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I have to admit, at the current state of game the best weapon in terms of "Result/Effort" ratio is... the starting dagger (Noname Dagger aka "NND"). I don"t mean to say that Heavy Weapons are bad - on the contrary, with proper treatment and investment, they can show incomparably greater results. The problem is that you need to put in more effort. Much more. Whereas NND, which has a base cost of 1 ruby, can make your game MUCH more comfortable in the early stages. Just becaus it's cheap.
You can find out more in this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2129993888
There is no such thing as "best kind of weapon". Look here:
https://steamcommunity.com/sharedfiles/filedetails/?id=223114571
It's screenshot of player with one of the greatest (or maybe with THE greatest) game progress. He can beat Shards without any Rituals. So, lets take a closer look on his arsenal: mix of light and heavy weapons. And you know what? NND still deals 10 times more damage than all 4 other weapons together.
You uh, might want to lend a bit more credence to the players who beat shard 5 without dozens of Rituals, given your difficulty with it.
A VERY brief explination will follow.
NND with Dominance stones can get to a 1 base cost. Dominance/Claws both add to the base damage of the NND along with a constilation (adds 10 more) and a skill (can add 1000 more to base damage). This is all while keeping the base cost at 1.
Meanwhile Excellence stones drastically increase your damage multiplier based on the level of the weapon, which means you get way more out of them (about 3x) from a NND than a heavy weapon.
Without the skill you can easily end up with about 1 cost and 200 base damage on your NND.
That is 200 to 1 damage to cost ratio, not including the other advantages mentioned.
A heavy weapon on the other hand is almost impossible to increase the insanely bad ratio you start with on. A 10k damage heavy weapon has a base cost of 100,000,000 (10kx10k). The ratio doesn't get any better at all.
Basically because of the way the game is right now, a NND is going to do 30x or more damage than a heavy sword with the same investment, and that will hold up even through stage 70 (which is the max currently late game).
The only time you'll see the heavy sword gaining a bit later in the stages is if you have no stones in either of them, don't have the +10 damage constilation, don't use Blade Honing to boost base damage, and that would be pretty freaking crazy.
So basically in all ways NND is currently the best choice (unless you want to squeeze a TINY bit more damage by upgrading to a slightly higher base damage weapon later that can still get it's cost to 1 with dominance stones (your talking about 5-10 more damage max when you'll be having 200+ as your base and can get another 1000 from blade honing). It's honestly not worth it.
yeah pay to win player
yeah but to build that you need luck or pay money if you want it for the shard 5, but yeah you proly right if i can get a weapon 200 dmg and cost 1 it would be op yes but i dont have the item to make it yet i will proly make one once i can thx for the tips
to make it cost 1 do you use 2X stone of thief on it?
Can't speak for any other players, but I can't use the Steam market because I haven't made a purchase in the past year (including shards through this game).
Kinda pokes a hole in the P2W claim.
You don't need any shard shop improvements to clear shard 5. Took me quite a while before I got my first one (+1 SP per level).
A 100% crit build with March easily cleared it for me.