Crusader Kings III

Crusader Kings III

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Gufo_Lesto Mar 19, 2024 @ 1:48am
Continous plagues?
Since the new DLC I have plagues in my capital (Ile de France) EVERY 3 YEARS AT MOST.
Am I the only one experiencing it? I cannot develop anything, it's the year 1000 and after restoring the Carolingian Empire I wanted to focus on keeping my borders, I have only 20 dev. while Rome is at 43 (they are not even remotely scorched by plagues as me). At the moment my base plague resistance is 48, still building all of that denies me the chance of having cities to improve my development.
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Showing 1-15 of 16 comments
dLFN Mar 19, 2024 @ 8:04am 
No, plagues really are that common in-game. I'd rather have them be much rarer and much deadlier by default.
Godspeed Mar 19, 2024 @ 8:19am 
Originally posted by Gufo_Lesto:
Since the new DLC I have plagues in my capital (Ile de France) EVERY 3 YEARS AT MOST.
Am I the only one experiencing it? I cannot develop anything, it's the year 1000 and after restoring the Carolingian Empire I wanted to focus on keeping my borders, I have only 20 dev. while Rome is at 43 (they are not even remotely scorched by plagues as me). At the moment my base plague resistance is 48, still building all of that denies me the chance of having cities to improve my development.



Originally posted by dLFN:
No, plagues really are that common in-game. I'd rather have them be much rarer and much deadlier by default.

Half true, plagues ARE common but ALSO they typically affect Western Europe the most. France and Lothrangia get hit by plagues the hardest out of anywhere in the game, especially the Black Death when it occurs.

For historical accuracy purposes...
Merkatz Mar 19, 2024 @ 8:27am 
Originally posted by Godspeed:

Half true, plagues ARE common but ALSO they typically affect Western Europe the most. France and Lothrangia get hit by plagues the hardest out of anywhere in the game, especially the Black Death when it occurs.

For historical accuracy purposes...


Sounds more like the original intent of the Sunset Invasion DLC in CK2. Give the west a hard time because they don't get smacked with the Mongol/Turkic invasions.
Godspeed Mar 19, 2024 @ 8:41am 
Originally posted by Merkatz:
Sounds more like the original intent of the Sunset Invasion DLC in CK2. Give the west a hard time because they don't get smacked with the Mongol/Turkic invasions.

Ironically the west has the most going on for it these days, they get hit with a majority of the plagues, they get hit with viking adventures, they get hit with Islamic hostility in the Iberian struggle if it ends badly, basically gives Islamic cultures mini Jihads.

It seems like Mongolia does a decent job when they push west with any of that nonsense going on lately.
Drude Fiegler Mar 19, 2024 @ 9:08am 
I'm wondering if that's not the direct consequences of adding plagues to a game during a run. When 90% of counties have 10% plague resistance, of course there are plagues every year...
Now that everybody has at least started to build the appropriate buildings, it's somewhat manageable.
Merkatz Mar 19, 2024 @ 9:15am 
Originally posted by Godspeed:

Ironically the west has the most going on for it these days, they get hit with a majority of the plagues, they get hit with viking adventures, they get hit with Islamic hostility in the Iberian struggle if it ends badly, basically gives Islamic cultures mini Jihads.

It seems like Mongolia does a decent job when they push west with any of that nonsense going on lately.

True. I have two campaigns going since the DLC released. One in the Balkans and one in Tibet. My European campaign has constant plagues rolling in. Not many vikings, but my Mogyer neighbors like to raid. Tibet, on the other hand... hardly any plagues and despite having Turkic, Mongolic, and Hindu neighbors, I don't really recall getting raided often.

Basically, I feel like the DLC has made the other side of the map a bit more OP. I basically reformed Tibet in the span of two characters via mass vassalization. If I build my culture to support it, and using the holy legacies to convert neighbors, I could probably map paint the entire world via vassalization.
Last edited by Merkatz; Mar 19, 2024 @ 9:16am
Godspeed Mar 19, 2024 @ 9:31am 
Originally posted by Merkatz:
Basically, I feel like the DLC has made the other side of the map a bit more OP. I basically reformed Tibet in the span of two characters via mass vassalization. If I build my culture to support it, and using the holy legacies to convert neighbors, I could probably map paint the entire world via vassalization.

I don't think that either side is particularly better or worse than the other.

Eastern cultures main weakness is that there are so many of them.

