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Oof, I agree with that.
The "wage one war after another" routine combined with "the army raising process every single time" is so very "dog-damned annoying."
Especially if you have 10k+ troops vs someone with... less. I've tried doing the "raise local troops" thing, but I just find it easier to move your flag to near the border and just use that >.>, I play on the lowest graphics, so I haven't seen much HORRIBLE lag, but I have heard your account multiple times from many different people. In two weeks, I'm getting a new CPU (i7) and GPU (3070 RTX), so hopefully I can experience CK3 with better performance or share in comradely the same issues you face :D
One big question is how important the real time aspect is. I've seen some people say no amount of superior gameplay would convince them to play a turn based game. But from a practical perspective the depth of character consciousness and interaction would be far less limited in a turn based game.
You could give characters actual personalities. Ideology, personal Personality, actual Interests like horseback riding or herbology or weapons training, various specific desires like one king might be really invested in marrying his beloved daughter to someone who is a good person and will treat her well and one king might sell her off for any new duke level vassal with more than 3 counties etc. I've never understood the hype about CK3, or 2 really, as a roleplay experience because the scaffolding for players to build stories is anemic. Characters are forgettable and interchangeable unless you really put effort into it.
In a proper turn based game with even lightly simulated consciousness for characters you could replicate things like Alexander's father being super interested in, studying deeply, and carrying back, with a coterie of like minded friends with the same interests, that knowledge to his home country to make the Macedonian army one of the most modern in the world at the time. Macedon was considered a backwater ♥♥♥♥♥♥♥♥ prior to his administrative and military reforms. But characters don't have real interests or desires in CK2-3 and they also don't have skills, just 5 attributes that are very bland and abstract, so characters can't really be "likeminded" even if they have similar traits like both being ambitious. You can't really have 2 ambitious characters commited to changing the future of their country where one is really loyal to the other, since ambitiousness in CK2-3 is so unstructured and mostly generates opinion maluses.
Not only could you construct these kinds of situations yourself to some degree but NPC characters could end up creating that level of involved story line all by themselves. But in a real time game like CK3 you don't have the spare processing power or multithreading capability for that to happen without just squanching performance.
Of course there are improvements you can make even in a real time with pause style game but they are more limited.
I would posit that it's customers like you who are helping to undermine the development of the game by supporting so recklessly.
Wait a minute . . . what forum is this?
Almost like a PDX version of Spore where you have drastic changes in tech and setting
Don't make a claim like this if you're not going to back it up. How exactly does it make the devs produce "sub par content" if the DLC has a $50 price tag?
Its not polite to make blanket statements about people and then apply them to me or others. You know people are welcome to leave a negative review and voice their concern and distaste with the direction the development team has taken the game that people thought they loved or still might like. If they want to even voice discontent and continue to play, let them. they paid; And if they no longer are having fun (like me) they will uninstall as well.
Perhaps you can end your subtle hostilities towards others.
You're not a victim, please dismount from your high horse and stop attacking others, including myself with your subtle slander.