Crusader Kings III

Crusader Kings III

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Does Elective titles and Administration gov. conflict?
Can someone explain please

I noticed that transforming to Administrative gov. doesnt delete Election from titles,but if Title didnt had any succesion law before going administative, you are not able to make any laws on this title. Then you can see that people still vote for title inheritance, but at the same time, you can see in government tab totally different winner.

Soooo.....who will be in charge after leader dies??? Succesion Law has priority over Admin.? Why then titles dont delete succesion laws after transforming into administration? Im confused
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Showing 1-10 of 10 comments
Emperor2000 Nov 23, 2024 @ 5:54am 
Originally posted by ☆Morax☆Is☆Dead☆:
Can someone explain please

I noticed that transforming to Administrative gov. doesnt delete Election from titles,but if Title didnt had any succesion law before going administative, you are not able to make any laws on this title. Then you can see that people still vote for title inheritance, but at the same time, you can see in government tab totally different winner.

Soooo.....who will be in charge after leader dies??? Succesion Law has priority over Admin.? Why then titles dont delete succesion laws after transforming into administration? Im confused
Title Succession Laws have Priority over Realm Succession Laws.


By the way, I found out, that the Game does support Childs as Rulers under Admin Government, it is only that the Devs have blocked the Interactions, to grant TItles to them, for no real Reasons.
Would drastically reduce the amount of castrated Children by the AI, if the Devs would allow Childs to inherit Governor Titles.
Last edited by Emperor2000; Nov 23, 2024 @ 5:57am
brownacs Nov 23, 2024 @ 6:43am 
Originally posted by Emperor2000:
Title Succession Laws have Priority over Realm Succession Laws.


By the way, I found out, that the Game does support Childs as Rulers under Admin Government, it is only that the Devs have blocked the Interactions, to grant TItles to them, for no real Reasons.
Would drastically reduce the amount of castrated Children by the AI, if the Devs would allow Childs to inherit Governor Titles.
It kinda does but only with kingdoms or empires and only with a specific Greek cultural perk that lets you have child co-emperors. They're not rulers per se but that's the closest the system has to allowing it... I think.
Emperor2000 Nov 23, 2024 @ 6:58am 
Originally posted by brownacs:
Originally posted by Emperor2000:
Title Succession Laws have Priority over Realm Succession Laws.


By the way, I found out, that the Game does support Childs as Rulers under Admin Government, it is only that the Devs have blocked the Interactions, to grant TItles to them, for no real Reasons.
Would drastically reduce the amount of castrated Children by the AI, if the Devs would allow Childs to inherit Governor Titles.
It kinda does but only with kingdoms or empires and only with a specific Greek cultural perk that lets you have child co-emperors. They're not rulers per se but that's the closest the system has to allowing it... I think.
No, Childs can rule all Titles under Admin Government.
Example:
When you are Feudal and have appointed a lot of your Childs to Titles, they will all keep their Titles, when you switch to Admin.
So, the System is fine with this, but only the Devs are not fine with it and this has caused a lot of castrated Children in the Byzantine Empire, because Children are not Heirs, so the AI is allowed to castrate them.
brownacs Nov 23, 2024 @ 7:05am 
Originally posted by Emperor2000:
No, Childs can rule all Titles under Admin Government.
Example:
When you are Feudal and have appointed a lot of your Childs to Titles, they will all keep their Titles, when you switch to Admin.
So, the System is fine with this, but only the Devs are not fine with it and this has caused a lot of castrated Children in the Byzantine Empire, because Children are not Heirs, so the AI is allowed to castrate them.
Sure I thought you meant once we'd established administrative government and we can't give duchies/provinces to children anymore (which seemed to be what you were describing...), then that's the one kinda pseudo office the system seems to allow us to grant children.
Last edited by brownacs; Nov 23, 2024 @ 7:05am
sammwich Nov 23, 2024 @ 8:16am 
Originally posted by Emperor2000:
Originally posted by brownacs:
It kinda does but only with kingdoms or empires and only with a specific Greek cultural perk that lets you have child co-emperors. They're not rulers per se but that's the closest the system has to allowing it... I think.
No, Childs can rule all Titles under Admin Government.
Example:
When you are Feudal and have appointed a lot of your Childs to Titles, they will all keep their Titles, when you switch to Admin.
So, the System is fine with this, but only the Devs are not fine with it and this has caused a lot of castrated Children in the Byzantine Empire, because Children are not Heirs, so the AI is allowed to castrate them.

