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Relatar um problema com a tradução
There, that one they broke already. defend THAT.
"Now, you might say: “Cool, but I took the time to master CK2, bought all the expansions, and now it provides me an enormous breadth of options. Why should I buy CK3?”
That’s a fair question! As I mentioned earlier, we decided not to carry over all features from CK2, so if you play CK2 primarily for, say, the nomads or the merchant republics (the only faction types that were playable in CK2 but not in CK3), you might be disappointed. There are likely other features and content that will be missed by some players, but, in return, we believe that everyone will find the core gameplay far more fun and rewarding! To be clear, CK3 is a vastly bigger game than CK2 was on release."
This quote seems to be trying to say that Paradox would not try and have all features from CK2 in CK3 at launch. Now, I have not read the rest of the Dev Diaries for CK3, but I found this in the second Dev Diary for the overall game (There were two Dev Diary 0s)
P.S: I am not trying to be confrontational, I am just trying to have a gentelmanly debate with the original author.
Where did they make the claim you attribute to them?
This is quite compatible with there being *some* CK2 features in CK3 (how could there not be?). And it's certainly compatible with there being some CK2 features in CK3 expansions.
Let's say CK2 has features X, Y, and Z. The fact that X won't be in CK3 is entirely compatible with charging for Y and Z to be in CK3.
'Not all features of CK2 will be in CK3 at launch' sits quite comfortably with 'Some features of CK2 will be later included in CK3 at a price.'
Are you sure you quoted what they said, because I could not find the above quote from the random steam user in that quote of yours....
Ck3 is a fantastic step in the right direction perhaps the best base game release ever by the devs.
However I always feel like its almost as if its a console launch rather than a game launch. Its far less so this time around but nevertheless the other religions truly need to be more fleshed out and its been almost a year since release.
https://steamcommunity.com/app/1158310/discussions/0/2914346777826448449/
About five days ago they posted the following reply about it on p. 1 of the current thread:
https://steamcommunity.com/app/1158310/eventcomments/3047234112554414695/#c3047234112554842795
Any dev needs to devote resources to fix any contemporary graphics cards issues, so they do need to address that.
Yes, the slowness of DLC is a contrast with CK2; that can't be denied. But there may be a reason for that.
9/1/2020: Royal Edition released
9/1/2020: Fashion of the Abbasid Court released
3/16/2021: Northern Lords released
5/21/2021: The Royal Court announced ("You can expect the expansion to release later this year.")
???: Flavor Pack 2 released
The above just is the entirety of the Royal Edition.
I think their strategy is to try to release the major DLC every six months. Notice that Northern Lords is about six months after CK3, and The Royal Court will be about six months after Northern Lords.
Fewer, bigger, but more polished DLC, in contrast to the earlier DLC policy of fifty billion (rough estimate) smaller packages. If so, then they are hitting that target.
So I think the success of the slower pace will depend on just how 'big' and 'polished' The Royal Court (and its accompanying patch) turn out to be. Fans will no doubt render their judgment at that time, and Paradox knows it. So the new DLC policy is: "I'm taking an awful risk, Vader. This had better work."
No dagger can be worth 300 coins at game prices. Why do we need such artifacts that do not fit into the game economy?