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i beat fat guy on 2nd try as agi build he's not hard just manage ur energy well and knock him down repeatedly in round 4-5. If you find the game too hard perhaps try playing on easy difficulty
You might also need the first promotion from the slime punchers, I can't remember its been a couple days.
For beginners, after you unlock the martial arts school you want, I highly recommend going the stamina route job. You work during the day, and your mother is up at night when you want to cook. Time it right and you can largely avoid spending money on candies.
I made the mistake of having a chip for the Yakuza when I progressed too far, and now I can not swap it out(at least I don't know how), meaning I can only get the Yakuza potion, which is good for agility based skills.
Roughly speaking Yakuza is the best paying of the initial 3, rewarding $28 per 3hrs 40 of work, Mafia is second best paying $32 for per 4hrs 20 of work and Bobo comes last paying $29 per 4hrs 10 of work. This is with high rage (or morale or whatever it's called).
Mafia is also easier to get to, which makes the bus fare lower. Though that early game strength gain is painfully bad in terms of fight performance.
It's also interesting that at those pay rates of about $7 per hour, or a little more than $1 per 10 minutes the bus (which costs just under $1 per 10 minutes saved) is *always* superior to walking, even if you get the minor walk speed upgrade that's available early. As your pay goes up and your work efficiency too the gap grows, and the bus pass blows walking out of the water when it comes later and halves your costs.
It's also worth noting that the Slime Lunch set which gives 30 food for 15 minutes of prep time and $20 also seems to outperform the Cooking kit which gives 45 food for 90 minutes of prep time and $25. To get 90 food from both takes either $60 or $50, but the Slime Lunch saves 2hrs 15mins of time, which can be converted to about $17 when working for the Yakuza. To be fair there's probably a slight loss to additional stamina and hunger consumption while working the job, but that's small and hard to factor in and probably is less significant than the bonus str/agi/end you earn from spending more hours on the job.
Not too far down the line the Double Bobo seems to outperform both. And after a certain amount of upgrades the Slug Smoothie seems to outperform the cot for energy.
On fight days in the Silver league you can also get a free ride to the gym, which can be worth about $6 if you go from Bobo's (manually cancelled at 19:00 ideally) too.
I love your analysis. This is what management games should be about: Finding the conversion of resources to have better understanding of options value
I should add that my testing was done with the slogger perk and the pre-order pet. I can't see why you wouldn't take the perk, and I think you can maintain your rage (morale, whatever) by sparring at the gym each day, though you need to be careful that you lose minimal health and energy doing that or it adds to your costs.
One other way to lose money seems to be getting a promotion when the work progress bar is not empty, The promotion appears to reset it, which could cost you up to $25 compared to finishing out the cycle before quitting back and then hitting the promote button.
Overcapping bars (e.g. resting in the cot until it stops you, eating a 30% food when you are missing 25% hunger) in general seems to be a path to losing your thin profit margin in the early days.
Bobo: ~$11.5 /hr
Mafia: ~$11.5 /hr
Yakuza: ~$13 /hr
Police starting pay rate (keep socialising bar in green starting and finishing shift at around 96; use soda if needed to keep rage up and net off that cost; work ~10 hrs to get minimum required progress): ~$19.5 /hr
Gym starting pay rate (same as above but no soda required; note that you need mastered offensive fighting skills used only every second to third session, the higher tier the better, to progress at fastest possible rate): ~$21.5 /hr
Both the gym and Police seem to scale pay without hitting any further milestones. Working as efficiently as you can for the first few shifts for the full 12 hrs should net about $303 or $25 /hr (~$23.5 at police if you factor in soda cost).