Punch Club 2: Fast Forward

Punch Club 2: Fast Forward

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Orys Jul 23, 2023 @ 5:14am
Ultra repetitive and boring gameplay loop?
> Go to work
> Train
> Eat
> Buy food
> Go to work
> Train
> Eat
> Buy food
> Train
> Eat
> Buy food

And sometimes there is a semi-random fight with obscure rules that's a little fun...
How is that fun?
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Showing 1-15 of 15 comments
Yoshimtu Jul 23, 2023 @ 5:18am 
That's generally management style games as a whole more or less.
Kior Jul 23, 2023 @ 5:30am 
The life cycle of a person who plays sports
Charlemagne Jul 23, 2023 @ 6:03am 
It's addictive, not every game needs to be an interactive movie
Neferneith Jul 23, 2023 @ 7:54am 
I somewhat agree with you. I made it to act 3 and I think I'll stop there. I get that it's a management game but the loop is getting tedious because thus UI is clumsy and the unskippable animation are annoying (the cop tranformation between 2nd and 3rd floor was the worst).
I though the fighting minigame would be fun but I kept the same build for silver and second league and stomped every one without ever having to change (just update with better kicks).
The story is fun, full of old references and absurd humor. I quite liked it. The MC was more likable when he was a 20 yo recluse. After the middle of act 1 he juste becomes a goody two shoes.

I'm not dissing the game. Just saying that it's a niche genre. I'm used to iddler or factory game. Most people don't like that genre and I'm also fine with it.
Antiga Jul 23, 2023 @ 8:03am 
In the middle of Act 2 and definitely feeling the repetitiveness. It's a 3 day schedule that has been repeating itself in 95% the exact same manner for in-game weeks.
League fight. Train/eat/rest. Gym training. Train/eat/rest. Police duty. Train/eat/rest. Repeat. With little to no deviation except when reaching a Gym/Police threshold sending you out on a random fight.
When playing this as your "main" game and you get to this point, it quickly becomes a drag.
Seems like Act 3 won't be much better.

That said, I still love this game. Amazing from top till toes. The music, the graphics, the gameplay, it's what I love. But PC1 did a better job of shaking things up. In fact, in PC1 it was mostly almost impossible to get into a good routine, while PC2 is heavily designed and balanced around the player getting into a routine. From your moms sleep schedule to the exact timings of jobs, gym, and etc. For example, I'd get home at 7AM after making noodles, giving me time to prepare 1-2 cooking kits before mom falls asleep. Of course there are the sleeping pills (Which I feel like were added much later), but this is just an example of how this was thought through by the dev.
Orys Jul 23, 2023 @ 10:01am 
Originally posted by Antiga:
In the middle of Act 2 and definitely feeling the repetitiveness. It's a 3 day schedule that has been repeating itself in 95% the exact same manner for in-game weeks.
League fight. Train/eat/rest. Gym training. Train/eat/rest. Police duty. Train/eat/rest. Repeat. With little to no deviation except when reaching a Gym/Police threshold sending you out on a random fight.
When playing this as your "main" game and you get to this point, it quickly becomes a drag.
Seems like Act 3 won't be much better.

That said, I still love this game. Amazing from top till toes. The music, the graphics, the gameplay, it's what I love. But PC1 did a better job of shaking things up. In fact, in PC1 it was mostly almost impossible to get into a good routine, while PC2 is heavily designed and balanced around the player getting into a routine. From your moms sleep schedule to the exact timings of jobs, gym, and etc. For example, I'd get home at 7AM after making noodles, giving me time to prepare 1-2 cooking kits before mom falls asleep. Of course there are the sleeping pills (Which I feel like were added much later), but this is just an example of how this was thought through by the dev.

I agree, graphics, music, sound effects, etc. are all great. but I think it's too tedious for me and I'll stop playing soon (unless I play once every few days maybe)
󠀡󠀡 Jul 23, 2023 @ 11:23am 
It's a management game for a reason. You should be glad this requires less grinding than the first game
Last edited by 󠀡󠀡; Jul 23, 2023 @ 11:24am
󠀡󠀡 Jul 23, 2023 @ 11:24am 
Originally posted by Neferneith:
I somewhat agree with you. I made it to act 3 and I think I'll stop there. I get that it's a management game but the loop is getting tedious because thus UI is clumsy and the unskippable animation are annoying (the cop tranformation between 2nd and 3rd floor was the worst).
I though the fighting minigame would be fun but I kept the same build for silver and second league and stomped every one without ever having to change (just update with better kicks).
The story is fun, full of old references and absurd humor. I quite liked it. The MC was more likable when he was a 20 yo recluse. After the middle of act 1 he juste becomes a goody two shoes.

