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I didn't really like it.
I would rather compare Stellaris and Europa Universalis 4 than with CK3.
In my opinion, CK3 is fun for role play and midlle ages immersion, though somehow unrealistic, and isn't supposed to be a conquest game.
Stellaris is definitively a conquest game.
What I like about Crusader Kings is the human element, the relationships between your family and knights and enemies. And the fact that any lowly peasant can (theoretically) become a king, or you can get assassinated by some lowly peasant that you wronged. There aren't set and defined opponents like in most other strategy games. The way they tie in that RPG element so brilliantly is what makes CK special.
CK3 is currently the only Paradox Game, which needs an Mod to be playable, because this Mod fix so many Issues and Bugs, which the Devs should have fixed already and I am talking about the Unofficial Patch Mod.
I agree it lacks some simple things to make the role play more dynamic, even as a simple count.
A lord in the Middle Ages had to deal with peasants complaints, agricultural conflicts, and territory development.
There should be more "small" events, and more estate management.
After you've played enough, and spent some time reading about the mechanics, to the point you can confortably play at the highest difficulty settings without any scaling it can feel somewhat "easy", but it's easy in the sense that you'll always be on your toes, maximizing every resource, every job, on every planet, and if you ♥♥♥♥ up something you can still lose, the AI while not competent on fleet formations is, finally, competent enough to keep up with the player until the end of the research tree so if something goes wrong, and since the AI has a ton of resources on the highest difficulties, you could be facing an armada of poorly selected, but equally powerful ships many times larger than yours in the mid-late game.
When people say CK3 is "easy" it's not the same thing, not at all, they mean if you build one of your 6+ slots of MAA with the most expensive type your culture can afford, then place them on any county with a relevant building to buff them up, your 2k men stack will be enough to stackwipe every king or emperor on the map before they can even retreat, if you try stacking knight bonuses you can also do the same, basically if you do anything beyond the capabilities of an imbred imbecile king (these are real ingame traits) you'll break the game to the point of no-return, making it impossible for you to lose against anything, or anyone.
It's a fun game because of it's concept, the feudal society, the vassals, but once you learn the basics it's very hard to have fun in a game where the AI is basically turned off all around you, and everything is gamebreaking. While at the same time the AI doesn't do anything.
It’s decent at what it does, though
X3 and X4 are great, but focus more on you playing a specific person controlling however large of a "faction" you want.
GalCiv 2 and 3 are great too, and are more similar to Stellaris, with some differing features. Not sure how 4 is as I haven't played it.