Crusader Kings III

Crusader Kings III

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Can someone help me understanding tthe pros and con of Spiritual and Temporal head of faith ?
I just dont understand in wich case is should go for the one or the other
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Spiritual revocable means you are unable to choose your court chaplain, but you still have the option to fire them (every ten years, from the character interactions menu I'm guessing)

Temporal revocable means you can choose specifically who will be the Chaplin from your court.

There is more in-depth with combining them with different tenets, but that's the main difference between them. I like choosing temporal revocable as I like to put in family members in all court positions.
If you create a new faith with temporal head of faith you become the head of faith. Which means if you choose tenets like armed pilgrimages or communion you will be able to start great holy wars and get indulgences. Spiritual head of faith will be an npc and will also be able to excommunicate people. If you are the new pope of your religion you will never be able to excommunicate unfortunately.
How do you want to play and what do you want to do? If you're temporal, you ARE the pope/Pharaoh. Note, the cool "head of faith" powers are ONLY given to Spiritual Heads of Faith, who have their own succession system. Spiritual heads if they like you, you can land favorable bishops and they will give you a share of their levies and money. This is a good way to play if you want to maybe create a theocracy or two, a landed holy order or two, and have a "papal states" of your own.

If you play as temporal, get Communion and sell indulgences. The big downside is the spammage of popups, especially if your religion is spread wide and/or has a lot of followers. Printing money is great, and you can get 6 figures racked up. No joke. Also, the landless title for temporal head is pretty easy to keep in your dynasty in my experience.

If you wanna print money and don't care, and you treat your religion as a third component of your culture/dynasty/religion blob, temporal heads are great.
If you want a strong religion that doesn't require YOU do all the lifting alone, stronger bishop/theocratic vassals, levies/gold from temples, spiritual heads are great.

Note: I usually create a personal mod with a custom homebrew Religion with three Faiths, one with Spiritual Head, one with Temporal Head, one with No Head. Whatever experience I want helps tell me which of the 3 to play.
İlk olarak Professor Hardknocks tarafından gönderildi:
This is a good way to play if you want to maybe create a theocracy or two, a landed holy order or two, and have a "papal states" of your own.
If you have Temporal Head + Temporal selection for priests, you expand on this to turn all your vassals into theocracies.

- Get the titles you need from them
- Name someone to be your court chaplain
- Pause the game and replace them
- Give them the title before you unpause
- They should now be a theocratic ruler

This worked last I checked (which was admittedly a while back) because what I think is happening is until the game ticks again it still considers the fired chaplain to be a theocratic ruler, so when they gain new titles they immediately turn them into theocracies.

Using this you can have a very stable empire with no vassal issues as long as you stay in the church's good books, because theocratic vassals don't have all the issues of inheriting more and more land or infighting over inherited claims everyone else has.

Tl;dr: It's Admin but weirder
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