Ai will almost always collapse to uprisings and rebellions.

Western cultures main weakness is their inability to expand quickly as feudal nations.

Western Ai didn't particularly collapse to any one thing but they couldn't take advantage of their strengths because they are hindered by the time it takes to fabricate claims.

All Legends of the Dead did was throw a wrench in Player Agency, the player has less of an advantage over the useless AI because now the player ALSO can't take advantage of Western cultures strengths early on.
MafiaPenguin Mar 19, 2024 @ 3:16pm 
i had the west slavia empire, it dipped into norway, india and england, i had 3 to 4 different plagues every year, it was un playable. started a new game and turned plagues down to the minimum
Gufo_Lesto Mar 20, 2024 @ 2:29am 
Originally posted by MafiaPenguin:
i had the west slavia empire, it dipped into norway, india and england, i had 3 to 4 different plagues every year, it was un playable. started a new game and turned plagues down to the minimum

I had a game over because the plagues killed all my house members, THE ♥♥♥♥♥♥♥ KARLING. By the year 1050 I had 50 plague resistance, I don't think it would be possible to have much more. Still, it wasn't enough.
armyissue69 Mar 20, 2024 @ 4:49am 
Yes. IT IS RIDICULOUS. I do own the game Plague Inc. IF I wanted to play a plague simulator I would do that.
Godspeed Mar 20, 2024 @ 5:18am 
Originally posted by Gufo_Lesto:
Originally posted by MafiaPenguin:
i had the west slavia empire, it dipped into norway, india and england, i had 3 to 4 different plagues every year, it was un playable. started a new game and turned plagues down to the minimum

I had a game over because the plagues killed all my house members, THE ♥♥♥♥♥♥♥ KARLING. By the year 1050 I had 50 plague resistance, I don't think it would be possible to have much more. Still, it wasn't enough.

Are you guys just changing the settings for maximum plagues or what? How do you lose your entire dynasty to minor plagues with 50 base resistance lol.
Germaine's Bra Mar 20, 2024 @ 5:31am 
Originally posted by Godspeed:
Originally posted by Merkatz:
Basically, I feel like the DLC has made the other side of the map a bit more OP. I basically reformed Tibet in the span of two characters via mass vassalization. If I build my culture to support it, and using the holy legacies to convert neighbors, I could probably map paint the entire world via vassalization.

I don't think that either side is particularly better or worse than the other.

Eastern cultures main weakness is that there are so many of them.

Ai will almost always collapse to uprisings and rebellions.

Western cultures main weakness is their inability to expand quickly as feudal nations.

Western Ai didn't particularly collapse to any one thing but they couldn't take advantage of their strengths because they are hindered by the time it takes to fabricate claims.

All Legends of the Dead did was throw a wrench in Player Agency, the player has less of an advantage over the useless AI because now the player ALSO can't take advantage of Western cultures strengths early on.


I don't know maybe it was just my start as Eudes, but I've expanded far faster than I have with any other European start. Legends of the dead Dynasty tree once you get rolling gives you gives you 2 holy wars for a kingdom, and forming the HRE was way way way easier than it ever was before.

The only rough spot was a 32 year Holy Crusade for part of Spain. The reason it was 32 yeears was the deefenders had 80k troops and Catholics had 64k. Despite the moronic AI Catholics were successful. Just due to economics and that I could easily float my finances during the war (still making money while raised) and capturing all the northern territory The AI rebelled upon itself, and eventually the defender died. When he died the new defender only had 8 k troops was easily stomped.

For 31 years it was 150% Battle lost, and 150% Territory captured stalemate. Every time they would go north to try to retake counties I took, The AI would take their capital and objective back. (around 20 years in the Defender was 1200 gold in debt for 15+ years)
Last edited by Germaine's Bra; Mar 20, 2024 @ 5:32am
toofolkgr Mar 21, 2024 @ 11:09am 
The plague update is the single worst update that I've ever seen in a game since 1995 or so.
madhojo Mar 22, 2024 @ 8:53am 
Theres a mod that removes plagues which is the only way I can play as the constant plagues are just a seriously stupid game design decision
Germaine's Bra Mar 22, 2024 @ 2:05pm 
Originally posted by toofolkgr:
The plague update is the single worst update that I've ever seen in a game since 1995 or so.

You haven't seen many games then.
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Date Posted: Mar 19, 2024 @ 1:48am
Posts: 16