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Take a shield with you, always, because you can keep your block up and take no damage using it if you manoeuvre right. In a similar fashion you can keep your block up with a 2-handed weapon and use AOE weapon strikes to several opponents at once. Chip away at the enemy while blocking, basically. Poke away, block/parry and use spells like wall of flame (I forget the exact name). Parry and strike at the right time, which is not that difficult, and your opponent(s) are stunned and go down.
Healing potions are cheap and even early on you can take 100+ with you. Bind them to the Z radial wheel - I bind them to key 1 - and with a quick holding down if the Alt key with my thumb and quick taps of the number 1 key I can drink a potion as fast as I can tap. It's pretty easy not to die if you fight smart and don't just stand there and try to face tank enemies. Anyway, as an aged gamer with stiff hands and no twitch skills I can go a couple of hours without dying... and if I do die, so what? With regular saves I lose nothing whatsoever... except a bit of time.
I got a very nice 50 damage, one-hand spiked mace last night, either dropped by a mob or looted from a standard chest. I am very pleased with it, to say the least! Used with a shield and some basic melee tactics I can handle most mobs with it.
Also I found death quite forgiving in that you just go back to a spawn point, don't really lose anything.
Maybe due to having lots of experience with those kind of games, but -up to now- I don't find the game very dangerous. But I'm also always cautious and try to soften up enemies with range attacks (magic/bow), so most fights are relatively easy
Exactly the same with me. I was playing EQ1 back not long after it launched and have played countless single-player and online fantasy games. You soon learn caution simply in order to avoid disastrous corpse runs. In this game we keep everything as long as we save regularly. Use a weapon or shield to block and you're safe as houses. I too was about the same level as you when I completed the stairs.
Difficulty does ramp up, for example at the 3 Sisters I was mining a ton of iron there when I was jumped by gobbos. There are some tall ones that pack quite a a punch and I can only guess how much tougher mobs will eventually get.
you get heals, single-target, AOE. Electromancy is also pretty good. Melee definitely takes slightly more skill and health management