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Furthermore all dialogues have voiceover, not all voices are top notch, but that's ok if you keep in mind that this game has not a huge budget.
The game starts a bit slow but if you keep playing, you'll unlock new and improved abilities, find exciting places, puzzles, new quests and keep expanding your village.
A lot of negative reviews come from people with 1 - 2 hour playtime. Meaning they just saw a fraction of what the game has to offer.
Combat for example feels lacking in the beginning but it gets better over time, since you need to unlock new moves and skills.
Then there is a lot of quality of life features like being able to run without it draining your stamina.
If you keep playing you'll understand how much love and care the devs put into this game.
One of my personal favorites are quests in which you help people rebuild. You might stumble upon a farm that has been destroyed and after helping, the farm is rebuilt so you see your actions have an effect on the gameworld.
I could keep writing about all the things I really like but it would take forever 😃
If you are up to a unique and cool open world RPG that is a bit clunky here and there but has a lot of heart, give it a try.
The devs also announced that they will patch and improve the game further, I am very excited about this!
It's strangley addictive. As soon as you think 'now it's become too repetitive' there's some new carrot on a stick to follow.
It's a B-movie mishmash of Skyrim, Ubisoft-Formula, some Witcher and some Survival-Crafter. It works, it's loveable, it's unique and lots of fun if it's your cup of tea.
I can see many features the devs put in place just to artificially increase game playtime. The thing is I would rather play a really fun game for 20 hours then to grind away at a 100 + hour game that only has 20 hours of fun.
Then there is the reputation system which you need 100% to get rewards. Thing is you cant miss a single quest, stolen goods, rescue, or camp to get 100%. Just to spite you the devs throw in several options to "sell" one of the reputation gains for some stupid sum of money. No reasonable player would ever do this but I guess they were hoping you wouldnt read one quest and accidentally select the money option. No real benefit to getting more than 40% but less than 100% rep that I can see. Its pretty much after you get 40% for the mandatory story quest you need to decide.....grind your life away for EVERY inch of the map completing every single event quest, stolen good, camp, ect.. or just stop playing a region after 40%.
Combat can feel clunky at times. Often times its just a war of repair boxes and arrows. You have to hit many enemies several times (have seen up to 7) in the head with a bow. Of course you have to hit them plenty with melee as well. Each hit degrades your weapon and so they eventually break and its back to camp to fix them. Not a fun mechanic. What "fun" does this add to the game?
The economy is busted. You have to pay money for everything. Robin and his band of merry men in forest have to pay taxes on every iron bar, repair kit, piece of cheese they produce. Thing is it isnt even that hard to get money. Its just annoying that this is such an out of place mechanic for this game.
Then there are the quests which are all some variation of a escort, go fetch, or defend. They all mostly feel like MMORPG quest design from WOW days but in a single player game.
I dont know I have enjoyed the game up until this point. Now it just feels like a chore.
What you mentioned is true but that seems to be a core system in the difficulty, I doubt it will be changed. But just to mention two examples, a single "sort inventory" button on the town chest" and "transfer all" on all production buildings would go a long way to ease things.
The game hasn´t really sold well, so I am not getting my hopes up on any further improvements. As it seems the devs aren´t likely to get their money back.
I do hope the devs make money on this game. It is still a good game it just lacks a few balancing options that aren't even that hard to implement. The core game is all here and it would be such a shame not to tweak a few numbers like reputation gains or economy amounts to really transform this game into something special.
I agree! In light of the price I dont think those issues make it a bad game. Im still enjoying it.
For the price it´s a typical old style game in the era where we didn´t have patches, people bought their games and had to stick with what was delivered. The faces of the characters also look like something for that time. :-D
But it´s not a bad game per say, it´s just not where it could be. I think the devs gave up on some things along the way.
The game desperately needs QOL improvements. I don't want to play Errand Boy Simulator.