen during the fight? It also seems like a number of people who do post their stats are going to hard on strength and not enough in stamina (have people on an agility build been having trouble? ).
Yo Jul 24, 2023 @ 8:10pm 
Agility is just as important as stamina no matter which main path you're going

If you got all attack skills empty, you will always restore X energy instead of attacking
However this happens on each initiative

If you got 3 initiative, you will restore 3x energy during your turn
If you got 5 initiative, you will restore 5x energy
If you got 10 initiative, you will restore 10x energy

This means while the energy regen scales with stamina, the total energy regenerated scales heavily with agility too, so agility and stamina are both important for energy management

Strength is definitely the worst of all three stats and too many people go super high strength while ignoring the other two and then running out of energy super fast then having little energy regen and meanwhile the few attacks they did were blocked or dodged not doing all that much damage
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Date Posted: Jul 23, 2023 @ 8:01pm
Posts: 8