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You don't really need an empire, you can do it with a decent sized kingdom if you took the time to build up your realm. The new DLC just made men at arms even more powerful so that with a decent sized kingdom, you can punch way over your weight class.
In my current run, I'm trying to Unite the Slavs and with my men at arms, just to give and example. with a 11000 strong army I defeated a 22K strong army with minimal losses in a single battle then proceeded to chase down and wipe out every other smaller stack for a total of about 35K of troops wiped out with them having no chance to recover thanks to how ridiculously strong Konni light cavalry are. Then I just walked over sieged down the enemy capital and surrounding castles and it was over quick.
As for large kingdoms, assuming you either have decent allies within near enough distance or are reasonably skilled at intrigue plots, you can definitely take down kingdoms much larger then your own.
At large I prefer to play games without mods. If I find the core game itself not "good enough", I don't believe stack it with mods make it that much better. It's kind of like put lipstick on a pig, it's still a pig.
If you take a shortcut with early primo through a mod it come dwon to would it enhance your enjoyment/gameplay? What would you do if you didn't? Kill off all your children except "THE ONE" in the game right before you die yourself, because... that is way more realistic way to do it? Or just cave in and keep collec your realm again, over and over until you get primo the "proper way"..
Your other options are to stop playing or suffer from PDox malevolence. I would actually recommend not playing CK3, but I know some people are eternal optimists.
They've done many things about it, depending on your play style.
If you want to paint the map, use the early game to work at becoming culture head. Don't worry about painting the map, only painting those regions that are your own culture. If you must, work to invent a new hybrid culture instead. Then you can prioritize innovating primogeniture as fast as possible.
If you don't care so much about painting the map, embrace it. Let your dynasty spread like wildfire. Form alliances within the family. My most memorable run was in Brittany. It wasn't because Brittany owned all of Europe, all I ever got was Brittany and the northern third of France. It was because I placed dynasty members everywhere. England, Ireland, Wales, Spain, and half of Bavaria were all ruled by different members of my Breton dynasty.
If you really wanna get crazy you can do both: Switch your default map mode to dynasty mode. That way you're painting the map by spreading your dynasty. It puts a whole new perspective on things when your color doesn't shrink on death.
Try it once or twice and you might find you enjoy it. You'll be unlocking dynasty perks like no one's business.
Not at all. What I said was entirely in the realm of gameplay mechanics.
Speak for yourself. I love watching my dynasts break off and do their own thing; all I wish for is that they could do it without needing me to babysit them. When 99% of players aren't complaining about a mechanic on the forums, I'm going to say most are probably at least content with its implementation.
I'm in high partition now and I've got my dynasty placed in various kingdoms under the umbrella of the titular mongolian empire title that is created when you take the 'greatest of khans' decision. Even though it is high partition (changes by default when you take the decision), I'm thinking about letting them go independent and see how they do. Not only that but I want to snag that 'dynasty of many crowns' decision too. I've been through three rulers since the 'great khan' died, and honestly I'm tired of fighting off the populist rebellions on the other side of Asia.
Sorry great grandfather, the days of your greatness have passed, for the last 100 years everyone has been feudal but me (honestly I wish vassals couldn't convert to feudalism under a tribal liege but that's a different story)
You literally just proved my point talking about the way 99% of players are forced to play the game. I don't want them to remove partition I want them to give it a point. Most of the starts in this game are non-historical specifically with the inheritance. Like, almost 90% of it is wrong because the current partition system is an obvious placeholder. Sucks that you like it though because it WILL eventually be gone for an actual enjoyable system. Enjoy it while it lasts.
Go have a look at the road map.
Also people stopped complaining because they stopped playing. What a foolish statement.
About to change rulers in my current game and everything want is going to my heir including 3 kingdoms.
99% of people didn't stop playing the game. Let's establish that right now. After the launch rush it leveled off at around 25,000 players in January of 2021. In April of this year, just prior to the DLC's launch, it was 20,000. So it's lost roughly 20% of its players.
Now, addressing the rest of your statement here...
Mechanically, it has a point: It enables you to more easily get independent rulers for your dynasty, which allows your dynasty to generate renown more quickly. If I greedily kept all the land our dynasty owns to myself and became an emperor by 870, then by the end date of... 1453, was it? I'd have about 14,000 dynasty renown. Enough to unlock maybe two full tracks, if I spend my renown on nothing else.
(Ironically, the same people angry about partition were often the people complaining about not having enough renown to disinherit their sons early on in the game's lifespan.)
If you'd rather not have independent rulers, there are ways to keep your realm together. Declare war on your brothers each generation. Conquer more land, make a kingdom, and vassalize your brothers. Be careful about when you make your push to the next title tier. Assassination. Cousin marriage in future generations. There are all sorts of ways.
So it doesn't force anyone to play any way, really. It presents a challenge, and you can address that challenge a number of legitimate ways.