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The plant power is weird. All plants (except Frosty Berry) have their basic effect. Adding plant power can increase this basic effect by some modifier, but it's ALWAYS integer. So it can double/triple/quadriple (end so on) the effect of a plant, but can't be like "x2.37".
In this case the first thing people usually expect to see is that increasing the plant effect will happen with every +100% plant power bonus - but it's wrong. In fact, for some unknown reason this bonus is rounded to hundreds, so the actual increase happens when the plant power bonus reaches or exceeds +50% above every +100% value. So, the actual increase in plant effect will happen at skill level 3 (+65%, rounded to +100%), level 9 (+155%, rounded to +200%) and level 30 (+252%, rounded to +300%).
As for what actually plant power does: it increases any numerical effects of a plant (number of guaranteed crits from Clover, Madness duration from Rattlebag, number of summoned Eyes creatures from Purple Haze, etc.).
For more details you can check section 2.3.8 of this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2162095826