Master Of Pottery

Master Of Pottery

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GeneralJeebz Feb 24, 2021 @ 11:34am
suggestions!
I doubt the developer will read this, and if they do I doubt they'll take them into consideration, but I think itd be nice to discuss what we think could be better :)

1) zooming/camera angles during creation -- I make a lot of terribly shaped pots, and i cant see angles underneath (such as the underneath of a mushroom pot to make gills)
2) zoom in on decoration area -- for more precise placement of stickers/patterns
3) custom continuous pattern--i want a line of identical bees
4) option to save images used as custom patterns--rather than opening your files every time
4.5) in-game online feature to download and use other people's custom patterns that they have uploaded--like how in the sims you can download sims people have made
5) sort patterns/colors/etc by type/color--why is it sorted by order in which it was bought >:((
6) more intuitive grading system--what exactly makes a pot's grade higher? in-game tutorial booklet that outlines how it works. would help in making low-grade pots for students
7) ability to increase maximum lightbulbs(inspiration)--with 10 booths and god knows how many students, i NEED to make 2 pots a day at least, so students are often neglected
8) more intuitive placement of parts--its hard to align parts evenly on opposite sides of the pot
9) "golden" color--its orange. hawthorn yellow is gold. golden should either be renamed or re-textured to an actual, shiny gold
10) cap/lid as a part--why do i have to paint it with the rest of the pot??? better yet, just make it so you color parts the same, but also let us put patterns on it
11) free paint tool--to paint our own designs rather than horizontal lines and patters
12) VERTICAL CONTINUOUS PATTERNS!!!
13) erase tool--for patterns and paint. Place continuous pattern, erase certain parts
14) rotate patterns--instead of a 90 degree rotation, rotate a pattern however you please
15) text tool--add text to pot

there we go, 15 (and a half) suggestions I have for this game. some are way more unlikely than others, but i think its just fun to speculate what could be done better. that being said, i have over 13 hours in this game, so it can't be THAT bad ;)
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Cirius Mar 5, 2021 @ 12:33am 
I'll add one rather than making my own thread.
1) Sliders for scaling, rather than a very imprecise click-and-drag.
2) Mirror/flip function for custom image; should be able to flip horizontal/vertical
hehehe you are right but spend another 10/20 hours on the game and you will see that the half of the options you want you can provide with the logic .... the game is quite simple and that minimum of difficulty is precisely in certain passages , in the amalgamation between a method and a style, and in being a little precise in positioning the elements .... if these things were lost, everything would be much more set and one would risk losing creativity in producing a work. I wouldn't be so sure if the developer doesn't read this request, he is very good and it seems to me that he cares a lot about the work he has done.
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