Crusader Kings III

Crusader Kings III

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KingKickAss May 10, 2023 @ 11:40am
Thoughts on culture drift?
What if the game had culture drift?
County with "Culture A" is bordered by multiple counties of "Culture B". The owner of the realm that said county belongs to is also "Culture B". Therefor it will eventually covert culture naturally. The speed depending on how many different cultured counties border it, and the ruler's own culture.

Your thoughts? I think it would make things interesting. Would definitely need to be a feature you can turn on and off though.
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The Former May 10, 2023 @ 11:46am 
Hmm... I think it'd make things a little tricky in terms of player management, but as an option, I see merit in it. It certainly makes enough sense that you'd start drifting if you're surrounded by a monoculture that's different to your own.
Rex is back, baby! May 10, 2023 @ 12:05pm 
How would it work with cultural acceptance and cultural hybridization?
Culture drift doesn't happen that easily in the real world.

I would like to point you do the powderkeg of the 20th century. The Balkans.
KingKickAss May 10, 2023 @ 3:10pm 
Originally posted by Rex:
How would it work with cultural acceptance and cultural hybridization?
Culture drift doesn't happen that easily in the real world.

I would like to point you do the powderkeg of the 20th century. The Balkans.
Gotta love the Balkans.

But I imagine it something like this.
-Character who owns the county being of a different culture is almost mandatory for it to convert(Its insanely slow, if not impossible. Consider this a requirement.)
-Bordering counties of the different culture contribute to the speed. The more directly adjacent, the quicker it goes.
-The longer a country remains it's culture, the more ingrained it becomes. Meaning if a French county converted to Italian, and then was put under the ownership of a French character, it would return to being French much quicker.
-Cultural acceptance would also affect the speed, particularly if the county being converted is less advanced than the one that's trying to assimilate it.

You could say that less advanced cultures will essentially be absorbed and uplifted, and acceptance of said culture can result in them embracing it. I do see what you mean about acceptance because it goes both ways, but it only really happens if the owner of said county is of a different culture. That part is basically the trigger for it.

I cant comment on culture hybridization because I don't own the DLC that let's you do that, but I imagine there's a way to kind of fit both in.
Last edited by KingKickAss; May 10, 2023 @ 3:11pm
Elriadon May 10, 2023 @ 3:44pm 
That would make the small cultures disappear way too fast.
Originally posted by Rex:
How would it work with cultural acceptance and cultural hybridization?
Culture drift doesn't happen that easily in the real world.

I would like to point you do the powderkeg of the 20th century. The Balkans.
Think of the Anatolian peninsula which in just about 200 years, from Greek culture became Turkish culture, through the Seljuks.
Gilmund Aug 4, 2023 @ 7:01am 
Practically rulers are already making hybrid cultures regarding personnal/land realities.
That why i have christian orthodox jews and muslims in my dynasty having different cultures. Their cultures turn local too.
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Date Posted: May 10, 2023 @ 11:40am
Posts: 6