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I always save my Grim chest, for shards that give me problems. Grim chest will 90% of the time give you 20+ wax that you can use right away to buy some ruby and dmg boost.
Pump up your base damage (blacksmith/fingers/enchant/march (your movement speed won't matter much sinc eyou'll end up stopping to cast lump anyway). You could still go wind mask though if you want (Think you have damage multi by then)...not sure if crit multiplier from mask works on spells.
Anyway you just need the crit up, the mana lump up, damage multies all up (for fingers to work you need to be running either rage or auto-attack from wind mask...so prob best to still go wind mask).
I one shotted the boss I think with a lump and each lump destroys a ton of the enemies on the way there because it passes through them.
It's the only time I used it, and it was months ago.
Also the drops in the first galaxy are not random, so you should have at least 1 mana ring I think unless you broke it down.
although a few people are advocating using one tree, it's best to literally do the math to what is gaining, and generally speaking, the more multipliers you can fit in and get to a double figure level, the better off you'll be.