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Statistically, you'd have to have A LOT more examples to make a reliable statement that something is wrong.
Not too prudent.
I agree it is probably perception bias. You don't remember when the 60% of a gain worked for you...just when you roll bad.
I've got just a few hours in the game (CK3 3575.6...and more in CK2) so take my opion for what it's worth
Retrain your brain to only focus on the chance of failure because even with a 99% chance of success you can still fail 100 times in a row, it's just very very unlikely to happen.
A nearly 1 in 5 chance of death is not a risk one should be taking. If every time my neighbors left he house 2 of them died I'd think they were insane for leaving the house.
Not only has happened once... that´s the worst part
You happens (by the logic of the game.) to be unlucky.
I have had rather varied results but usually get the higher percentage when they are so different.
But yeah, there may be another variable that is unseen dictating what your character "should" get, depending on any variables it considers.
You would have to look at the "low_percentage_chance" whatever it uses. As It won't specifically say if you find the event in the files. You'd have to look at that acorn: "low_percentage_chance" and what it actually does.