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Looking at the code, 20 raids is the minimum needed, though the chance of getting it goes up the more you keep raiding. Pretty sure they do not need to be consecutive, so you should be able to keep the tally going even if you disband your army for a while.
I have noticed some bugs with saved variables since a recent update, perhaps its affecting the counter this event uses too.
I'm not sure if it's an exact number of counties, Or if there is a chance for it to fire after a certain amount.. I haven't really tracked it to be honest. So it's either exact number, or after a certain number it has a chance and then by X counties it will be added if it hasn't at that point. That's the way it feels to me, as sometimes it seams to take me longer than others. Perhaps it's just because i those games/times i'm just not raiding enough which can certainly be the case.
Anyway the most important thing is just leading and raiding, You'll get it eventually.
Ohh really, that i did not know! Very cool, thanks a bunch.
Can shield maidens get the trait, if so i'm totally doing that!
0021+0022 should happen every time an army raids a holding, and only for the army commander
raiding.0021
Checks if the raiding army commander has the "raid_counter" variable
If he doesn't have it, add the variable
If he already has it, increase it by 1
raiding.0022
Checks if the raiding army commander has 20 or more count in the raid_counter variable
If he has 20+ and doesn't have the Raider trait already:
20% chance for any raid that after 180-545 days, the event "raiding.0023" will fire
At 30, 40 and 50 in the raid_counter, the chance for this event increases by 10 each.
So this capped at 50 completed holdings raided, with a 50% chance for any raid to trigger the next event after 180-545 days:
raiding.0023
Let them weep at my name (event to actually receive the raider trait)
So for a norse raider who can raid almost unlimited overseas, the biggest obstacle is the 180-545 wait time, and this is all running completely hidden with no progress indication for the player.