I'm not dissing the game. Just saying that it's a niche genre. I'm used to iddler or factory game. Most people don't like that genre and I'm also fine with it.
Why would you give up at the very end of the game? You can farm fights for hundreds of dollars instead of working, and you have much more time to do whatever lmao.
Last edited by 󠀡󠀡; Jul 23, 2023 @ 11:31am
Yo Jul 23, 2023 @ 3:34pm 
I use cheat engine speedhack to speed this up. At x5 speed it's not boring or grindy anymore really
DoctorFuu Jul 24, 2023 @ 7:01am 
This is essentially a disguised clicker game. The game is about filling bars.
If you don't like this, then you're just not the target audience for these kind of games. Not saying this to be dismissive. Your remarks on the simple and boring gameplay loop is valid. But it's just exactly how these games work. For some players, additive > boring and it all works out.
Neferneith Jul 24, 2023 @ 7:18am 
Yes but no.
In clicker games the UI is very smooth. You focus on number rising. Most use key shortcuts and instant/no animation.
In PC2 late game, you have enough gold to buy all the food/energy you want but to do so takes so many click. Act 3, I'm on the gym ropping waiting for the next match. My food bar gets empty I must :
Click on the map
Click on Bobo farm Click on Bobo, Click on Buy, Click on Food thrice and Energy Drink twice.
Close window, click on portrait, click on personnal tab, click 5 times on food/energy
Click on Bobo farm Click on Bobo, Click on Buy, Click on Food twice and Energy Drink thrice.
Click on map Click on Mickey gym, Get back to work with a bit of food in inventory that wont even last to the next day.
I spend more time clicking on various menu, sub menu and dialog menu than training/fighting.
Vittrich Jul 27, 2023 @ 11:18pm 
Originally posted by 󠀡󠀡:
It's a management game for a reason. You should be glad this requires less grinding than the first game

Are you out of your mind? In Punch Club it felt like im making progress everyday in the game and i liked to play it with different Styles etc. In Punch Club 2 i feel like nothing happens, i have no time for training because of work and without work i have no money for training, the only reason stats are not decaying is because it would be unplayable.
Bahlsen Jul 28, 2023 @ 3:19am 
Being hard stuck with no money in chapter 3 is horrible, you just wander in town, walking being the only way to pass time without consuming hunger or energy, not having access to any way of making a quick buck, it's depressing.
GodfatherPlunger Jul 28, 2023 @ 3:22am 
I prefer this one over the last (which I just replayed, so I can directly compare) when it comes to skills and stats and I managed to squeeze in enough training to be ahead of just about every opponent in that regard, but there just isn't enough fighting. In the first you had the 2 leagues in parallel and thus frequent fights for a while, but in this one there is just the one league in each chapter and for a game thats mostly about training for fighting there is not enough actual fighting imo... Other than that a much better system than the first.

In essence, its fine, but seems worse, because there is not enough fighting in between to make it as enjoyable, at least for me.
jason Jul 28, 2023 @ 7:02am 
Originally posted by 󠀡󠀡:
Originally posted by Neferneith:
I somewhat agree with you. I made it to act 3 and I think I'll stop there. I get that it's a management game but the loop is getting tedious because thus UI is clumsy and the unskippable animation are annoying (the cop tranformation between 2nd and 3rd floor was the worst).
I though the fighting minigame would be fun but I kept the same build for silver and second league and stomped every one without ever having to change (just update with better kicks).
The story is fun, full of old references and absurd humor. I quite liked it. The MC was more likable when he was a 20 yo recluse. After the middle of act 1 he juste becomes a goody two shoes.

I'm not dissing the game. Just saying that it's a niche genre. I'm used to iddler or factory game. Most people don't like that genre and I'm also fine with it.
Why would you give up at the very end of the game? You can farm fights for hundreds of dollars instead of working, and you have much more time to do whatever lmao.

They didn't say that they couldn't make money. It's stupidly easy to make money in this game after the first chapter. The game is boring. What are you doing with the extra time? Watching your guy work out on the parallel bars or jump rope or whatever. It's tedious because there is too much extra time and not enough actually going on. Once you're past the beginning stages there's nothing worth managing in this management game. I got to the end because I'm stubborn, but now I'm stuck at (what I assume is) the final sequence because the friggin thing is crashing every time I try to complete it.
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Date Posted: Jul 23, 2023 @ 5:14am
Posts: 15