Crusader Kings III

Crusader Kings III

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We've fixed maa-stacking, - they said, - and also domain limit.
That is ~1/3 of the total amount of maas i could have had by this point, i am missing both accolades and the tourney trait, and just didnt bother creating 2 more stacks
https://steamcommunity.com/sharedfiles/filedetails/?id=2987041075
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Showing 1-15 of 26 comments
drake_hound Jun 9, 2023 @ 2:12pm 
108 gold a Month :P yeah you were already king of the game.
So what does your picture say?
Your 15 knights were OP.

And yes they fix the heavy infantry stacking now they have to fix the light cavalry stackings and other stuff. but with your monthly income, you already won the game.
that is 1 year time 1200 gold. if you like to do stuff different don't post screenshots.
Dizzy Ladybug Jun 9, 2023 @ 2:59pm 
Originally posted by drake_hound:
108 gold a Month :P yeah you were already king of the game.
So what does your picture say?
Your 15 knights were OP.

And yes they fix the heavy infantry stacking now they have to fix the light cavalry stackings and other stuff. but with your monthly income, you already won the game.
that is 1 year time 1200 gold. if you like to do stuff different don't post screenshots.
how did they fix heavy infantry stacking ? it seems like stacking of any kind is even more powerful than before
Razorblade Jun 9, 2023 @ 3:50pm 
They fixed stacking MAA bonuses. You can no longer, for example, hold a bunch of duchy capitals, spam out Crown Smithies and have +500% damage and 1500% toughness on all of your Heavy Infantry.

Instead, they would now only get 10% damage and 30% toughness from their stationed province, and every other province's buildings are irrelevant. There was never any intent to limit the number of MAAs one could obtain, just the bonuses they could receive.
Avataristche Jun 9, 2023 @ 4:03pm 
But you totally can. Accolades, blacksmiths and 2 other relevant buildings, and you are looking at +300% at early medieval. But now you can also get like +8 maa per stack, so its like 12000 maas with +300 each, early medieval. I played several games after the change, you definitely snowball way faster
Dizzy Ladybug Jun 9, 2023 @ 4:10pm 
Originally posted by Razorblade:
They fixed stacking MAA bonuses. You can no longer, for example, hold a bunch of duchy capitals, spam out Crown Smithies and have +500% damage and 1500% toughness on all of your Heavy Infantry.
that's right, you can stack multiple bonuses from buildings in counties now, so for Heavy Infantry that's Barracks + blacksmiths. Then you have bonuses from Accolades like Vanguard and Valiant. warrior lodges also boost HI, i forgot that one.

so as long as you have enough counties with the right buildings to station your MAA, the bonuses are still crazy high.
Last edited by Dizzy Ladybug; Jun 9, 2023 @ 4:20pm
ShepherdOfCats Jun 9, 2023 @ 5:33pm 
Turn domain limits down in your rules. I haven't started a new game since the update at anything higher than -3. I still have some really powerful armies and MaA but then again I'm playing as the byzantines at the moment. I have to be more careful when I have a ruler with poor stewardship.

I do agree that accolades help a ton, but they're temporary. It's almost impossible to keep an accolade from demoting unless you're just constantly looking for better knights (and specific to the requirements for those accolades, and honestly if you're gonna micromanage it that much, you probably deserve to be rewarded with some buffs).
Last edited by ShepherdOfCats; Jun 9, 2023 @ 5:35pm
Emperor2000 Jun 9, 2023 @ 10:17pm 
Originally posted by Razorblade:
They fixed stacking MAA bonuses. You can no longer, for example, hold a bunch of duchy capitals, spam out Crown Smithies and have +500% damage and 1500% toughness on all of your Heavy Infantry.

Instead, they would now only get 10% damage and 30% toughness from their stationed province, and every other province's buildings are irrelevant. There was never any intent to limit the number of MAAs one could obtain, just the bonuses they could receive.
Wrong, they made it even worser, than before, because now Men-at-Arms can now get
an higher Bonus than before and even your Knights become more effective than before.
drake_hound Jun 10, 2023 @ 3:16am 
What are you guys argueing about, he already won the game... with 108 gold income a month during WARTIME, there is no more challenge to be had.

