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Meanwhile, Adventurer army sizes scale poorly into the later game. You may be able to compensate with modifier stacking, but that's just more time wasted grinding.
In the early game, you could just be a Tribal ruler and get even cheaper armies, while being able to actually lay down some foundations for your future lands and dynasty. As for most of the rest of the game, you could just be an Administrative empire and rake in tons of money, have nearly infinite MAAs at your disposal, and have your vassals constantly expanding your lands for you.
Adventuring serves two main purposes: mobility, if you want to spread your dynasty further afield, and disaster recovery, if you've lost everything. It is rarely the optimal government form, since you have to grind for the benefits that other governments can just automate. It's hardly more OP than anything else in the game; it just follows different rules that may be situationally optimal.
You could also do a greatest Khan run, not too hard to do... lots of fun at least once.
Yeah so much scenarios to try. I love it, just was surprised by how I was wooping 10 empires at a time with some elite troops lolz.
The game runs on levies as a basis for everything, but levies are worthless and knights/MAA can simply delete tens of thousands of them within days of combat, the result is what you're experiencing.
This game needs a custodian team far more than Stellaris ever did, and Stellaris was unplayable when it got one.
On the topic: https://forum.paradoxplaza.com/forum/threads/the-levy-system-does-the-rest-of-the-world-dirty.1720526/
or
https://forum.paradoxplaza.com/forum/threads/ck3-is-too-easy.1599035/
You'll notice that pretty much every thread repeating this sentiment gets massively agreed with and nearly nobody downvotes them on the official forums.
Adventurers are OP, not certain it is not part of how the game is designed, especially at the start, because it shows the power of mercenary groups, maybe to easy to min/max, but I think it is fairly in line
Doing adventures should give a 2 or 3x gold (again balanced by upkeep), there needs to be ways of getting rando conscripts and not just Men at Arms for food and gold, with events for a peasant to become a Man at Arms or maybe even Captain of themselves post campaign, basically an alliance group of companies throughout the region working together or against each other