Crusader Kings III

Crusader Kings III

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Anyone notice how damn weak administrative realms are?
This government constantly in civil war, once the emperor dies, civil war, emperor gets replaced, civil war again, and it goes on repeat. Ruins the game for me with how unbalanced this dlc is
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Showing 1-12 of 12 comments
Tragopan Oct 1, 2024 @ 6:02pm 
I've noticed this as well. Started up a Norse game to try and make the Varangians as a Byzantine vassal but I can't bring myself to swear fealty because the Emperor changes every other year or so... he's weaker than I am as a Duchy and there is no sense of continuity within the Byzantine realm. The Byzantine Empire is just straight up weak unless the player is the Emperor.
Originally posted by Tragopan:
I've noticed this as well. Started up a Norse game to try and make the Varangians as a Byzantine vassal but I can't bring myself to swear fealty because the Emperor changes every other year or so... he's weaker than I am as a Duchy and there is no sense of continuity within the Byzantine realm. The Byzantine Empire is just straight up weak unless the player is the Emperor.
Even when I was the Emperor, I lasted 6 months before another faction overthrew me. The empire started a civil war to put me on the throne and then depose me 6 months later, even as a player it can be a challenge lol
Razorblade Oct 1, 2024 @ 6:44pm 
Constant civil wars? Yes. Weak? No. Having played in 1066 and 1178, the only things I ever saw threaten the empire were the "4th" Crusade and Conquerors.

As for the player, you manage the chaos like any other large empire. Ally your most powerful vassals so they can't join Factions, and hand out Kingom titles to reduce the number of direct vassals which can rebel.

In the case of Admin empires specifically, you can also make a Faction leader Co-Emperor when a Faction fires to get a truce with all Faction members, instead of a rebellion.
Last edited by Razorblade; Oct 1, 2024 @ 6:44pm
Duck on Quack Oct 2, 2024 @ 1:52pm 
It gets worse though. If you are unfortunate enough to create the Roman Empire, you will have multiple plagues existing in your realm at all times as the game increases them for creating the title. You will have peasant uprisings multiple times per year which is also due to creating the title. This is truly the most annoying part as the peasant revolts exist in every single part of the empire when they revolt. They are not that difficult to win, but they are time consuming for no good reason. And you get the Mongol invasion much earlier which again, also due to creating the title. So pile all that on top of the current complaints you have about admin govs and you will be begging to see your empire come to an end.
Last edited by Duck on Quack; Oct 2, 2024 @ 1:54pm
Originally posted by Mr. Balls Johnson:
Originally posted by Tragopan:
I've noticed this as well. Started up a Norse game to try and make the Varangians as a Byzantine vassal but I can't bring myself to swear fealty because the Emperor changes every other year or so... he's weaker than I am as a Duchy and there is no sense of continuity within the Byzantine realm. The Byzantine Empire is just straight up weak unless the player is the Emperor.
Even when I was the Emperor, I lasted 6 months before another faction overthrew me. The empire started a civil war to put me on the throne and then depose me 6 months later, even as a player it can be a challenge lol

Have you forgot to steal your vassals maa so they dont have strength to even opose you? ^^

Imo administrative realms are OP in player hand with "stealing" maa and making doomstack of them
Mr.M Oct 2, 2024 @ 3:00pm 
So far i have played as vassal in Arabia and Byzantine Empire, both times the exact same issue described by OP

"War against Tyranny" - Deposed - "War against Tyranny" - Deposed - ...

All until 1 random vassal with a decent amount of holdings gets the throne, then he might survive a bit. UNTIL he dies and yet another weak dude sits there and the civil wars start again...

...or until i, the player, get like 10.000 levies from building my realm and give my liege 64% of that. That stabilizes it.

Just boring af
Keltrain Oct 3, 2024 @ 9:10pm 
Originally posted by Razorblade:
Constant civil wars? Yes. Weak? No. Having played in 1066 and 1178, the only things I ever saw threaten the empire were the "4th" Crusade and Conquerors.

As for the player, you manage the chaos like any other large empire. Ally your most powerful vassals so they can't join Factions, and hand out Kingom titles to reduce the number of direct vassals which can rebel.

