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The 2 DLCs that do add victory condition type stuff are the 2 with struggles (Persia and Iberia) but the Persian struggle's usually over before 1066 so that's an early game more than an endgame (... and that's with the AI taking forever; a competent human can easily do it in one lifetime) and the Iberian one usually takes a little bit longer but it's still not an endgame at all. The closest thing CK3 has to an endgame threat's the Mongol invasion.
Something else you can do in the game is complete your goal, and then switch characters to try and complete another one on the same map. The Roman Empire is formed, but maybe now you're going to unify India, so then you're playing a CK3 game where the Roman Empire is on the map and at full power.
Basically, achievement hunting is probably the closest to win conditions that CK3 has.
Like there is no dlc that introduces an "endgame" there Road to Power introduces new stuff like you could try a landless start and work you way up, or make you own goverment bzyantine style...
cuz in my opinion i already beat the game in the last playthrough i had
i'm like "how do i win? i wanna win!". and if the game is not giving me the target i'm getting bored. it's pretty dense now that i think about it. maybe i need more time within the game world to make my own thoughts about what i want to achieve within the simulation.
these first 100 hrs i had were basically me blazing through time full speed trying "to win" and i kinda did win, and now i'm like "what's the point of doing it all over again on a different part of the map?"
the problem is now i'm playing knights of honor 2, and while it's nowhere near as interconnected with incredibly deep systems and mechanics, it gave me something that ck3 did not give me tbh. the gameplay of koh 2 is much more satysfying, i constantly feel that "i'm winning".
but also, the vibe i got from ck3 was very unique and intense, and it's an awesome game. i enjoyed the nail-bitting constant drama going on. and it made me think about the life of a ruler and what he might be feeling, the weight of having the responsability of so many people.
Like I am tryign to bait my pal into playing he has no good dlc and I got the more intersting ones I liked so I host, and let him be the leader and be a vassal and see how the intrugue system works first hand in CK3 lol Also in MP it gets bonkers like never gets old going "my kid came out broken uh can you put a hit on it and I just not stop that plot if I discover it..." Especially I know the succession would break up the holdings because I didn't get a high enough title to hold it all its like "yeah I got 3 sons and 2 kingdom titles but no emprie yet, uh you want do me a solid and kill 2 my kids in the next 30 years or how about matrilinial marry them so they part your family now?"
That's a really boring mindset and I feel really sorry for you. This game has so many ways of playing a playthrough different, a shame you don't have any ceativity.
They run from the incredibly easy through to the extremely difficult.
you could've said "there's so many ways to play like this and that and the other" giving examples
i already said what you said, myself. you provided nothing of help or meaning. please stop wasting anymore digital space on this thread.