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Bir çeviri sorunu bildirin
Thanks for the advice. I'll be sure to avoid Tanistry in the future. Especially since the way this election played out Giselle ended up with my original duchy that I had invested heavily in developing while the boy-king was given Dublin for reasons I don't fully get.
Is there a clean way to choose who gets which land when you die?
Are you calling me racist because some virtual people didn't choose the heir I wanted? Because if so that is hilarious.
Also you've still not presented a good reason for why these men would vote for a leader they hate just to turn around and put the person they refused to vote for in charge literally days after the election. It is the lightning speed turnabout that doesn't make sense here, not that they simply didn't like their child-king.
As for your talk of different modifiers, well yah? That is what traits are for. A just man should probably get the biggest bonus for having the person they voted for win the election. A cynical man would get a much smaller bonus and a paranoid man would probably abstain from voting entirely because he thinks the system is rigged.
And they should all probably get a negative modifier for joining factions that support a candidate they didn't vote for, since they've already professed their desire for that person not to rule.
Like most things in this game, there are advantages and disadvantages to everything, but elective laws can actually be really powerful if you play your cards right and invest in rigging the electoral process. With Tanistry Elective on your Kingdom and Empire tier titles, you can effectively choose any character in your entire dynasty for each major title, including giving them all to your chosen heir, so long as you are careful to fabricate hooks on the other Electors and you pull the trigger at the right time. It only takes a weak hook to force someone to vote for you for five years, and since you presumably have the top spot in the titles in question, you should be getting an outsized share of the votes, so you just have to blackmail enough people to swing the totals to your chosen candidate. So with enough planning, it is a viable strategy to keep even the largest empires together. You just need to use your spymaster, the imprision option and the fabriacte hook scheme to keep farming hooks on the other major Electors (the number of votes is determined by power and prestige) and you need a sense of when your primary character will die (which is relatively easily achieved with the know thyself perk).
Of course the elections can go bad if you just ignore them and let them run their course, but if you actually play the mechanic, you can pretty easily profit from it
Which is why you rig the elecitons for your heir and hold on to everything.
THIS
Very early on you should have made up lies about people to force your choice if it became obvious they wouldn't support your choice.
Failing that you could have swapped what character you played as and just retconned the whole thing in your own head :)
But yes it is a silly vagary of the AI it can sometimes seem quite arbitrary but its simply usually a matter of a particular opinion bonus changing their minds (even something as simple as short rule as you take over) and suddenly the person they hated before is the preferred choice. Like in this case the primary heir went from a good choice to child king (negative) short rule (negative) and the female heir went from a bad choice to strong claim (positive) adult (positive) so the whole thing flipped.
As someone else mentioned if its someone they all voted for they should get a temporary +25 buff for like 10 years or something to prevent this sort of thing.
Unfortunately I didn't have access to Fabricate Hook. It is in the Intrigue tree I believe, and my guy went heavy into Scholar so I could push the Irish cultural technologies ahead a few centuries.
Kind of wish any character had access to stuff like Fabricate Hook or Befriend. These feel like basic things anyone should be able to do. Going down the line just makes you amazing at it.
THIS I straight up did not know! Dang. I kind'a wish I'd kept the save now. I'd just hop over to the girl I wanted to rule in the first place. Ah well, good to know for next time!
Yeah you can swap to anyone at any time, its always good to protect against PDX weirdness.
As for the hooks thing, they are quite early on in those trees and easy to pick up and then abandon to go back to your true focus.
Yeah fabricate hook is an early perk on that skill tree and worth getting for pretty much every ruler even if intrigue isn't going to be your long term playstyle. It's also worth noting that having it allows you to buy hooks when you send your spymaster to look for secrets in a court even if the spymaster is unsuccessful