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Alternatively, you could just make a hybrid/divergent culture and call it Neo-Roman or something.
That won't get you speaking Latin though. :(
When you check cultures this is the facts
These ARE ALL ROMAN CULTURES technically
Roman
Sardinian diverged from roman in 100
Italian is diverged from roman in 476
Lombard is hybird of langobard and Italian in 650
Cisalpine is hybrid of Frankish and Lombard in 800
Vlach Hybrid of Roman and a unknown culture of south slavic heritage in 600
Scilian is hybird of Lomabard and Greek in 950
Every single one of these cultures in effect is diverged from or combined with a roman latin culture. So any of these cultures in essence is the continuation of the latin roman cultures except for vlach I guess.
These are the facts according to the in game cultures in the current game.
The purest an closest thing to romans are the sardinians and Italians. The Italians are landed in Italy proper, inherited much of the legacy of roman culture as well as the land and churchs of Italy its self. However they are NOT Orthodox. OG roman should be orthodox.
The Sardinians where one of the first places OG rome actually conquered IRL and was populated by romans. There isolationist and orthodox so roleplay wise its more likely they practice much closer to the old roman ways then anyone else at least thats how I would perceive it.
Lombards are germanic influence and the ones who "carried the legacy" of rome for a long time until the frankish/french took over italy.
Cisalpine is just romans who mixed with the frank or other tribes in the north.
Vlach is the weird one out, unknown slavic culture they say so who knows lol. They are NOT a latin culture but there own.
Scilian obviously being in the south had influence from the greeks but also in my opinion some of the arabs that lived there as well.
You want old school Romans play Sardinia
You want new school Italian
You want roman/gaul/celtic influence cisalpine
You want Roman/Germanic Lombard
You want Roman/Greek Sicilians
you want Roman/Slavic Vlach
And if you REALLY wanted to argue the case you could even say the Bretons and maybe some of the other "brythonic Heritage" are also possibly descendants of the romano british that existed in roman england for awhile after roman left the island.
Even the Franks occupied the former roman lands and many of the "romans" that lived in "france" where themselves descended from the gauls who merged with roman. So the French have some roman legacy as well thats part of why Charlemagne was crowned holy roman emperor.
Many of the germanic tribes are much the same, the came, they saw, the conquered and then they settled in various roman lands.
Romans did not disappear they just merged into other cultures based on regions, just how for 1000s of years cultures conquered by rome disappeared and became "roman. The reversed happened after the fall of rome. They live on in the names and deeds of other. Many claim to be the inheritors of rome which do you think deserves the title?
Greek culture/Laws are more advanced then most of the cultures in Europe but other cultures catch up eventually and besides eastern romen tradition is a terrible culture trait to have atm. -25% to all your levies? Hard pass for me lol.
Don't those only become available when your game is almost over?
Palatini have the best stats for any MAA unit - other than Elephants. But Palatini can't be unlocked until the late medieval period.
They only counter one unit of Pikemen and have 60 attack /30 defense.
Huscarls are 40/26 and counter one unit of Archers+ one unit of Pikemen. They are immediately available to North Germanic cultures.
Elephants are immediately available to Indian Cultures. They have 250 power /50 toughness. They counter 2x skirkmisers & 2x Heavy Infantry.
All things considered Palatini are *not* the best MAA in the game.
2X Elephants + 2x Huscarls = stomp the enemy's face in with zero effort.
Yeah, but you failed to mention its awesome benefits:
Max size Heavy Infantry regiments +2
Max size Heavy Cavalry regiments +2
You can absolutely steamroll with these types of regiments in conjuction 20+ prowess knights and Knight effectiveness
Stack Heavy Infantry damage and they are killing machines