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Like Characters are getting more than 4 personality traits(Because 4 is the absolut Limit, but this DLC Events are still ignoring it)
Or characters murdering their own childs, because of House Feud against their own House(without the sadistic trait).
Because of Friends & Foes, an heir I wasn't looking forward to playing (but my only option just due to bad luck with kids on that ruler) became one of my most memorable and interesting ruler's to play in recent memory, simply due to some of the fun rival/friend events in the DLC.
This DLC is not even wroth it, if it where free.
And reviews are right, this is badest DLC Paradox has ever released.
I recently got an Event from this DLC, who my character complains about his son, is like a child, but he is a child and not an adult.
So this was a good Example for me, how bad this DLC Events are coded.
I personally think it's worth every penny and feel it's quite good.
Agreed. I haven't had issue with it and the events are entertaining! Great for immersive storytelling. Feud mechanics have been really fun. I had a Romeo & Juliet situation in one game, and an international spy thriller assassination plot in another game.
Back during the "Castle" update, there were gamebreaking bugs with the DLC, but currently in the "Robe" build, it has been running smoothly. To give credit where credit is due, PDX does squash [edit: game-disrupting, non-minor] bugs near-immediately upon discovery.
Treat it as a cosmetic enhancement, but for storycrafting. It only seeks to add to the role play and narrative game. Of course, if you've the money to spare.
edit note: I consider a bug as something that disrupts game flow or breaks the game. Something minor, like graphical, or a spelling error... is low priority/concern to me. Adding this edit so people understand my logic and implications^^
To add. It gives more options and nuance to the rival and friend mechanics.
Both can help or hinder diplomacy and intrigue. In my current game, I became BFFs with the current Byzantium emperor through events.
The Fued mechanics are really fun, especially if it is late game and big Dynasty vs big Dynasty.
Oversimplified it gives you more options to manipulate opinion modifiers and stress events. A rival dies or gets humiliation? Stress relief. A friend? Heartbreak.
Efit: also, it adds music and expands that memory system.
And the Feud mechanic is still broken, without the Unofficial Patch Mod, because it is still possible that a House can feud itself or characters murdering childs besides having the forgiving and compassionate traits.
This DLC alone cause the AI to forgot their personality.
My guy, they can't fix an apparent hair color bug for 3 years now, is that your definition of near-immediately?
Citation Needed. I've only had my spouse cheat on me 1 in 3 games. So "always cheat on you" is hyperbole. Edit: Plus, it made her get the "loyal" trait, so that's a +1 in my book.
Moving forward, please avoid "should" arguments. Refer to OP's original question:
"Does it add new diplomatic options and subterfugue for the player, make alliances more rewarding, anything like that?"
Yes or No. Why?
The arguments you are trying to push are subjective and refer to ideological differences. Specifically, optimism vs pessimism. Your approach is pessimistic. My approach is optimistic. We won't agree with each other, so please stick to the actual content of the question. I have not experienced the same as you, I have not seen anything that I would warrant "broken." I did, during "Castle," but since I started playing again Mid-February, I have not. So, I have to disagree with you. If you still want to convince me, I'm going to ask for citation and evidence. Please keep it to the topic.
My intention of 'near-immediately' was for game-breaking and serious bugs. I apologize if that implication was not apparent. .We're here to discuss the Friend and Foes DLC and what is functionally brings, not harp on PDX and CK3's design in general.
I think this argument is grasping at straws. I never have experienced this bug, so I cannot comment on the severity or immersion-breaking. Also, as you said, it is 3-years old. Friends and Foes came out in 2022. This bug predates the F&F update, so is unrelated. Part of the Vanilla experience, which OP already has.
https://steamcommunity.com/sharedfiles/filedetails/?id=2871648329&searchtext=Patch
Without it there are game breaking chains. Its not required. Royal Court, Norse/Viking DLC, and Iberia DLC are all you need (It makes those regions very interesting and likewise with england.
The unoffical patch should be merged into the main game. You can still play ironman with the Unoffical patch, but you lose out achievements.