Aragami 2

Aragami 2

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Why does this game get so much hate?
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Originally posted by Laughing Clown:
Because it deviates from the first game by a lot. I don't think people actually hate this game, they just hate it as an Aragami sequel. All the hate I've noticed comes from fans of the first game in the series. I'm a huge fan of the first game and personally, I love them both.
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Showing 1-15 of 34 comments
The author of this thread has indicated that this post answers the original topic.
Laughing Clown Aug 24, 2022 @ 7:07pm 
Because it deviates from the first game by a lot. I don't think people actually hate this game, they just hate it as an Aragami sequel. All the hate I've noticed comes from fans of the first game in the series. I'm a huge fan of the first game and personally, I love them both.
Dragon Knight Aug 25, 2022 @ 12:26pm 
cause it sucks its boring and the combat is soo bad plus missions suck
Eternal Return Aug 25, 2022 @ 12:42pm 
Originally posted by Dragon Knight:
cause it sucks its boring and the combat is soo bad plus missions suck
How is this more boring than the first game?
Termsey Aug 26, 2022 @ 7:35pm 
I really enjoy this game. I played them both on console, and now recently, on PC as well. The first Aragami game felt so much more comfortable to me on console, and the second game feels very comfortable on PC. It's really just a preference for everybody. This game is simply not made for everyone, but to some it's a brilliant game. The combat, and stealth are amazing to me. The combat is very challenging, and so so rewarding when you finally get that parry, or successful dodge.

All that I'm trying to say is that I love this game. It's addicting to me. Not everyone is going to feel the same, or enjoy it as much as I do, but from the amount of time I've played the game (I have more hours on console) I don't think I'm going to get bored anytime soon!
Laughing Clown Aug 26, 2022 @ 8:33pm 
Originally posted by Termsey:
I really enjoy this game. I played them both on console, and now recently, on PC as well. The first Aragami game felt so much more comfortable to me on console, and the second game feels very comfortable on PC. It's really just a preference for everybody. This game is simply not made for everyone, but to some it's a brilliant game. The combat, and stealth are amazing to me. The combat is very challenging, and so so rewarding when you finally get that parry, or successful dodge.

All that I'm trying to say is that I love this game. It's addicting to me. Not everyone is going to feel the same, or enjoy it as much as I do, but from the amount of time I've played the game (I have more hours on console) I don't think I'm going to get bored anytime soon!
Same here. And me and leave a reply here if you want to coop!
D'zen Sep 5, 2022 @ 10:28am 
Dunno, man. This game is great for me. I've played nearly 50 hours and can say that it certainly worth the money and time investment, though the game can be tedious sometimes. Since I play only on high difficulty and go for all medals, I have to restart missions from time to time, which can be even more frustrating if it happens because of bugs, rather than lack of personal skill. Other than that, the game is great!
Mesarthim Sep 7, 2022 @ 6:00pm 
Loved the 1st game, loved the 2nd but could have been so much better.

First of all, let's talk about the most obvious problem, the release state of the game.
The devs did release Aragami 2 in a terrible state... there were no possibility to rebind controls. (I think that alone says a lot about the state of a game)
It was a clunky early access at most.

Many promise were broken... First, the skill trees.
We were supposed to have 3 different skill trees which would allow for 3 distinct gameplay (stealthy or not), instead we got a single tree which we cannot max out.
Not maxing a tree makes sense when there are different gameplay types associated to it but with the current tree we got, it made no sense.

Then, the combat which were suposed to be some sort of dark souls-y gameplay is a total mess. It's not fun and makes little sense. (let's skip the details but gobally, without a certain item, rushing in leads to a certain death)

Aragami is all about shadows... before the patch which came way too late (so much that I didn't even want to reinstall the game to try it out), movements were all about jumping and dashing. So much that you can jump / dash the entire game and kill everybody really easily.
Powers really allow cheesing the game and why wouldn't you cheese it if you can instead of trying to make it out the hard way? I got that power but let's not use it to try to make the game slower and more enjoyable... eeeh, no?

The shadow / light concept is totally gone ! In the first game you had to move through shadows and light was really dangerous to you. The way you had to teleport through shadows was really original. Enemies were unforgiving too but you could teleport in their shadows. In the sequel, all those elements forcing us to stay in the shadow were thrown away.

