Crusader Kings III

Crusader Kings III

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WolfWhiteFire Sep 11, 2020 @ 11:44am
Best individual counties in the game for building tall?
Hey, I generally like a tall playstyle, and in ck2 I loved playing Venice and building so tall that Venezia alone rivaled entire empires in terms of income and troops, so I have been trying to find good counties for building tall in ck3. So far the only one I have found is the county of Madurai, with seven holding slots but no special buildings, so I am wondering if anyone has found other places good for building tall.

Mostly what I would be looking for is counties with an equal or greater number of holding slots and possibly powerful special buildings to make it even better. A good duchy, location, religion, culture, etc. would also be worthwhile when considering the best places to build tall.
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=яενєηąŋŧ= Sep 11, 2020 @ 11:50am 
Are you saying strictly one-county tall? As in, you'll only ever hold that one county, or just the best ones with a lot of slots and unique buildings?
Last edited by =яενєηąŋŧ=; Sep 11, 2020 @ 11:50am
meiam Sep 11, 2020 @ 11:51am 
The wiki already has quite a lot of information and can be sorted to see number of barony and counties:

https://ck3.paradoxwikis.com/List_of_duchies

Bohemia seems to be the one with the highest number of counties and a special building (mine)

Edit: Didn't realize he said counties, Zachlumia is biggest with latium being the biggest one with special slot

https://ck3.paradoxwikis.com/List_of_counties
Last edited by meiam; Sep 11, 2020 @ 11:58am
Crim Sep 11, 2020 @ 11:53am 
Zachlumia
lubed_assassin Sep 11, 2020 @ 11:55am 
Originally posted by Talamare:
Zachlumia

indeed its the seat of power for the coming anti-christ.

https://steamuserimages-a.akamaihd.net/ugc/1613933836443866335/B79D8CBFE97BE416CEAA63948CAC4D9B679D5314/
WolfWhiteFire Sep 11, 2020 @ 12:05pm 
Originally posted by =яενєηąŋŧ=:
Are you saying strictly one-county tall? As in, you'll only ever hold that one county, or just the best ones with a lot of slots and unique buildings?
Most of my efforts will be focused on the county, I will also try to maintain control of the duchy and probably a second one later on, and that personally held, highly-developed core will be my territory while my vassals spread out over the surrounding area, giving me a pittance in taxes and levies.
lubed_assassin Sep 11, 2020 @ 12:08pm 
Originally posted by WolfWhiteFire:
Originally posted by =яενєηąŋŧ=:
Are you saying strictly one-county tall? As in, you'll only ever hold that one county, or just the best ones with a lot of slots and unique buildings?
Most of my efforts will be focused on the county, I will also try to maintain control of the duchy and probably a second one later on, and that personally held, highly-developed core will be my territory while my vassals spread out over the surrounding area, giving me a pittance in taxes and levies.

well zachlumia is the best county in the game, bohemia is the best duchy.
Originally posted by lubed_assassin:
Originally posted by Talamare:
Zachlumia

indeed its the seat of power for the coming anti-christ.

https://steamuserimages-a.akamaihd.net/ugc/1613933836443866335/B79D8CBFE97BE416CEAA63948CAC4D9B679D5314/
HOLY SMOKES. WHAT KIND OF CRACK DID PARADOX SMOKE WHEN THEY MADE THAT PROVINCE? THIS IS AWESOME I WILL PLAY BALKAN GAME ASAP!
meiam Sep 11, 2020 @ 12:34pm 
I'm really not a fan of county being static (unlike CK2 where you could create new holding slots), it means certain area will always stay ♥♥♥♥ compare to other that will always be better. I liked being able to slowly grow some backwater place into the richest most developed area of the world, but it's just not possible in CK3.

On topic, terrains is also important to consider, specifically farmland (and also floodplain, although not quite as good) is a very strong terrain that's only rarely available.
=яενєηąŋŧ= Sep 11, 2020 @ 12:55pm 
Originally posted by meiam:
I'm really not a fan of county being static (unlike CK2 where you could create new holding slots), it means certain area will always stay ♥♥♥♥ compare to other that will always be better. I liked being able to slowly grow some backwater place into the richest most developed area of the world, but it's just not possible in CK3.

On topic, terrains is also important to consider, specifically farmland (and also floodplain, although not quite as good) is a very strong terrain that's only rarely available.

Individual holding slots aren't necessarily everything. Not a huge effective difference between having two counties with six castles between them and one county with six castles in it, if we're talking only about building personal holdings in them. Two counties with 10 cities/bishoprics under Vassals, yeah, that's a big difference though. Far as the development side of things goes, dev is surprisingly easy to stack as a tribal if you raid constantly because you can take the "take slaves" option every time the Sack event fires for +40 development progress in your capital each time, which can get insane if you've got a 5k raider stack out there burninating the countryside constantly, especially with Reaver lol.

What I do wish is that we could convert Plains terrain to Farmland though...

@OP, Sardinia might be worth a look. It's isolated, small enough to hold all the counties within the Kingdom title personally without too much trouble. It also has a mine in the 1066 start.
Mad Max Sep 11, 2020 @ 12:59pm 
So you go through the whole game and just stay a county without a liege and not become a Kingdom?
Crim Sep 11, 2020 @ 7:29pm 
Originally posted by =яενєηąŋŧ=:
What I do wish is that we could convert Plains terrain to Farmland though...
Same, but Farmland is intentionally the best area in the game

I'm sure its a balance thing
meiam Sep 11, 2020 @ 7:35pm 
Originally posted by Talamare:
Originally posted by =яενєηąŋŧ=:
What I do wish is that we could convert Plains terrain to Farmland though...
Same, but Farmland is intentionally the best area in the game

I'm sure its a balance thing
I don't really see what it would balance, having one of those county is just plain better, and they also then to be really good one. It feel more like it's trying to force player to make historically important region their capital/main title.
I mean, I think it should definitely be a major endeavor for the payoff, but it seems a bit ridiculous to me that nobody dug a single irrigation ditch for five centuries.
LegionOfOne Sep 11, 2020 @ 8:49pm 
Zachlumia and its 8 baronies is nice for sure, but I think Rome is far better.

Six baronies only, but ALL are farmland, which is very powerful :
20% development bonus, and 2 special farmlands buildings that are superior to their vanilla equivalents, the farming Manor Houses and the military Regimental Grounds, which you can build in all six baronies.

Also, the Colosseum and the Aurelian Walls are already built in Rome, and you can build a Great Cathedral in Vatican next door for a record 3 unique buildings in the county.

Finally, the traditional capital of a kingdom and an empire, and a holy site for many religions.

All in all, Rome seems way better to me.
Last edited by LegionOfOne; Sep 11, 2020 @ 8:57pm
Razorblade Sep 11, 2020 @ 9:14pm 
Originally posted by meiam:
Originally posted by Talamare:
Same, but Farmland is intentionally the best area in the game

I'm sure its a balance thing
I don't really see what it would balance, having one of those county is just plain better, and they also then to be really good one. It feel more like it's trying to force player to make historically important region their capital/main title.
There are only so many oases in the desert to build towns around. It was silly that CK2 suggested having a good steward could somehow change that (without modern technology, that is).
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Date Posted: Sep 11, 2020 @ 11:44am
Posts: 16