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So hopefully this will have more depth, but we'll see, not expecting anything really.
Not everyone taps it. Some people lack the patience to grasp the many layers of mechanics, and some simply lack the desire to play a game that's about fueling your imagination and helping you tell an emergent story. That's just not what they're into. Either is fine!
In other words, don't hold it against yourself if it doesn't click for you. Nice if it does, but if not, that's fine too.
What exactly did you think the game was going to have you do?
Were you expecting a real time tactics game, or maybe something like the Total War games?
Were you expecting a "Third Person" isometric thing?
Given the nature of the game, how else would the game express itself, other than portraits, maps and text and choices?
What is it that you think is over complicated exactly?
Anything you can think of, you can actually do in this game.. (with mods as well)
Some people just complain about literally everything. You give them a cookie, they will complain about the taste, you give them money, they will complain about the denomination, you give them a compliment, they complain about your lack of wokeness...etc
You literally have not provided a valid argument as to what this game is doing wrong.
I WOULD have agreed with you, if you pin-pointed the simplified military battle system for example (There are excellent mods that make them more immersive, with duels and battlefield events..etc)
Do the tutorial, watch tutorials on youtube, and when you get familiar with the interface, counties, dukes and kingdoms theme, the game will become fun to play.
Some of you think that all games have to be hit play and that the game does everything for you.
------------->>> I agree with you about the DLC.