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Some players still like build 1-2 in you capital coutry. Building them anywhere else = a big "no"!
2) Don't remember math between city and temple, so I'm simply gonna with cities usually :)
Temples I ignore mostly in my own counties, but apparently they're not all that bad tax wise.
Castles are super useful imo, because you can take them from your baron in a pinch. For example when you die and start as your heir, sometimes you lose holdings to your brother. So, just take over a couple of your small castles, and give them to low nobles as you collect your regular holdings back. Sure, the small castles miss a spot, but they can have barracks in them just like the big ones.
As far as actual buildings, it depends on terrain. Plains and farmland you'll want the high income buildings, then a men at arms building for whichever route you're going down.
Otherwise:
Cities - good taxes and county development. They start out incredibly poor, so you may have to buy them some initial tax-boosting upgrades, otherwise a wasted slot for the coming century(ies).
Castles - MAA bonus, taxes, levies, fortification blocks enemy movement. The special thing about castles is that you can grant and revoke all baronies at will, so whenever your domain cap changes, you can simply grant/revoke a few castles as needed. They have 3 instead of 4 slots compared to a county's top holding castle, so they are effectively a wasted slot (on several levels) if you could hold an entire county instead.
Temples / theocratic - your realm priest will lease all temples in your realm, as long as you have non-negative opinion this gives a huge amount of levies and taxes. Also with many temples, he has a lot of money himself, so he can very quickly upgrade new temples. Additionally a temple will give a popular opinion bonus if your faith is theocratic and has the "alms and pacification" doctrine.
Temples / lay clergy - Function-wise they work identically to castles, just with different buildings. So you can hold them yourself or grant/revoke as needed. In that case it is 1 more slot to exploit, because each county needs a temple and a city before you can build castles.
Also to avoid losing counties to partition outside of your primary duchy, you just need to destroy the duchy title.
Edit: Yeah I guess it pays to read what others wrote before you post