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FordĂtĂĄsi problĂ©ma jelentĂ©se
Ability to control yourself. Quite interesting stuff that would be.
I don't CARE about holding court, and I wouldn't have bought the season pass if I had known this would be the main focus of the first major expansion this game gets.
Honestly, I want to create outlandish culture mixes. That's pretty much all this expansion has that peaks my interest. The artifact system seems like a flashier, more tedious version of the one from CK2.
Having a "condition meter" for items in video games is the worst idea since deep-fried â„â„â„â„.
I can suffer it in Fallout because that game at least lets me use generic weapons to repair better ones.
I don't want ANOTHER subscription service from Paradox.
"Pay regularly or item gets ravaged by time".
Like, you've already bled me dry IRL, do you really have to do it in-game as well?
I almost exclusively play Ireland. First I get shafted with the Vikings going beserk all over the place in the first DLC and now I get another blast to the anus with the main feature not even existing in the second DLC.
I mean, why not?
Costs scale with your size and that is why it was so expensive. The Holy Roman Empire begins at a higher scale. You don't have many buildings built at the start too. By the time you develop up, it'll be much easier to pay for things.
A small land would have much lower expectations and costs. In a test run, I brought Haestinn to southern India. He controls Sri Lanka and Chola. His overall costs for amenities are 3.20 per month since he has a very small kingdom.
Every court has three visual levels that change based on grandeur level. Eventually you'll see furniture besides the artifacts you can put within it. The only interior is inside the court itself.