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The achievement tips sections provides useful info on this. For Your Eternal Reward the second paragraph includes this. "(Fill Coffers = Stewardship, Swell Armies = Martial, Promote Authority = Diplomacy). You will need to succeed regularly at the mandate events, in addition to using the Swings the Scales decision, to maintain Scales of Power level 6." Flip that around to have them fail regency you need to have them fail events which would boost their scale of power.
This also drives a nasty nail into the coffin of your argument. It means Regencies obtain then keep power when the realm perceives them to be handling the affairs of the realm well, and is near impossible to keep when the realm perceives them as a failure.
It seems really dumb that the regent has skill checks to advance their position, but the ruler, even if they're right there in court and perfectly capable of ruling, doesn't. As far as I can tell, the only way you can tilt the scales back in your favor is either just waiting or hitting the once every 3-4 years button. There should be more dynamic and frequent opportunities for power struggles, like the two characters trying to frame the other as incompetent or trying to win over the vassals, but that just doesn't happen.
The other side isn't much better. I played as a regent to get the achievement, and it's just kind of boring. You just occasionally make skill checks. You generate massive amounts of strife. and most of the other vassals end up hating you, but outside of murder plots or declaring war, there's nothing they can actually do against you. There should be an option for a "change/end regency" faction, then vassals who are upset with the current regent can demand a change, and it would be an indirect way for a well liked ruler to end an entrenched regency, or at least switch it to a less selfish character.
Own the entire peninsula when you take the unite the Spanish thrones decision and you still can't end it...
That's Paradox dlc in a nutshell.
You can rather easy nowadays.
Your main (kingdom) title needs to be completely of your culture and religion.
There is even a way to not have your capitol in Iberia itself.
It used to be like that but that is no longer the case.
Not accurate in my experience. The NPC Regent can swing the scales of power multiple times in a single month, multiple times a year, as long as they have resources they can keep stacking it against you. You however have to wait 2 years to swing it back less than 1/2 a level each time. It's broken.
I found out that when regents like you better they change their stance.
I just found this out in my playthrough. The whole mechanic is completely broken. Regents inherit levels from their predecessors, get way more chances to swing the scales than the ruler, so there's no point even trying, and even if they run out of resources, they can just infinitely go into the negative. The only way out is to be lucky with a murder scheme or wait for them to die.
While I understand your frustration, isn't that pretty much how it worked in real life? (IE you have to kill the entrenched regent to remove them) Entrenched regencies are, well, entrenched. They are not supposed to be easy to remove. Entrenched means they are particularly difficult to remove.
Maybe they'll tweak it with the update - or add to it since you can somehow be 'landless'. It would be nice if you could go to your neighbor's court and get them to press your claim.