In the case of Admin empires specifically, you can also make a Faction leader Co-Emperor when a Faction fires to get a truce with all Faction members, instead of a rebellion.

Yeah wait until the Mongols come with 45k strong troops to your probably less than 10k
Mr Barksdale Oct 3, 2024 @ 10:18pm 
Originally posted by Razorblade:
Constant civil wars? Yes. Weak? No. Having played in 1066 and 1178, the only things I ever saw threaten the empire were the "4th" Crusade and Conquerors.

As for the player, you manage the chaos like any other large empire. Ally your most powerful vassals so they can't join Factions, and hand out Kingom titles to reduce the number of direct vassals which can rebel.

In the case of Admin empires specifically, you can also make a Faction leader Co-Emperor when a Faction fires to get a truce with all Faction members, instead of a rebellion.

I agree with you, they have been pretty solid in my runs so far. 867 Bizzy is weaker but still holds up. Faction rise and fall but the empire lasts.

But im also sure every one of us has a different set of game rules / mods enabled that could be affecting this indirectly. I play vanilla but i have -3 domain limit and slightly turn up the plagues. Also still figuring out what conqueror settings i like.

Plus some people are still getting used to MAA managment in the admin realm
Last edited by Mr Barksdale; Oct 3, 2024 @ 10:18pm
Razorblade Oct 3, 2024 @ 10:26pm 
Originally posted by Keltrain:
Yeah wait until the Mongols come with 45k strong troops to your probably less than 10k
Even if those numbers were accurate after you borrow all of your vassals MAAs, which they're not, given how Advantage works this patch, all you need to make those numbers work is a bunch of Crossbowmen, good terrain, and a good commander.

Even then, in several 1187 games, I've seen the Mongols conquer the Byzantines once; they rarely make it that far before Genghis dies and they run out of steam.
Last edited by Razorblade; Oct 3, 2024 @ 10:41pm
Kapika96 Oct 3, 2024 @ 10:51pm 
Originally posted by Keltrain:
Originally posted by Razorblade:
Constant civil wars? Yes. Weak? No. Having played in 1066 and 1178, the only things I ever saw threaten the empire were the "4th" Crusade and Conquerors.

As for the player, you manage the chaos like any other large empire. Ally your most powerful vassals so they can't join Factions, and hand out Kingom titles to reduce the number of direct vassals which can rebel.

In the case of Admin empires specifically, you can also make a Faction leader Co-Emperor when a Faction fires to get a truce with all Faction members, instead of a rebellion.

Yeah wait until the Mongols come with 45k strong troops to your probably less than 10k
If you're playing admin and have less than 10k troops by the time the Mongols show up you're not very good at the game.

Could probably have 20k+ MAA by yourself by then. Probably another 30-40k MAA from vassals. And a bunch of levies, but you could wipe the floor with the Mongols without calling up a single levy so they don't really matter.
SudOKu Oct 4, 2024 @ 8:48am 
Has anyone noticed how a vassal could join the faction even though they have a very high positive opinion of me and -1000 commitment? I mean, I can beat it all over again, but I spent so much influence and money just to get them to have high opinions of me. So I can have some breathing space to go conquer some land.
Last edited by SudOKu; Oct 4, 2024 @ 11:57am
3185565895 Oct 6, 2024 @ 1:42am 
Originally posted by SudOKu:
Has anyone noticed how a vassal could join the faction even though they have a very high positive opinion of me and -1000 commitment? I mean, I can beat it all over again, but I spent so much influence and money just to get them to have high opinions of me. So I can have some breathing space to go conquer some land.
Your vassal can spend 500 influence to forcibly make one of your other vassals join a rebel faction, and they cannot leave. The newly joined vassal will also spend 500 influence to pull in other vassals. This creates a huge snowball effect, where many of your vassals end up joining the rebel faction, and regardless of how high their opinion of you is, they won’t leave the faction. Paradox considers this to be a normal mechanic, but I find this mechanism incredibly frustrating.
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Date Posted: Oct 1, 2024 @ 5:49pm
Posts: 12