Perfect, I will just switch back and forth between admin and feudal whenever I need to appoint a child.
Emperor2000 Nov 23, 2024 @ 8:20am 
Originally posted by sammwich:
Originally posted by Emperor2000:
No, Childs can rule all Titles under Admin Government.
Example:
When you are Feudal and have appointed a lot of your Childs to Titles, they will all keep their Titles, when you switch to Admin.
So, the System is fine with this, but only the Devs are not fine with it and this has caused a lot of castrated Children in the Byzantine Empire, because Children are not Heirs, so the AI is allowed to castrate them.

Perfect, I will just switch back and forth between admin and feudal whenever I need to appoint a child.
Well, you can simply mod the Game and remove the Limitation on the grant Governorship/grant Title Interaction.
No need to destroy your Estate everytime, you switch.

I have done this, to be able to grant TItles to my trusted Courtiers instead of some random generated Character, because it turns out, the Devs even blocked this.

Simply search in the 00_grant_titles_interaction, for this: is_adult = yes and add # before it, so the Game ignores it.
Last edited by Emperor2000; Nov 23, 2024 @ 8:24am
Originally posted by Emperor2000:
Originally posted by ☆Morax☆Is☆Dead☆:
Can someone explain please

I noticed that transforming to Administrative gov. doesnt delete Election from titles,but if Title didnt had any succesion law before going administative, you are not able to make any laws on this title. Then you can see that people still vote for title inheritance, but at the same time, you can see in government tab totally different winner.

Soooo.....who will be in charge after leader dies??? Succesion Law has priority over Admin.? Why then titles dont delete succesion laws after transforming into administration? Im confused
Title Succession Laws have Priority over Realm Succession Laws.


By the way, I found out, that the Game does support Childs as Rulers under Admin Government, it is only that the Devs have blocked the Interactions, to grant TItles to them, for no real Reasons.
Would drastically reduce the amount of castrated Children by the AI, if the Devs would allow Childs to inherit Governor Titles.

Thanks, but still it feels like cheating....Making every title elective before switching to Administrative.

Also I noticed that influence is bugged in that case. Lets say I have Norway Kingdom, by elections my 4th son will be king. By administrative score, a guy from powerful house. If I try to use influense to boost my son - influense goes away, but doesnt add points. If I use influense to deboost 1st place, it works as intended.

Thats why I thought Laws make conflict with Realm Succesion. Or maybe I dont understand how influence work, because I didnt see any boost in succesion score. (all my Kingdom/Empire titles are Scandinavian elective, so Administrative succession is kinda useless?).

Edit: I swapped North sea empire with Norway kingdom in text above. Seems like Administration succession doesnt work with Empire titles
Last edited by ☆Morax☆Is☆Dead☆; Nov 23, 2024 @ 9:55am
brownacs Nov 23, 2024 @ 2:44pm 
Originally posted by ☆Morax☆Is☆Dead☆:

Thanks, but still it feels like cheating....Making every title elective before switching to Administrative.

Also I noticed that influence is bugged in that case. Lets say I have Norway Kingdom, by elections my 4th son will be king. By administrative score, a guy from powerful house. If I try to use influense to boost my son - influense goes away, but doesnt add points. If I use influense to deboost 1st place, it works as intended.

Thats why I thought Laws make conflict with Realm Succesion. Or maybe I dont understand how influence work, because I didnt see any boost in succesion score. (all my Kingdom/Empire titles are Scandinavian elective, so Administrative succession is kinda useless?).

Edit: I swapped North sea empire with Norway kingdom in text above. Seems like Administration succession doesnt work with Empire titles

Are you running any mods? I've done quite a few admin runs now (as empires every time) and I've had 0 issues getting my preferred candidate to succeed me. The child emperor thing helps because they start getting acclamation points before they're 16. Are you promoting them once they're adults? Or are you nominating them as your chosen heir? Doing just those two things (the child co-emperor part locks you into the chosen heir part so I've not been doing that but left it in in case you can't easily merge with Greek culture) seems to have a 100% success rate for me pretty much. I never spend influence boosting my preferred heirs unless I want them to get a province/viceroyalty before succeeding me. Could also be that the elective laws are causing a bug, can't say I've used them since admin government came out (haven't seemed necessary given how easily the admin system can get you single heir inheritance 250 ish years early). The only downside's that your child co-emperor can sometimes end up with quite a few weak hooks on them so your council can be a bit ♥♥♥♥ for the first few years but you can nix bad councillors by imprisoning them for a little tyranny.
Originally posted by brownacs:
Originally posted by ☆Morax☆Is☆Dead☆:

Thanks, but still it feels like cheating....Making every title elective before switching to Administrative.

