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Segnala un problema nella traduzione
"-You can call vassals during war time just like any alliance"
I tried to do that but it says "You can't call in vassals into your war" even when I have an alliance with that vassal
As an allied vassal you may call them in to war like any other ally.
I've done this before and I am not sure why you are unable to do this.
Also the game does not allow you to ally with family members that hold claims. No kidding they have claims they're family and I gave them the lands they claim. Game says no, for sake of pretending to be difficult you can't ally with those vassals. LAME
Alternatively the game allows use of prestige and call them into war from family head of dynasty but it won't let you ally with family claimants that are vassals.
Everyone wants to say they're a historian and know, well I don't really know ( I wasn't there) but based off of what I learned from history lessons. Is that Liege Lords for the most part held control by absolute totalitarian autocracy with succession laws ordained by the church to pass to their eldest son. Rarely would you see in house fighting like in CKIII and once that fight was finished there was a period of dread per say and most followed their new liege because he just won the war.
That being said this game does all that backwards and doesn't represent anything I learned and know of medieval times. For the sake of pretending to be difficult or forcing you to play the one way the game was made around. And this is why we have threads about this complaining every hour since release of CKIII. Most don't find that fun or historic. Ohh and once you win a war in the game, get ready for instant uprisings. Once you declare absolute crown authority, yeah that's a joke too.
I can only support the game to a point, I do enjoy but the game mechanics are very questionable. The publisher and developer seem to be quiet about what they're going or not going to address. We are almost two weeks since launch and not a single bug fix update yet. That is very very bad. The longer the game takes to bring balance I think it's working as intended and the developers won't fix. Like long standing CKII bugs.
semi-rant over, don't mistake my intent I do enjoy the game
:)
you can though, I've allied with my vassals like any other alliance called them into war
especially if they're alliance with someone I am at war with, call them in first
https://steamcommunity.com/sharedfiles/filedetails/?id=2227552758
This is what it says for me
What he means is: Alliances with allies are a double edged sword. If you strategically give certain people land then it can prevent "rebel" factions from rising against you.
They will call you into wars all day long that they can't win with the understanding that you will gladly and effortlessly waste your soldiers to win wars for them.
I think something is broken because House laws preventing infighting don't work. Maybe this is a lack of understand for de Jure on my part?
Vassals being automatic allies would be broken and lead to easy snowballing. But what if : bloodline dynasty vassals are automatically allies. This is a subtle difference but it can work against you just as easily - I had a new house form with a King of Scotland election. They were my bloodline but a different house that eventually became hostile. That new king pretty much took all the land from the king of England under my empire.
This would create the scenario where if some random noble attacks your great grandson and you are the king you can roll in and squash that guy into oblivion. In the case of a "brother against brother war" as their ruler you have a special event with 3 options - help the first son, help the second son, or do not intervene.
If the developers made all ai and players able to have their vassals an ally it should equal out. If the developers gave the players, sure ai too, the option for lieges to control their vassals in combat it would bring more strategy and difficulty.
I think a declaration of war should also be called upon at a certain level and the higher level of authority should always have the option to intervene in some fashion. So if a declaration of war happens to be;
one Earl vs one Duke
the earl may call upon his duke for assistance in some fashion
the Duke may call upon his vassals or his Earls in his realm for assistance.
The higher titles gets to call lower for support and the lower title gets to call his higher for support wherever it falls in the line of titles.
It would bring strategy to the game where it seems lacking, allow us to have our own decision in our kingdom laws and successions, and prevent snowballing. Look this isn't my video game I am not on this development team but this is how I would do it personally. The assets are there and it would require some new coding to work. It's better to admit a failed system and try and correct it vs throw out more DLC and never address the issue of the core game play. Just my two cents
Are you playing on the 1.03 version of the game? I don't understand why I can't call Vassals as allies during a war when I am allied with them but others can. This is really frustrating
nah we will get em fixed, hopefully sooner than later
Can someone else explain why he can not get his vassal, who is an ally to assist him in combat?