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The Devs of KoH2(Black Sea Games), have working Crusades in KoH2 and they are a smaller Dev Studio than PDS.
Well first was success because Muslim clans infighting after that down to hill, crowning achievement (or cockup) of being fourth crusade and burning of Constantinople which started downhill of Byzantine and raise of Ottomans.
But in player perspective crusades in current state do not make fun game play (again defensive works fine its the offensive that just sucks).
I think the best crusade I've played was where the Pope decided on a Kingdom under the Mongol Horde. It was insane.
It definitely could use some major attention considering that this game is called Crusader Kings. I think there are some areas in Religion that could do with an overhaul. The fact that Syncretism and Rite takes up a tenet is insane to me. The fact that you can't appeal to the Pope to become ecumenical seems like an oversight.
Considering it is the very name of the game it is the worse major mechanic in the game.
Funny, because I would say the Crusades eventually failed due to a lack of organisation and common ground on the Christian side of things.
Even more so it all started by infighting and lack of cohesion in the Eastern Roman Empire for centuries, combined with the schism and disassociation from the western half of Europe. The fact that the Pope even stimulated a crusade in the first place can be called a miracle in and of itself never mind that any land was even reconquered multiple times.
Ironically, the fight, even to this day, has always been territorial rather then a religious one.
You are right my take on the matter was based to some history episodes in youtube.
But i guess is it right to say that nail on that coffin that was Eastern Roman Empire was burning of Constantinople in fourth crusade which ERE never recovered.
Eastern Roman Empire was in free fall before that doing stupid ♥♥♥♥♥ like mass killing Venetians in Constantinople which ire the Venice and changed the course of crusade to Constantinople.
However, its probably something that will be "fixed" (so its a better experience for players) whenever we get some Papacy DLC that lets us lead the religion. And this is really unlikely XD
Ohh, you didn't understand me. I was talking of how Papacy/ religion works. So you can be pope and orchestrate some of the major global map decisions through religion. Extra "holy" support for this kingdom, increased missionary support over there, actually leading crusades etc. Also the internal structure of electing pope and gaining power + for outsiders ability to support your bishop and gain more influence/support for bonuses and not just piety.
Right now its kinda lame. You can just buy gold for piety that just builds up naturally and being part of religion just gives you passive modifiers. After all religion was much bigger back then. Often creation of kingdom and being recognised as ruler was dependant on Pope's acceptance. Heck only reason Poland is Christian from the very start of its life is because it was required of them to become Christians otherwise they would treat them as tribes and never accept them as united kingdom.
So, I feel its a bit bad that a game called "Crusader Kings" doesn't put much focus on religion and actually treats it as a mechanic that can be forgotten for most of the playthrough.