So what if he stacked tons of multiplier or go gather whatever bonus.
That is all redundant.. but balance, what is there to balance? when he can simply ignore the balance of the cost of RAISED MAA... with a specialist light calvary unit that cost a lot more then normal ones.

So what is the income without Raised MAA ?
drake_hound Jun 10, 2023 @ 3:20am 
The reason Heavy Infantry was so cost effective was their raised MAA arms cost and the bonus stacking.
Making all other strategy redundant. especially during wartime.
So stacking of MAA is still possible but COST a lot more so no longer relevant.

Now in OP case the whine about balance is totally irrelevant cause he already bypassed the point of Balance.
Avataristche Jun 10, 2023 @ 3:31am 
My whine is about the fact they said changes to warfare were supposed to make what i did harder, but in reality it became even easier
drake_hound Jun 10, 2023 @ 3:33am 
Originally posted by Avataristche:
My whine is about the fact they said changes to warfare were supposed to make what i did harder, but in reality it became even easier

Well ask yourself, with your 108 income during wartime. even if they nerfed the MAA.
Would the game had be harder on you? NO ... is your own answer.
Cause you could have spammed Mercenary Army galore.
Avataristche Jun 10, 2023 @ 3:48am 
Originally posted by drake_hound:
Originally posted by Avataristche:
My whine is about the fact they said changes to warfare were supposed to make what i did harder, but in reality it became even easier

Well ask yourself, with your 108 income during wartime. even if they nerfed the MAA.
Would the game had be harder on you? NO ... is your own answer.
Cause you could have spammed Mercenary Army galore.
And that's the second half of the rant. With the economy revamp they made each barony potentially way more profitable. and to compensate for that were supposed to limit the amount you can own personally, and as you can see the nerf was not hard enough. I know there is a setting for that, but still, even with -3, i'd lose like 30 per tick.
The main message i was trying to convey is: the changes in both economy and warfare did the opposite of what they were supposed to.
Last edited by Avataristche; Jun 10, 2023 @ 3:49am
drake_hound Jun 10, 2023 @ 3:52am 
Originally posted by Avataristche:
Originally posted by drake_hound:

Well ask yourself, with your 108 income during wartime. even if they nerfed the MAA.
Would the game had be harder on you? NO ... is your own answer.
Cause you could have spammed Mercenary Army galore.
And that's the second half of the rant. With the economy revamp they made each barony potentially way more profitable. and to compensate for that were supposed to limit the amount you can own personally, and as you can see the nerf was not hard enough. I know there is a setting for that, but still, even with -3, i'd lose like 30 per tick.
The main message i was trying to convey is: the changes in both economy and warfare did the opposite of what they supposed to.

Hello cause the average players aren't MIN MAXING people who understand economy as fast as veteran Paradox Players.. or looking for loopholes to do stuff.
They just want variety and learn on the fly kind of playstyle.

The game is way too easy for the hardcore paradox fans. who just like stats min maxing.
And finding "Exploits" you set up your own game to make Life easier on yourself.
And then complain that it is paradox fault for everything?
When infact it is your own fault for making your game too easy.

this is self defeating trolling, that is running rampant on the Forums, game is too easy too hard too boring, any solutions? NONE ...
drake_hound Jun 10, 2023 @ 3:54am 
Lets look at your resources any of your resources you are short off ?
Nope not one resource... that says it all.
Avataristche Jun 10, 2023 @ 4:00am 
Wait-wait-wait. They said they were making changes to make the strategies "hardcore fans" use harder. It was not aimed at "average players". I tried several runs after the patch, and every start (christian count, iberian count, bohemia867, this nubian kordofan - okay, that last one is minmaed) was easier to snowball than before.
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Date Posted: Jun 9, 2023 @ 1:32pm
Posts: 26