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2.Note the dirty footsteps Clyde has left behind. Did he go as far as you assume?
3. Note the number, caliber and positioning of the shell casings inside the office. Compare with the ammunition found in the safe.
4. Compare the gun found in the office with the owner's manual found inside the safe.
5. Compare the angle the bullets were fired at, and how many wounds the dead person received.
Solution:
Brenda took the gun from the safe, and then moved to the office to call 911.
Clyde followed her, entered the room and fired his gun at Brenda, but missed. The bullet is stuck in the side of the cupboard, and his shell casing (9mm Wilder) is lying on the floor next to him.
After the miss, Brenda fired her gun, and hit Clyde in the hip (9mm Luger casing on the desk, bloody bullet stuck in the wall).
After Clyde collapsed, Brenda moved in and fired again, this time hitting Clyde in the head (9mm Luger casing on the floor next to the body).
This because you try to answer the questions and re-create the scene in your mind.
First of all, a normal human being wouldn't get so close to the window when someone is breaking in from that place (there was a knife in the kitchen...). Admitting that Brenda isn't normal, a person with a speck of common sense would get the baby and run out using the main door, which was not that far, or ask for help to the neighbours. She couldn't know that he had a gun with him (he broke in with a metallic device). If the main door doesn't come to your mind, or if you SUPPOSE he has a gun or a weapon (he is a violent man, so it is quite likely) you lock yourself in the studio, maybe using the chair or something else. You buy yourself time. There is no sign of this anywhere. She performed a series of potentially suicidal moves and everything happened way too quickly (she couldn't possibily have run to the bedroom, opened the safe, taken the gun having him by her side who was opening the window in the mean time) - she's probably the female version of Flash, who knows?
However, the clues given are insufficient to establish the right order of actions, which do not follow a linear (human?) thinking path. The bullet in the cabinet is silver, while the one on the wall is, or at least looks like from the reflection, golden (which would match the casings on the floor). Moreover, the fact that many objects are scattered around the studio could indicate that Clyde was looking for someone or something in that room or that they fought a bit.
Finally, even if you guess the right series of events, the solution required considers the INTRUDER as one of the people that were present during the break in, even if the first question asks you who the intruder is. You would naturally exclude the intruder because you automatically associate the idea "who was there during the break in BESIDES the person who was breaking in?". What's more, technically speaking, Clyde was not inside yet, so he wasn't "present" DURING the break in - he WAS the break in.
What might seem like the obvious solution to an outsider might not even turn up in the mind of a person in the middle of the situation.
However, I'm not entirely satisfied.
If the homeowner was killed by an intruder, it would be a whodunit story, but if it's an ex-husband found dead in a single mother's house, that seems like a very straightforward case.
Everything is possible, but where are the clues?
In my opinion, we should not be forced to trust just our gut in a game that is supposed to make you use logic.
I also tought that the gun could have been in the studio, but also that it could have been in the safe. Moreover, if Brenda had the gun with her in the studio, she would have known where it was and throwing objects around wouldn't be necessary; for this I was led to think that they might have had a fight.
I don't think that Clyde opened the safe because of the footprints which are clearly visible under the window and are never headed to the safe. I also thought that there might have been two guns, but that made even less sense. I think that in this case there were too many plausibles scenarios and no clues (or not enough clear information) to rule some of them out.
However, it has been a long time since I asked myself so many questions when playing a game, made such an effort and have such an interesting exchange of ideas .. for this I must say chapeau to the developers! ;)
The safe contains 9mm Luger ammunition and a gun owner's manual that obviously doesn't belong to the gun lying on the floor of the office. Meanwhile, we also have both 9mm Luger and 9mm Wilder cartridge cases in the office. So we have two different 9mm calibers, a gun on the floor of the office, and a different gun from the safe that is missing.
I apologize, I didn't write it clearly - I meant that I considered that both Brenda could have had two guns. I knew that the one on the floor belonged to Clyde and had to be brought from the outside, as it used different bullets than the ones we see in the safe.
We know who broke in, we know that she was watching tv when he broke in as the baby monitor is near the tv, But after that it is just impossible to deduce the events and especially, the game designer doesnt give s ♥♥♥♥ and that pisses me off because you can answer all the questions without trying to understand in details how the intruder died. All the answers are obvious , so there shoud have been less obvious questions in order to make you want to understand the crime scene in details