Crusader Kings III

Crusader Kings III

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Ivo Shandor Mar 25, 2023 @ 9:17pm
Whats the point of making someone like you?
I schemed and gave money to a neighbouring king. What's the point doing all that when they attack me at +100??? Why bother. Is that mechanic broken?
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Showing 1-6 of 6 comments
AC Denton Mar 25, 2023 @ 9:27pm 
It decreases their likelihood of attacking you. If they have a good CB or reason for attacking you, those things may take priority. Not uncommon in history, rulers that were friendly or even related, fighting each other.

Same way you may like a character you come across in game, but would still attack them given the right opportunity. If you want to prevent them attacking, got for the befriend scheme or a strong hook should work. Perhaps an alliance?
Ivo Shandor Mar 25, 2023 @ 9:39pm 
Upon reload, He had no one to marry my kids off to so I purchased a truce.
Last edited by Ivo Shandor; Mar 25, 2023 @ 9:40pm
ShepherdOfCats Mar 26, 2023 @ 6:15am 
I do wish it was weighted a bit more and I wish there was a penalty for the human players attacking their friends (stress gain or something).

But yeah, I had a "friend" attack me in a hopeless war (for her) and she ended up dying of her wounds from battle. I was like 'that whole bit was just stupid. ' Didn't stop me from getting stressed out that my "friend" had died. These relationships do seem rather meaningless between rulers.

:/
Last edited by ShepherdOfCats; Mar 26, 2023 @ 6:20am
taomastercu Mar 26, 2023 @ 8:15am 
Originally posted by ShepherdOfCats:
I do wish it was weighted a bit more and I wish there was a penalty for the human players attacking their friends (stress gain or something).

But yeah, I had a "friend" attack me in a hopeless war (for her) and she ended up dying of her wounds from battle. I was like 'that whole bit was just stupid. ' Didn't stop me from getting stressed out that my "friend" had died. These relationships do seem rather meaningless between rulers.

:/
The problem is that the social simulation in CK3, and it was pretty similar in 2 to be fair, is not even "skin deep". So relatives and sincere friends went to war in history. And you also had long time family retainers betray you and all that. But the thing is that real life is of course way more nuanced than CK3.

Friendship in CK3 is extremely generic. Like you can more or less BFF anyone using the same generic actions. Characters have no interests or hobbies, no meaningful personality, no ideology though that is less relevant, and no secret/core desires in any meaningful way. And there's no real representation of faking relationships or anything mechanically. Just dumb events.

The caps on opinion are quite low as well.

So it is too easy to max out the opinion cap and the cap is also too low to represent nuanced relationships and there are not like trust/affection/loyalty/coercion type mechanics and the characters have no consciousness. You can't represent a powerful character pushing for something and the other character agreeing because they have to even if they don't want to.

Basically the system is so simplistic that even a 95% chance to never attack you type thing is overpowered cause you can get that on everyone and you as the player of course can just ignore the stuff that would bind the AI.
dataseer21 Mar 26, 2023 @ 5:28pm 
I know there are people complaining but they are way less likely to attack you on my playthroughs. Maybe it is the difficulty of the game overrides it if you are playing on the highest difficulty or something.
Freak4Leeks Mar 26, 2023 @ 5:34pm 
Ngl i interpreted the title completely differently to the actual topic
Last edited by Freak4Leeks; Mar 26, 2023 @ 5:34pm
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Date Posted: Mar 25, 2023 @ 9:17pm
Posts: 6