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To that end, maybe somewhere at the edge of the Byzantine empire, or possibly in western France 867. Either should offer a really strong top liege to protect you while you get your feet wet.
Being feudal will be the safest as anyone in the kingdom would have to have casus belli ( a cause for war.) to try to take your titles. Levies and Taxes are based on feudal contracts.
In a clan you are a leader of said clan. Traditionally you would want everyone in leadership to be a family member. Taxes and levies are based on their opinion of you.
In tribal, you are essentially an centralized group of tribal clans. That agrees on the leader (the strongest.) Taxes and levies are through your fame level. Since tribal are a loosely knit group vying for power. They can pretty much attack each other despite having a liege.
There are two types of landed characters (you always play a landed character.) Independent and under a Liege.
Being independent leaves you to the wolfs and it's better to know the game a little. As you can be even an independent count, but you need to know the politics to survive.
Pick any random count within a big european empire surrounded by other catholic (or orthodox) rulers, they tend to be the most stable, and the least aggressive places.
If you want to expand freely take a count or duke under a king or emperor closer to religious enemies, so you can just go nutts through holy wars.
Thanks man i will be sure to give it a go! I appreciate the feedback :)
Thanks for the useful information, it really helps alot! Much appreciated :)
You're a duke but got enough titles to form a (small) kingdom right away, or you can conquer 10 or more nearby russian duchies and bind them together through a Found New Kingdom decision. Or you can go for Kyiv and Found Capital of the Rus there. Or you can conquer a one-county duchy of Visby which is part of Sweden and contend for Swedish crown and eventually empire of Scandinavia. Or you can join other vikings and go for England. Or maybe France and become Norman. Or go for gold mines in Germany.
Vikings are always fun to play because you got two additional legacies options, which buff very different playstyles from straight up warfare to diplomacy to seduction, varangian adventure CB allowing you to grab whatever duchy on the map you want, and last but not least malleable invaders tradition, allowing you to make a hybrid between an already strong Norse culture and anything else - Welsh for longbowmen, Polish for konni, Greek for castration are all solid and fun choices.
sounds very fun, ive heard alot about vikings but never thought to really play them because i was unsure how the properly worked, really useful information thank you!
1066 County of Eu in Normandy, County of Mâcon or Langres in France
Aside from Galicia which can snowball quickly the other three are super slow super chill starts. If you want you can sit back for a couple generations and just explore your options and the game interface. Build up for a while under the general protection of a larger kingdom, accept invites to events, no need to worry about managing a ton of vassals.
Edit: Two minor corrections, first it's specifically the Count of Santiago in 867 rather than "Galicia" though the first goal is forming the Duchy of Galicia, second in 1066 either Langres OR Mâcon are good. Mâcon is ruled by an 11 year old so right off you get to play with the new Regency stuff.
You are feudal and everyone nearby are pacifists so you won't get raided.
I think it's a great spot for beginners to learn.
yeah that sounds nice, i love the events, especially the hunting one. ill give it a try thank you :)
Interesing, ill have a look at it, thank you :)