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The one paste into savegame has a random fat distribution based on character ID.
then comes the beauty trait who can slightly alter the fat distribution in a different way.
The eyes are oriented completely differently. The mouth is considerably larger in the first image. The jaw is much longer in the second image. The nose in first image is also slightly bigger. Second image has larger space between nose and mouth, probably just because lips got smaller.
The first image looks like a hand crafted character, the second looks like the game generating your hand crafted character with a few defaulted options like eye angle and lip thickness.
Edit: Did you happen to create the first image with the beautiful trait and paste that onto the second image without the beautiful trait?
Because that could do that. The beautiful traits literally change the shape/color of certain parts of the face. It might not load those changes onto someone who doesn't have the traits.
There is also a bug in the character creator where you can add the beautiful trait, get the appearance on your character, SAVE the character. Load the character, remove the trait, keep beautiful appearance.
Yes exactly! (though actually the second one is from the ruler designer and first one is via pasted DNA but still
If this is the case is there a way to fix it? Surely the fat distribution or other facial / physical attributes are saved somewhere?
The first character looks very unique, as in random sliders/custom made. The second looks more like the regularly generated characters in the game. I've never seen a character look like that first picture in hundreds of hours.
If the first picture is not the custom character, then it looks like it butchered your custom character and randomized some of the options.
Did you happen to save the second character in a previous update? And are applying it to a newer game version?
Both characters are in the same save and in the same (latest) version of the game, i.e. one created via ruler designer, and the other one with DNA and mass and traits, etc completely copied across from the first one.
Is there a way to make sure these character variables are copied across as well?
Unfortunately I can't think of a good way to do it that wouldn't require you to learn a chunk about how those appearance effecting mods work and that also wouldn't probably carry over information you don't want too.
Thank you, btw.
The question is which of the two faces do you want, the ruler creator or the save game DNA one.
if you want ruler creator one. just created a new character, load into the game.. save the game, go to their DNA check the flags for any mod alteration.. if not there any flags.
There you go the Ruler Creator one DNA .
If you want the altered DNA one cause it is savegame, and want to turn it into Ruler creator codes.
Give the altered DNA one a county, switch character ,save game and go to the savegame file to see all the alteration done in the character (since it gives everything and more in readable codes what changed in numbers etc). instead of a DNA string.
Disclaimer if people don't know how to unzip and edit savegame this info isn't for you.