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Culture drift doesn't happen that easily in the real world.
I would like to point you do the powderkeg of the 20th century. The Balkans.
But I imagine it something like this.
-Character who owns the county being of a different culture is almost mandatory for it to convert(Its insanely slow, if not impossible. Consider this a requirement.)
-Bordering counties of the different culture contribute to the speed. The more directly adjacent, the quicker it goes.
-The longer a country remains it's culture, the more ingrained it becomes. Meaning if a French county converted to Italian, and then was put under the ownership of a French character, it would return to being French much quicker.
-Cultural acceptance would also affect the speed, particularly if the county being converted is less advanced than the one that's trying to assimilate it.
You could say that less advanced cultures will essentially be absorbed and uplifted, and acceptance of said culture can result in them embracing it. I do see what you mean about acceptance because it goes both ways, but it only really happens if the owner of said county is of a different culture. That part is basically the trigger for it.
I cant comment on culture hybridization because I don't own the DLC that let's you do that, but I imagine there's a way to kind of fit both in.
That why i have christian orthodox jews and muslims in my dynasty having different cultures. Their cultures turn local too.