Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Youre also in luck, warriors are pretty much the fastest class to level. It will probably take you anywhere from 5 to 15 minutes a run depending on the difficulty and area. Your exp and drop rate will be boosted by Empowerment Points (or PWR) [This is NOT fatigue!] you get 800 daily and 500 weekly. For levels 1-49, you use roughly 20~ per dungeon run. At lvl50, you will use 300 for abyss, a considerable increase, so keep this in mind if you plan on farming at cap. Fastest way to level would be to collect all quests in town, and then run whichever dungeon has the most quests for you to complete. Played right, you can earn a fourth or more of your level in just one go.
Back to classes
Warriors branch off into swordsman or mercenary
and then later into Lunar Knights(Magic Swordsman) Gladiator (Physical Swordsman)
Mercenarys evolve into a class which specializes in one weapon or another
Barbarians (Axe Mercenary) and Destroyer (Hammer Mercenary)
Your second class specialization chooses which skills you get upgraded versions of (Such as Stomp + [also known as Stomp EX]) these + or EX skills add utility and damage to an already existing skill.
Acrobat (Close range physical archer), Paladin, and soon-to-be-released-Kali are also good melee choices.
If you have any other questions feel free to add me.
Terviral - lunar knight
Kirevale - barbarian
both level 50 and in velskud (main servers).
Should only be another couple days before i get tired of taking a break too
Thats a jumbled mess...
I'm on server Gerrant
Characters now - 22 Priest Glowen
12 or so Warrior Mcdoobinz
16 Marks(archer) Pitseleh
Been feeling the game out My biggest concerns
Paying for respecs
Are scales easy to farm to the piont that they can compete with my urge to buy things at level cap?
Things I love
Knocking ♥♥♥♥ off walls and overall having a blast with the combat
my friend on his engineer and me on my priest have been two maning the abyss modes and its a blast because the bosses still present a good challenge and coordination. Just killed the manticore earlier and it was epic had a good time learning to jump when it was falling from the sky etc etc
I'm hoping fights like this are only the tip of the iceberg
Use this site http://dnarmory.com/skill-calc to calculate your skill build early on and you will never have to pay for a scroll of unlearning.
Scales are given away from certain events that are (sadly) pretty rare. Costumes only make a small bit of a difference. On your main, it might be worth droppping 20$ for. Its definetly not necessary though. I only have costumes on 2 of my 9 characters and its fine :)
The main consumables that you might want to buy with $ are Jellies and Stamps. You can buy both of these from the ingame market place as well.
Combat only gets faster as you level up. Bosses become more complex. Oh and, Chain Lightning is one of your highest dps skills as a priest. On my Inquisitor (attacky-priest) I keep mine at lvl11. Skills take damage jumps at 6 and 11.