Also I noticed that influence is bugged in that case. Lets say I have Norway Kingdom, by elections my 4th son will be king. By administrative score, a guy from powerful house. If I try to use influense to boost my son - influense goes away, but doesnt add points. If I use influense to deboost 1st place, it works as intended.

Thats why I thought Laws make conflict with Realm Succesion. Or maybe I dont understand how influence work, because I didnt see any boost in succesion score. (all my Kingdom/Empire titles are Scandinavian elective, so Administrative succession is kinda useless?).

Edit: I swapped North sea empire with Norway kingdom in text above. Seems like Administration succession doesnt work with Empire titles

Are you running any mods? I've done quite a few admin runs now (as empires every time) and I've had 0 issues getting my preferred candidate to succeed me. The child emperor thing helps because they start getting acclamation points before they're 16. Are you promoting them once they're adults? Or are you nominating them as your chosen heir? Doing just those two things (the child co-emperor part locks you into the chosen heir part so I've not been doing that but left it in in case you can't easily merge with Greek culture) seems to have a 100% success rate for me pretty much. I never spend influence boosting my preferred heirs unless I want them to get a province/viceroyalty before succeeding me. Could also be that the elective laws are causing a bug, can't say I've used them since admin government came out (haven't seemed necessary given how easily the admin system can get you single heir inheritance 250 ish years early). The only downside's that your child co-emperor can sometimes end up with quite a few weak hooks on them so your council can be a bit ♥♥♥♥ for the first few years but you can nix bad councillors by imprisoning them for a little tyranny.

I think he was 16 when I tried to use influence to boost. I need to start new campaign, because when I bought DLC, I continued on existing save. Maybe this causes some wierd things. For example, I dont get "plague" tab on the bottom screen when my realm (or near my realm) is plague. Problem happened right after I installed DLC on existing playthrough, maybe influence "bug" comes from same reason.

Okay, thanks, now I know the reason behind Co-monarch and selective heir. Because Co-Monarch doesnt tell you that your "chosen" child will get acclamation points. (or maybe im blind).

Actually it would be much easier for me if game would guide me to new stuff. Sometimes in-game text isnt helping, because firstly I should know how mechanic works, only then I can understand whats the text about.
brownacs Nov 23, 2024 @ 3:51pm 
Originally posted by ☆Morax☆Is☆Dead☆:
I think he was 16 when I tried to use influence to boost. I need to start new campaign, because when I bought DLC, I continued on existing save. Maybe this causes some wierd things. For example, I dont get "plague" tab on the bottom screen when my realm (or near my realm) is plague. Problem happened right after I installed DLC on existing playthrough, maybe influence "bug" comes from same reason.

Okay, thanks, now I know the reason behind Co-monarch and selective heir. Because Co-Monarch doesnt tell you that your "chosen" child will get acclamation points. (or maybe im blind).

Actually it would be much easier for me if game would guide me to new stuff. Sometimes in-game text isnt helping, because firstly I should know how mechanic works, only then I can understand whats the text about.

Just to clarify, by promote I mean the 'promote candidacy' scheme not using influence to individually boost their scores. It gives them a boost to all their candidacy scores. I'm not even sure that's necessary but it takes like a month and doesn't seem to have any drawbacks so I've been doing it. I think mentoring in governance (requires the study estate upgrade if memory serves) might also add to their candidacy scores and again no real drawbacks.

EDIT: And I really would try to hybridise with Greek for the child co-emperors, they can get some pretty large stat boosts (just remember to cede authority every chance you get) so it's worth it. Cataphracts aren't bad also.
Last edited by brownacs; Nov 23, 2024 @ 4:03pm
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Date Posted: Nov 23, 2024 @ 5:43am
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