Crusader Kings III

Crusader Kings III

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existenzrippa Jul 3, 2023 @ 10:40am
These 20/80 events are disgusting
With most every caracter, i get these 80% you die events. The 20% dont have any chance to get. Savescumming didn´t work. One year older save also didn´t work. The event triggers always on the same date ingame. When makes the game the decision to trigger these event?

Sry for bad english, i´m not a native english speaker.
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Showing 1-15 of 33 comments
Emperor2000 Jul 3, 2023 @ 10:52am 
Originally posted by existenzrippa:
With most every caracter, i get these 80% you die events. The 20% dont have any chance to get. Savescumming didn´t work. One year older save also didn´t work. The event triggers always on the same date ingame. When makes the game the decision to trigger these event?

Sry for bad english, i´m not a native english speaker.
Someone has said, that you should go on a Travel the Day before the Events triggers, because it would cancel the Harm Event, who wants to kill you.

But you can disable Harm Events completly in a new Campaign, by selecting the, Safe Game Rule for the Harm Events or by selecting the, only AI Game Rule for Harm Events.
Last edited by Emperor2000; Jul 3, 2023 @ 10:53am
existenzrippa Jul 3, 2023 @ 11:03am 
cheers mate for your an answer :steamthumbsup:
GabWinter Jul 3, 2023 @ 11:18am 
same happens with these event where my childre go to travel while they are only 3 or 5 years old, come on man, who´s going to let a child like that travel alone? and they always get kill or wounded, this is stupid and they do not fix it.
captain403 Jul 3, 2023 @ 2:29pm 
Originally posted by Emperor2000:
you can disable Harm Events completly in a new Campaign, by selecting the, Safe Game Rule for the Harm Events or by selecting the, only AI Game Rule for Harm Events.

This does not disable them completely! Or do you not worry about you heir, and other offspring that are still susceptible to them? Disabling them completely would make the events switch off for EVERYBODY!

Unfortunately, p'dox doesn't care that some people don't want them in their game at all. You will have their shinies whether you want them or not.
vortex_13 Jul 3, 2023 @ 3:53pm 
Originally posted by captain403:
Originally posted by Emperor2000:
you can disable Harm Events completly in a new Campaign, by selecting the, Safe Game Rule for the Harm Events or by selecting the, only AI Game Rule for Harm Events.

This does not disable them completely! Or do you not worry about you heir, and other offspring that are still susceptible to them? Disabling them completely would make the events switch off for EVERYBODY!

Unfortunately, p'dox doesn't care that some people don't want them in their game at all. You will have their shinies whether you want them or not.
It does turn them off completely. There's literally an option to completely turn them off.
captain403 Jul 3, 2023 @ 6:30pm 
Care to tell me where? The closest to 'off' is safe, which stops killing or crippling. That is not 'off'. Off is exactly that. Off. Off would have NO effects at all on anyone, including the AI.
Emperor2000 Jul 3, 2023 @ 7:28pm 
Originally posted by captain403:
Care to tell me where? The closest to 'off' is safe, which stops killing or crippling. That is not 'off'. Off is exactly that. Off. Off would have NO effects at all on anyone, including the AI.
If you have looked in the Game Files, you would know, that the Safe Game Rule, is the Off option for the Harm Events, because Harm Events can not fire, if this Game Rule is in place, but Characters can still get other Events, who have nothing to do with the Harm Events, to get killed.
Last edited by Emperor2000; Jul 3, 2023 @ 7:29pm
Seijana Jul 3, 2023 @ 8:28pm 
When did these even start? They don't make a huge amount of sense.
captain403 Jul 3, 2023 @ 9:16pm 
Originally posted by Emperor2000:
If you have looked in the Game Files...

I have not, and nor should I have to to find out this fact. If safe does in fact disable the events completely, then it should bloody well say so!