The UI of the first game was only on the cape of our hero but in 2, they chose to give us a UI... Not really a big problem buuuuut... Not great !

The story isn't really great, it was better told in the first game, more enjoyable and you understood what happened.

We didn't get that many new unique and original powers but still, it's all about jumping and dashing.

The level design of Aragami 2 is amazing... But never did they give us the full level to explore and beat... Only part of it. Why limiting players and preventing them from doing the complete level?

Some un-precised control problems

And it's a bunch of stuff like that which have made players hate the game.
It's uninteresting in many ways and you could easily cheese it.

I wish the devs did more for the game and the community even if releasing small paid DLC. Finally, the devs gave up on the addon everybody was waiting for.
Outlaw Mugen Sep 12, 2022 @ 10:18am 
People wanted to jump from shadow to shadow like in the first game and have more emphasis on Light / Dark mechanics.

If you ask me however, it's no different than the current JUMPING and DASHING... it's just different. You still need to stay in the shadows to remain unnoticed.

People most likely complained about Aragami 2 being too easy. To some extent I can agree but on the flip side I love the good ol' power fantasy. Abilities in Aragami 2 let you kill enemies from range, turn invisible, jump and dash mid air to the point enemies feel like lambs for slaughter especially mid - late game. Not so much in the beginning when "normal" movement is the only thing players have.

I personally liked the Aragami 2 as it reminded me of Tenchu Z ( game most similar in almost all aspects. Becoming overpowered was fun, lots of missions to a various degree of success, multiplayer and that satisfying stalking gameplay! ) Shame though that Aragami's melee combat is wonky and unpolished.
Eric Sep 12, 2022 @ 10:22am 
I have no idea why this game gets so much hate. But I've only been playing for a couple hours. And I got stuck inside of a house. But I couldn't get out of. After I tried to assassinate a guard on a corner. Like sucked me through a wall or something. Had to restart the mission. Meant 20 minutes down the drain.
izumixpanda Sep 14, 2022 @ 1:40pm 
Critical fan response to Aragai 1: Not what I expected, didn't play enough like Tenchu.

Critical fan response to Aragai 2: Not what I expected, plays too much like Tenchu.

You can't please everybody all the time. Both Aragami 1&2 are great games imo and are worth owning if you like Ninjas and/or Stealth.
Mesarthim Sep 14, 2022 @ 3:51pm 
The problem is mainly about how easy Aragami 2 was (at release) because of the powers and because of jump - dash.
It's a complain I think everybody had along with the other issues at release.

Secondly, for the fan of the 1st, the lack of a shadow / light system as in the first game.
You could also talk about the UI being cumbersome in Aragami 2.
It's a totally different direction than what the first was like, for the fans of aragami it was felt like a betrayal.

Finally, it got quite some hatred because it's really what was advertised and the 3 skill trees for different builds was just dropped by the devs (apparently the 3 skill trees were too similar to one another so instead of fixing it, they removed them and left a single tree)

Other than that, if had been a different license, I think it would have had more love.
Here, it was just not worth of the license.
36 Sep 15, 2022 @ 10:49am 
keep in mind the game came out a while ago and there are still game breaking issues the devs seem unable to fix, for me the ability to change keybindings is impossible as the game still recognises the original ones and the original ones share overlaping key actions like crouching is opening your ability wheel and droping from a ledge is enemy lock on, not to mention yes the game is so drastically different from the first game in play style, what made the first game so fun and intresting has been sweaped under the rug for a more streamlined yet forgettable system, dont even get me started on the sad excuses the devs call the maps they are so bland and boring, not to mention the fact the game is co-op first solo second any aspect of experimentation like in the first game is gone since you cant quicksave on top of that any mistake is amplified since you have to restart the WHOLE lvl if you want to be a spirit through n through, dont even get me started on the sorry excuse that as is the combat system fallout76 had a more fufilling gameplay loop than this game ever could have
Because there's only a few levels that get repeated a million times. The original actually had content, awesome boss battles, had a workshop and great DLC. The sequel was just a disappointment.
Last edited by Candarian (gyro aiming); Sep 20, 2022 @ 4:28am
☧ Voievod Sep 29, 2022 @ 12:35pm 
Because people are stupid and spoiled.
Probably because people wanted more of the first game, i kinda like this one a lot more for the mobility and movement.

its basically Tenchu-lite with shadow magic powers, hella fun!:steamthumbsup:
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