Crusader Kings III

Crusader Kings III

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PuttBlug Jul 11, 2023 @ 5:56am
Who the ♥♥♥♥ thought 80% chance of death events are a good idea?
And for what? I'm just managing the kingdom that I managed to create with blood and sweat and there pops one random event that kills my character and divides my domain before I have a chance to make sure my main heir gets it.

If it happened rarely I'd say alright it's stupid but whatever, but it happens so often it cannot be ignored unless you don't play on ironman.
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Showing 1-6 of 6 comments
Vincent_Krys Jul 11, 2023 @ 8:05am 
I'm divided on it.

In a sense, I do like the Danger it poses and the purpose of it is that it's supposed to be an absolute kick in the balls to you when it happens. It adds a challenge that can be really interested if implemented correctly.

However, I do think this kind of event that has a major consequence is too random for my liking. This kind of decision should come up after an array of risky decisions made, for example of you take more risky routes when traversing through your realm, or more risky decisions during duels or when that event comes up when your Physician asks you to try a new substance and it has a great risk.

I think after 3 or 4 risky decisions, then this 80% chance of death event should come up, that way I have nobody to blame but myself since I kept taking risky decision after risky decision. I hope the Devs implement this kind of approach instead of relying solely on RNG.
PuttBlug Jul 11, 2023 @ 8:06am 
Originally posted by JF:
You can disable them in the game rules and still play Ironman.
Really? What do I have to disable to make this stupid ♥♥♥♥ go away and also what else is disabled with it?
Last edited by PuttBlug; Jul 11, 2023 @ 8:06am
PuttBlug Jul 11, 2023 @ 8:10am 
Originally posted by Vincent_Krys:
I'm divided on it.

In a sense, I do like the Danger it poses and the purpose of it is that it's supposed to be an absolute kick in the balls to you when it happens. It adds a challenge that can be really interested if implemented correctly.

However, I do think this kind of event that has a major consequence is too random for my liking. This kind of decision should come up after an array of risky decisions made, for example of you take more risky routes when traversing through your realm, or more risky decisions during duels or when that event comes up when your Physician asks you to try a new substance and it has a great risk.

I think after 3 or 4 risky decisions, then this 80% chance of death event should come up, that way I have nobody to blame but myself since I kept taking risky decision after risky decision. I hope the Devs implement this kind of approach instead of relying solely on RNG.
It's artificial and nonsensical challenge so I don't like it at all. If there was some observable and understandable list of choices you made that led you to this event as you said then fine. But almost every ruler gets this event. I managed to regain my lands by declaring war on a sibling because I had way too much money and a strong military but there was no reason for it to happen in the first place. I got lucky, there was no challenge, just stupid random event - > stupid civil war - > loss of money and time which led right back where I was before it fired.
PuttBlug Jul 11, 2023 @ 8:10am 
Originally posted by JF:
Originally posted by Not the Bees!:
Really? What do I have to disable to make this stupid ♥♥♥♥ go away and also what else is disabled with it?

I think the name of the rule is "harm events" and as far as I know, it does not disable anything else.
Ok nice, I'll look it up. Thank you.
ACS36 Jul 11, 2023 @ 10:36am 
I think it's more or less the game is always asking you to solve the same few problems that you've solved 10 times before. This makes it annoying to get these kind of events and often why the game becomes uninteresting after a while. It's honestly best just to disable them if you're looking for the power fantasy of a glorious empire.
PuttBlug Jul 11, 2023 @ 11:27am 
Originally posted by ACS36:
I think it's more or less the game is always asking you to solve the same few problems that you've solved 10 times before. This makes it annoying to get these kind of events and often why the game becomes uninteresting after a while. It's honestly best just to disable them if you're looking for the power fantasy of a glorious empire.
I don't find random chance of essentially killing my character without being able to do anything to prevent it makes the game more interesting or engaging. You're just regressing to a weaker position that you had no control over. If I wanted that I would just start a new game instead of continuing with what I already have. This is not the way to make it more interesting.

The satisfaction you get from CK3 is seeing your family and domain get bigger, richer and stronger due to the correct choices you make, not having random chance regress your power 50 or 100 years back for no reason whatsoever and without you being able to alleviate the consequences in any way.
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Date Posted: Jul 11, 2023 @ 5:56am
Posts: 6