The Bloodline

The Bloodline

Falaris Jan 28, 2024 @ 4:58am
Most fun skills/stuff you've found?
In unarmed combat, the humble 'kick' is great fun, and one of my staple abilities. You can use it while using weapons, of course. (the tier 2 kick is pretty meh though, I haven't really gotten it to work.).

There is an ability I found, hymn of (something), it makes everyone around you weightless and start gently floating into the air. THEN you can use one of several abilities (like kick) to send them flying into, literally, the horizon. Great screams, too. :)

Just the parkour abilities - wall running, climbing, jumping - it just works surprisingly well, giving you very comfortable mobility. Exploring that can be fun.

Caveat: Climbing up a wall and then trying to get over the edge is annoying - you kind of have to use jump to do so, and when your jump skill is high, it's rather hard to end up where you'd like to go.

Not 'great fun' as such, just a 'surprise OP' moment - electrical remnant. The electric spell that creates a little seeker mine that does 15 damage. Kind of meh. Except... it can electrify people for GREAT effect, and it's free to cast and a 0.25 sec cooldown. Suddenly the room is doing the electric boogaloo. And then they explode.

Oh - the Tombstone spell is a bit random. Summons a huge tombstone that drops on the enemies. Big splash, much damage.

Another thing - the witch's broom, or 'how to explore the map in ten seconds'. :)

What's your surprise 'man, that's cool!' moment?
Last edited by Falaris; Jan 28, 2024 @ 5:04am
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Showing 1-15 of 20 comments
steelcoresoviet Jan 28, 2024 @ 5:14am 
I was struggling to find a good ranged option for my swordsman, until I found the arcane spell that made it rain swords.

That and summon militia are my gold standard support spells.
Falaris Jan 28, 2024 @ 5:31am 
Originally posted by steelcoresoviet:
I was struggling to find a good ranged option for my swordsman, until I found the arcane spell that made it rain swords.

That and summon militia are my gold standard support spells.

Haven't got summon militia yet - do you get that in the main questline?
steelcoresoviet Jan 28, 2024 @ 5:37am 
Originally posted by Falaris:
Haven't got summon militia yet - do you get that in the main questline?

It's from a skillbook in the bitterbean church.
Last edited by steelcoresoviet; Jan 28, 2024 @ 5:37am
Chu Son Yu Jan 28, 2024 @ 4:19pm 
Blazing wind fire tornado...and that cheapo acid shot followed by any fire...booooom
Kick is fun, so is Electrical Remnant. The Necromancy beam is lots of fun, but the range seems to be shorter than the visual effect. I love the grappling hook too, even though I can't figure out how to use the gun attachment you get on the artificer's bench. Brings back fond memories of the Worms games.
Falaris Jan 29, 2024 @ 12:37pm 
Originally posted by Invincible Scissor Kick !!:
Kick is fun, so is Electrical Remnant. The Necromancy beam is lots of fun, but the range seems to be shorter than the visual effect. I love the grappling hook too, even though I can't figure out how to use the gun attachment you get on the artificer's bench. Brings back fond memories of the Worms games.

Open inventory. On the left you have three icons - mount, companion, grappling mods.

You can probably guess which you have to go to then. :)

Once you select the gun, the F key fires the gun rather than the grappling hook. You get a sound effect when it's reloaded. (It has a bit of a cooldown).
Flash Slash is S tier for sure (2nd tier 1H) you can kite all melee scrubs while doing damage and soar through the air with ease to reach high places.
Psy0n Jan 30, 2024 @ 12:28am 
I found a Bow in a dungeon somewhere, It has a chance to fire exploding arrows.. It is so fun to use when a horde of goblins comes at you, just fire and they blast away in all directions!
hammerfyll Jan 30, 2024 @ 4:07am 
Holy Volley. Aim it right, and it has been able to one shot literally every enemy I've encountered so far, easily over 1k damage.
Hello. So far am liking the Emberwall followed by Holy Volley. Nice combo. Its an overkill, but its pretty nice to watch the special animation effects lol.

You can "decorate" hallways, corridors, doors, etc with Emberwall for the special animation effects and finish it off with Holy Volley. Very nice "fireworks" look.
Chance713 Sep 25, 2024 @ 2:21pm 
I love the watcher skill in necromancy tree. They have what feels like infinite range to home in on enemies and deal a lot of explosive damage. Plus you can fire two and only a 5 second cooldown. There is a skill to summon a watcher portal that's says it spawn in many of them, but I haven't tested it out yet.
Darkotheraptor Sep 26, 2024 @ 5:22pm 
summon boulder just pick it up and run it kills anything fast
Brass Buckles Sep 26, 2024 @ 11:18pm 
At some point I found a spell that could turn inanimate objects into mounts. I don't know if it's still in the game (I haven't found a copy of it since), but that was a ridiculous spell. Also super fun, because you could turn things like barrels or broomsticks into mounts and they move at different speeds depending on what they are. Not a super useful spell for combat or travel, but it doesn't need to be. It's there to make the game more fun.

Edit: Thinking about it, that spell might've been in Gedonia, not The Bloodline. It's been a while since I played Gedonia, so maybe I'm misremembering which game had which spells.

Edit again: Nah, I am confident now it was in this game, since I reinstalled Gedonia and unless it's further on into the game, it doesn't have the same spellbook mechanics. I'm thinking the random little fun spells got scrapped since that past iteration, or are found in other places. Most of what I find now are decorations. One spell let me turn into a cat! Gedonia's nature/druid-based spells tend to turn you into a spirit form of the animal instead.
Last edited by Brass Buckles; Oct 3, 2024 @ 6:46pm
R34LM Oct 10, 2024 @ 1:06am 
Unarmed Ignition kick is just nuts. It is one kick that sets an enemy in the air, then it's a second kick that punts it like a rocket dealing enough damage to outright kill it. If the enemy is larger than average, then you just do the damage.

The shocking part was that the multiplier for the damage is in the ballpark of 15x, so it one shots most things, considering how unarmed damage scales by level, for only a 5 sec cooldown. Plus it's just fun to punt something into the horizon while they scream mercy.
Hemiptera Oct 10, 2024 @ 2:09pm 
Originally posted by Brass Buckles:
At some point I found a spell that could turn inanimate objects into mounts. I don't know if it's still in the game (I haven't found a copy of it since), but that was a ridiculous spell. Also super fun, because you could turn things like barrels or broomsticks into mounts and they move at different speeds depending on what they are. Not a super useful spell for combat or travel, but it doesn't need to be. It's there to make the game more fun.

Edit: Thinking about it, that spell might've been in Gedonia, not The Bloodline. It's been a while since I played Gedonia, so maybe I'm misremembering which game had which spells.

Edit again: Nah, I am confident now it was in this game, since I reinstalled Gedonia and unless it's further on into the game, it doesn't have the same spellbook mechanics. I'm thinking the random little fun spells got scrapped since that past iteration, or are found in other places. Most of what I find now are decorations. One spell let me turn into a cat! Gedonia's nature/druid-based spells tend to turn you into a spirit form of the animal instead.

There are two spells you can find to turn things into mounts- one just makes any physics object rideable (called "Animate Steed") while the other makes an object rideable AND gives it bat wings so you can fly ("Animate Bat). It's really, really slow, but a mana-free alternative to the witch broom until you can get the flying carpet.
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