Believe it or not, the average player doesn't go poking around the game files, nor can they divine the effect of a game rule that doesn't tell them what it does. We are not mind readers either.
Last edited by captain403; Jul 3, 2023 @ 9:16pm
Arlen Tektolnes Jul 3, 2023 @ 9:22pm 
Originally posted by captain403:
Originally posted by Emperor2000:
If you have looked in the Game Files...

I have not, and nor should I have to to find out this fact. If safe does in fact disable the events completely, then it should bloody well say so!

Believe it or not, the average player doesn't go poking around the game files, nor can they divine the effect of a game rule that doesn't tell them what it does. We are not mind readers either.

So what exactly did you think toggling the setting that controls the random events that kill and cripple people to the option that explicitly states that random events won't kill or cripple people did?

I really am at a loss as to how it could be have been made any clearer, short of massive flashing text saying "THIS IS THE SETTING CAPTAIN 403 WANTS"
Last edited by Arlen Tektolnes; Jul 3, 2023 @ 9:22pm
JC Jul 3, 2023 @ 9:40pm 
Originally posted by captain403:
I have not, and nor should I have to to find out this fact. If safe does in fact disable the events completely, then it should bloody well say so!


That's exactly what the word Safe means.

Safe: secure from liability to harm, injury, danger, or risk:
captain403 Jul 3, 2023 @ 9:49pm 
Originally posted by Arlen Tektolnes:
So what exactly did you think toggling the setting that controls the random events that kill and cripple people to the option that explicitly states that random events won't kill or cripple people did?

Ok, so just quietly between, you, me, and anybody that can read English, this captain403 fella can be a bit dense at times, not seeing a supernova when the star is 6 inches from the tip of his nose. :D

Having said that,
Originally posted by Arlen Tektolnes:
flashing text saying "THIS IS THE SETTING CAPTAIN 403 WANTS"
might well have helped.

In the words of the mensa-esque H. J. Simpson: D'oH!
Sleepwalker Jul 4, 2023 @ 12:26pm 
Your english is better than half of the actual speakers lol. but yeah my beautiful nordic twink just got hit with serene waters I'm so mad.
Vincent_Krys Jul 4, 2023 @ 12:33pm 
I'd like to know more about this as well, it's super annoying.

Now, the concept in itself I think adds more danger to the game, which I support. My main issue with this event is that it just seems completely RANDOM. Like, if I make a bunch of careless decisions that lead up to this event, that would be on me and I think that's a much healthier way to approach this kind of situation.

But if my character is healthy and I mostly make good decisions, like being safe, taking the safe routes in events, less risks, etc. I shouldn't get this event where my character has an 80% chance to die....it's just unfun and way too random and it should only come if I'm risky with like 3 or 4 events, then it leads to this.

But if anybody has any idea how on earth events like this come up, that'll help. Unless of course these are just completely random and there's nothing you can do.......
Trancepticon Jul 4, 2023 @ 2:22pm 
Originally posted by Vincent_Krys:
I'd like to know more about this as well, it's
But if anybody has any idea how on earth events like this come up, that'll help. Unless of course these are just completely random and there's nothing you can do.......

harm_event.txt execute to all if game settings are not set to AI Only , Once every 50 years for Dynasty and Once every 30 years for House . The additional game setting to increase safety changes the multiplier on the event occurrence. These events will target the highest-ranking members of a Dynasty/House regardless if you travel or be reclusive.

harmful travel_event.txt execute on cooldowns monthly before the game settings multiplier. events that are not randomized occur based on game safety settings and if you triggered a flag that happens in a precursor event during the travel, such as: helping a stranger.

events that execute in tournaments or public gatherings hosted by yourself or other rulers happen by partial random and whether or not you partook in a local event that you clearly are not qualified to participate in, but you went for recreation.

this does not factor in schemes by AI, or rulers but is layered on top of them.

hope this clarifies it a bit.
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Date Posted: Jul 3, 2023 @ 10:40am
Posts: 33