Crusader Kings III

Crusader Kings III

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Falkeep May 26, 2023 @ 7:16pm
Raising a Local Army?
I have raiders in a county that actually has a stationed regiment. All I want to do is raise the local regiment without bothering to raise my entire army. I read a suggestion that you should create a local rally point, which I did, but that tells me that it will take 9 days to raise my army. What is the point in having regiments stationed around my realm if I can't use them to take care of local problems when they happen literally right next to those regiments? Why should it be a problem to use local armies for policing their areas?
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Showing 1-8 of 8 comments
The Former May 26, 2023 @ 7:22pm 
Raise Local Levies should do just that. There's no way to raise local MAA regiments; when you raise men-at-arms, they gather at a set rate depending on the size of your realm.

Now what I haven't tested is, it's possible that the speed will increase based on where each regiment is located. In other words, watch your army box in the bottom left. When you raise your men-at-arms, does your locally stationed regiment appear quickly? If it does, go ahead and cancel the process and start marching them and it should be fine. The nine day timeframe is how long it'd take ALL your men-at-arms to gather.

As for the purpose: It's so they get bonuses from the holding's buildings. When you station men-at-arms, you're not garrisoning them inside your stronghold. (That's what the garrison is for, and it's purely a matter of requiring more soldiers for the enemy to besiege you.) Think of it more like, you have them living in the barony and patrolling the countryside. It'll still take time to muster them.
Falkeep May 26, 2023 @ 7:35pm 
When I try to raise local levies (there is a button that is specifically for that very thing) the button is inactive. Clicking on it does nothing. And, when I created a new rally point to try to raise regiments there, they still come up in my capital's rally point. And even with that, my local regiment is not showing up raised in that barony so I can't even click on them and try to get them to the raiders immediately. There does not seem to be anything intuitive about raising and using your army and regiments to deal with less than full-scale war.

So, I am sending 14K soldiers across 4 counties to deal with 540 raiders.
Last edited by Falkeep; May 26, 2023 @ 7:40pm
The Former May 26, 2023 @ 10:52pm 
Hmm... Strange... I've never had such an issue. I wonder if there's a new bug?
Eska May 27, 2023 @ 5:24pm 
yes the raising army system is kinda unintuitive, but you dont have to send your whole army across the globe. once they are raised you can split or select who is part of your army and disband the rest.
JC May 27, 2023 @ 9:28pm 
Originally posted by Falkeep:

So, I am sending 14K soldiers across 4 counties to deal with 540 raiders.


Just set the rally point to right next to where the raiders are raiding. There is always a place like where a city is, or church or even an open slot. Once raised click the split army, pick a large group and send them off. Then select the others that aren't moving and disband them.

Yes it could be a bit easier, but it's not terribly hard once you get the hang of it.
Krille May 29, 2023 @ 2:02am 
Originally posted by Eska:
yes the raising army system is kinda unintuitive, but you dont have to send your whole army across the globe. once they are raised you can split or select who is part of your army and disband the rest.

Yes, but raising them and immediately disbanding them puts them on a cooldown - extremely annoying if you just want a minor detail for a specific thing without leaving you vulnerable on the other side of your realm, or have to postpone a war/raiding party for 6 months or so...
ShepherdOfCats May 29, 2023 @ 5:13am 
The only time I've ever seen it 'grayed out' is if the holding where your rally point is, is occupied.

I believe MaA raise-time is based on distance to your capital. So if you are raising locally at the border of your realm but your capital is on the other side of the continent, then it will still take a while.

Has the disbanding penalty changed? It has never applied for raiding AFAIK, only for war.
Last edited by ShepherdOfCats; May 29, 2023 @ 5:13am
Falkeep May 29, 2023 @ 1:05pm 
Originally posted by ShepherdOfCats:
The only time I've ever seen it 'grayed out' is if the holding where your rally point is, is occupied.

I believe MaA raise-time is based on distance to your capital. So if you are raising locally at the border of your realm but your capital is on the other side of the continent, then it will still take a while.

Has the disbanding penalty changed? It has never applied for raiding AFAIK, only for war.

I assume so, but I haven't engaged in an external war yet in CKIII, just dealt with raiders and such internally so a disbanding penalty hasn't come up yet.
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Date Posted: May 26, 2023 @ 7:16pm
Posts: 8