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Got it, will modify.
A good source to use to improve this, would be look at the FAQ on the Paradox Forums, and see all the answers to community questions.
I did a little cross-referencing, but admittedly not extensive. I may give it a second look sometime when I'm less tired.
Have they said anything about horse lords? I was waiting to play nomads as they have very interesting game mechanic to me.
Also i am hoping they will add some mechanic to Rus lands as DLC. But i think even if it will happen, it won't be soon as probly first expansion will be about HRE(based on the cosmetic they gave away).
From what I gather, Horse Lords content as it stood in the Horse Lords DLC won't be in at launch. However, nomadic cultures will be tribal at launch, and tribal governments do seem to operate similarly to the way a Khanate might have in a few ways:
Likewise clans, while intended for Muslim realms, have a few noteworthy features that make them eerily similar to some of the steppe cultures...
I'll also note that religions now provide a certain cultural tilt to a realm, so that might make realms following steppe religions feel more nomadic (minus the actual nomadic behavior), but I can't confirm that.
At launch, however, there won't be any proper nomads unfortunately.
I think they are going to release a lot of unit pack models as they do in the CK2 and in Imperator Rome (know in this last game as Flavour Pack).
I doubt it, it hasn't been their model since EU4. Some, perhaps, but I don't expect near as many as CK2 had.
So doing a quick tally, I'll just look at what CK2 gave us, excluding content packaged with other DLC:
Byzantine [CK3 check!]
African [Not sure; it doesn't say so clearly, but they do have unique attire for sub-saharan rulers, so...]
Russian
Norse [CK3 check!]
Celtic
Military Orders [CK3 unclear]
Warriors of Faith [CK3 unclear]
Saxon
Finno-Ugric
Turkish [CK3 check!]
Persian [CK3 check!]
Iberian
Early Frankish
Italian
Mongol [CK3 check!]
Of those, Early Frankish was tied to Charlemagne, while Iberian and Italian units looked similar enough to CK2's Western European units that I can't be sure they'll warrant their own DLC.
But statistically...
CK2 DLC units in CK3: 5/15
CK2 DLC units possibly in CK3: 3/15
CK2 DLC units definitely not in CK3: 7/15
CK2 DLC units not in CK3 that may not warrant skins: 3/7
Considering those numbers, yeah, I definitely don't expect a whole lot of unit skins as DLC this time around.
Wait... yeah, same here!
Not that major DLC expansions will be available on launch, but when they do come out does anyone know if will they function like they do in CK2 in respect to MP? As in whatever DLC the host player has, all connecting players can use? I expect it would be since Stellaris works the same way but that's never a guarantee.