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Not that it is great at fighting plagues, but a good physician set to 'fighting plague' and the highest level of mausoleum in a duchy you can build are the most effective besides the Pilgrim building.
Putting your capitol back from coasts and rivers (landlocked) helps too.
TBH, I haven't had the fatality issue (beyond stress cascading), but get the plague far too often even at the lowest setting.
If the next update had a dragon appear once a year and randomly eat six people in my kingdom I would turn that off too.
Plagues need to be more infrequent, more deadly, and topple regimes - not annual flu chores to plan events around.
IF A DRAGON APPEARED... I would throw a feast of the gods lol. I mean, plagues in real life were intensely devastating. When England had a plague they'd lost 1/3rd of their population. You can watch this on Amazon Prime - Medieval England. Amazing descriptions of how peasants attempted to "not get sick". It even talks about why subsequent plagues were still devastating to young kids. All kinds of good info.
Lastly, having experienced by now over a hundred plagues/illnesses I can say, it's rather easy and boring.
https://steamcommunity.com/sharedfiles/filedetails/?id=3205751490
Grazi for the link. :)
I have used it. It is closer to what I think they should be; so is changing the bubonic plague to multiple occasions - but neither seems to hit a great balance. None of them are causing the instability that I think plagues should bring. Plagues should be a once in a lifetime or two events most of the time and, if you're unlucky enough to have multiple ones in a lifetime (or ones with long duration), unrest and revolt causing events.
LMAO. You guys. YOU GUYS. WHY is it that so many people don't get it????
IF you are moving armies through plague lands, Remove Commander and Remove all the Knights from that army. Then send army into plague areas to cap towns, fight, etc. Leave the small retinue army in clear areas to rejoin as the plague areas dissipate. Seemingly, levies and men-at-arms are immune to plague.
Well, personally I'd say a force marching in plague would have limited exposure since they camp outside cities so, I'd say about 10% depletion in war areas seems fine. No more than 33% though since that's about what cities experienced. But, since these troops replenish, I would simply say that MAA's and Levies should not replenish in plague areas but still function as normal... Unfortunately I don't control the design. But if you include plague damage to levies and MAA's then you'd need to start adding things like dysentery and camp fever, etc.
Neither did the peasants, but there wasn't a toggle for them. :)