Crusader Kings III

Crusader Kings III

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Lordawesome Sep 28, 2024 @ 5:07pm
Landless character build ideas?
Im not seasoned enough to know what a balanced build for the different job types. whats would be a good merc, freebooter, scholar build?
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Showing 1-10 of 10 comments
Zyme Sep 30, 2024 @ 4:26am 
Randomize everything and play for fun, not minmax. Game is already too easy.
Last edited by Zyme; Sep 30, 2024 @ 4:27am
Darren Sep 30, 2024 @ 4:43am 
I just played a landless character. I think with the 400 points you would have to put effort in to make a truly ineffective character.

You might have to (at least initially) do specific challenges that you are good at, but there are so many ways to build up your character during play that I doubt it'd be a long term problem if you decided to switch part way through.
Lordawesome Sep 30, 2024 @ 8:26am 
I noticed most of the good contracts require GOOD prowess and intrigue tho and a certain diplomacy skill is needed else you will fail alot of travel events via your party own hating you. The question is mainly i guess how much skill is needed for what tasks? I noticed 24 prowess and like 14+ intrigue makes you the perfect freebooter mugger rolling 90%+ on mugging events. You can spend your entire life on contracts just to fail if you have bad stats.
Last edited by Lordawesome; Sep 30, 2024 @ 8:30am
Darren Oct 1, 2024 @ 2:43am 
My specific character had like the bare minimum martial and prowess to qualify as good (13) and less than 10 in pretty much everything else but you can see I got the achievement for keeping all of my party happy.

A lot of your success chances come from your agents. With a maxed group of the right knights you can hit the 90+% chances in 5 scheme cycles without needing much skill yourself in the abilities.

Additionally get some money and you can buy like 10 prowess easy with some armour and a weapon in any city.

Travelling around will let you max out both traveller tracks which is a +2 to diplomacy, learning, stewardship and prowess.

Similarly you can compete in hunts, and tournaments to unlock a bunch of benefits as well.
Whimpy Oct 1, 2024 @ 4:21am 
I'm playing as a sexy dwarf. I've got ~15 kids that I know of at the ago of ~35. :p2cube:
Archfey of Foxes Oct 1, 2024 @ 6:19am 
I had a lot of fun with the following:

I made a character in cologne, who was a giant, athletic and herculean (maybe also strong, not sure). Then I added slow and reduced all his stats (aside from progress) as low as possible. Not sure on his character traits, I think it was glutton and honest. Also lowest military education trait.

Anyways, he had 2 in martial and the rest was 0. He could basically crush anyone but was a complete moron. A moron who decided, after winning 20 gold and some prestige in his villages fair (backstory to explain money), to start his own mercenary group with two dudes he stumbled across.

What happened to me in that run:
After a rough start, he slowly settled into it, but was only really good at prowess and decent at military contracts. He laid a nice foundation for his son.. but when he returned to his hometown in his 50s he got the option to lead a cultural revolt against the archbishop. So he did some jobs for the king (to get a hook) and he just handed me the duchy so that it shall be franconian again and not in the hands of a *dutch*.

Currently playing his son and already preparing to head out again. I was curious about what happened with that decision and wanted to make some cultural changes.

His son was lustful, glutton and rakish. And in general a smarter but weaker version of his father. So he partied the money away and sowed a lot of bastards.
I am currently planning to select one of the bastards as my next player character. Maybe even turn them into a monk/nun and try out how that shall work. :D
Lordawesome Oct 1, 2024 @ 8:42am 
Originally posted by Darren:
My specific character had like the bare minimum martial and prowess to qualify as good (13) and less than 10 in pretty much everything else but you can see I got the achievement for keeping all of my party happy.

A lot of your success chances come from your agents. With a maxed group of the right knights you can hit the 90+% chances in 5 scheme cycles without needing much skill yourself in the abilities.

Additionally get some money and you can buy like 10 prowess easy with some armour and a weapon in any city.

Travelling around will let you max out both traveller tracks which is a +2 to diplomacy, learning, stewardship and prowess.

Similarly you can compete in hunts, and tournaments to unlock a bunch of benefits as well.
yeah i know about agents but im referring to skill checks that YOU must do yourself in these missions. Like mug wealthy citizens and travelers, and diplomacy events ect
Lera Oct 1, 2024 @ 9:07am 
Originally posted by Whimpy:
I'm playing as a sexy dwarf. I've got ~15 kids that I know of at the ago of ~35. :p2cube:

How is that even possible with the limit for offspring/children?
Valkyria Oct 1, 2024 @ 9:21am 
set yourself and your dynastie goals and then make a character with the same personality traits like you have in real life.
Bishi Oct 1, 2024 @ 9:43am 
Originally posted by Lera:
Originally posted by Whimpy:
I'm playing as a sexy dwarf. I've got ~15 kids that I know of at the ago of ~35. :p2cube:

How is that even possible with the limit for offspring/children?
There is no limit with seduce and lay only choice. There is a reddit post sometime back with someone playing a seductress with over 20 children she gave birth to. I can't seem to find it in my search history though, gdi. I remember reading a comment stating she spent over 18 years worth of time being pregnant!

Edit: Found it https://www.reddit.com/r/CrusaderKings/comments/wrwj9t/24_kids_in_30_years_the_highest_amount_of/
Last edited by Bishi; Oct 1, 2024 @ 10:51am
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Date Posted: Sep 28, 2024 @ 5:07pm
Posts: 10